Companions: Reducing Cast Time on Mirri's Ultimate Ability?

moleculardrugs
moleculardrugs
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By the time Mirri is about to use her ult, the [trash] mob is usually dead. In a boss fight, Mirri's ult has to charge so reducing the cast time won't really make fighting bosses, like WBs or Dungeon Bosses, unbalanced, it would just make having Mirri around more fun.

Bastian's Ulti is an AoE which is okay if it takes time to use, but Mirri being a single-target ult, should be able to shoot it quicker.
  • Necrotech_Master
    Necrotech_Master
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    so the way mirri ult functions is that while she is "targeting" the enemy, the enemy takes something like +20% increased dmg from all sources until mirri actually shoots (so her channel is debuffing the enemy allowing everyone to do more dmg before she smacks it)

    you *can* change the companion to not automatically use the ult in the settings menu, so you can time using it better though or guarantee that she uses it on a heavy enemy or boss
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • moleculardrugs
    moleculardrugs
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    so the way mirri ult functions is that while she is "targeting" the enemy, the enemy takes something like +20% increased dmg from all sources until mirri actually shoots (so her channel is debuffing the enemy allowing everyone to do more dmg before she smacks it)

    you *can* change the companion to not automatically use the ult in the settings menu, so you can time using it better though or guarantee that she uses it on a heavy enemy or boss

    Dang, I did not know that. We need to make it longer 😂
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