I'm honestly surprised custom entrance points aren't a thing after all these years. I have the same problem with Bastion Sanguinaris, I love it to bits but having to walk miles to get to my favorite part kills it for me, so I always end up going to water's edge. Some homes really have issues with accessibility, you just live out in the sticks, no writs nearby etc. but that's something for another thread.I like it but it's one of those homes that really make me wish we could set a custom entrance point to our houses. I'm not a fan of the surface entrance and it takes soooooo much space to get from room to room.
I'd love to make the default entrance in one of the underneath windowed rooms and make a small study there for myself without having to walk miles to get there.
I was excited for this, but I'm gonna pass.
I think it will be a difficult space to fill. Too big to decorate with small furnishings, and too uneven and irregular to fill up with big ones.
I like it a lot, and debating buying it because I haven't gotten a house for a long while and have the decorating itch. However, as stunning as it seems initially, you can easily get a template house, and use EHT effects to create a lot of similar structures, and in the exact way you'd like, indeed I've seen a sea-world house made this way before. Also, I think it has features that could have easily made two smaller, more cohesive houses: one nedic, like a lot of the delves we see in Craglorn (I've always liked nedic architecture and would have loved a template house a la Skyreach), and one aquatic house with the parts that are made by the grey rock and the spirals. As it is, it's way too spacious for 700 slots. Another thing I was a bit disappointed with was that there is an effect, like a wave, blipping every couple of seconds over the transparent walkway--that walkway is the best feature for me but the effect blipping in and out ruins it and it's visually very obtrusive. I wish there was a way to toggle it on/off (on that last point, if there is a class rep in touch the housing devs and could relay this request, that would be great!). The PTS for the new chapter is coming soon and I want to see what houses will be there next, so I'll sit on it for the time being.
NordSwordnBoard wrote: »Invisible walls around the towers so you can't jump to a ledge - makes me wonder if you're disallowed from connecting and walking on top of them.
Agreed - it really spoils the look.katanagirl1 wrote: »As I mentioned before the glowing and shifting force fields are so distracting from the beautiful views, I wish they could really turn that down. That is my number one criticism.
ClevaTreva wrote: »Agreed - it really spoils the look.katanagirl1 wrote: »As I mentioned before the glowing and shifting force fields are so distracting from the beautiful views, I wish they could really turn that down. That is my number one criticism.
The one nerf I'm looking forward too!
katanagirl1 wrote: »...but the fact that there is some weird blue color filter or something in the large undersea area that makes decorations look wrong was too much for me.
It should be easy, but who knows. Hopefully it gets changed.ClevaTreva wrote: »... either that or fix the lighting issues please. I know it's possible.