Hi, (If want to go to the point just read second paragraph)
TES games and in this case ESO for me are all about immersion, this is the aspect of ESO (and TES) I love most, as differnent from other TES games such as Skyrim you cannot mod ESO to the point to change animation. So a small broken-immersion glitch it can be annoying specially in first person. Some small "broken immersion" stuff I consider can be tolerated such as no first person horseback riding animation, or the "shield" icon that appears in third person when one uses shield to block, or the red aoe mark on ground for some NPC abilities, I guess some stuff probably were made that way just for "performance" or "effecticiency" issues.
But I think first person archery animation needs some love..
So as tittle says, please fix first person heavy shoot animation. Some long time ago the heavy shoot (bow animation), for aim, draw and release shoot was all time vertical, the heavy shoot bow animation now days for some reason changed, as you can see at the .gif animation I created (made with 3 consecutive screenshots taken), I'm pretty sure I'm not the only one who thinks it looks and feel awful, not natural is like the animation was cut for some reason seems glitched. So now I'm forced to "think" my character uses a "special weird" technique to shoot... and literally looks as an "inexpert marksman". By the way this also affects medium shoot animation, just the same, aim and draw vertical and then releasing bow in horizontal position. The light shoot can be ok, in some way shooting in horizonat position seems ok for fast shoot, but the heavy and medium shoot looks totally as a clumsy archer, for heavy and medium shoot, the aim and draw is ok, and then when is going to release arrow changes dramatically to horizontal position, looks as the arrow and bow sliper to the archer and then release...

So for some next updates please would be really great you could consider improve first person shoot animation, specially heavy shoot

Regards
Medieval