Additionally, completing this maintenance now will allow us to begin work on replacing our megaserver hardware sooner (more news on that as we get closer to it happening).
moleculardrugs wrote: »I think things will get better! I really hope this is the right link I had on my clipboard. But Gina says they’ll finish sharding by the 5th and then replace the old hardware.
moleculardrugs wrote: »I think things will get better! I really hope this is the right link I had on my clipboard. But Gina says they’ll finish sharding by the 5th and then replace the old hardware.
https://forums.elderscrollsonline.com/en/discussion/comment/7557251#Comment_7557251
[snip]
[edited for conspiracy theory/misinformation]
Tranquilizer wrote: »moleculardrugs wrote: »I think things will get better! I really hope this is the right link I had on my clipboard. But Gina says they’ll finish sharding by the 5th and then replace the old hardware.
https://forums.elderscrollsonline.com/en/discussion/comment/7557251#Comment_7557251
[snip]
[edited for conspiracy theory/misinformation]
Yeah, sharding PC/EU during an event that is directly followed by another event, because it went so well on PC/NA.
Also, Gina said "replacing our megaserver hardware sooner". Sooner, not soon. That could still mean by the end of this year or even later, just "sooner" than ZOS wanted to do it before.
VaranisArano wrote: »Tranquilizer wrote: »moleculardrugs wrote: »I think things will get better! I really hope this is the right link I had on my clipboard. But Gina says they’ll finish sharding by the 5th and then replace the old hardware.
https://forums.elderscrollsonline.com/en/discussion/comment/7557251#Comment_7557251
[snip]
[edited for conspiracy theory/misinformation]
Yeah, sharding PC/EU during an event that is directly followed by another event, because it went so well on PC/NA.
Also, Gina said "replacing our megaserver hardware sooner". Sooner, not soon. That could still mean by the end of this year or even later, just "sooner" than ZOS wanted to do it before.
I mean, they did say that the sharding didn't cause the issues on PC/NA. That was an unrelated hardware problem that flared up at the same time.
Tranquilizer wrote: »Now I'm wondering if those issues are caused by sharding, because this is the only known difference from PC/NA to PC/EU.
Guess we'll see after next Maintenance.
ZOS_MattFiror wrote: »On Tuesday, with the understanding that the problem was probably not connected to DB Sharding at all, we traced every log we could find to figure out where the bottleneck was and we finally found it – the issue was actually caused by a bad (as in failing) network port that was unable to process as much bandwidth as it was configured for. It wasn't a software problem at all; it was a hardware failure that, in essence, slowed down the entire megaserver. Tuesday’s maintenance was to take that device out of service and reconfigure a replacement, and once that was up, everything returned to normal and the DB Sharding process ran as intended: behind the scenes and with no player impact.