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Dungeon Finder now sees companions as real players PC-EU

CristiC
CristiC
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Companions are now filling the spot of a real player. Was lead for FG1, couldn't start the queue for the 4th player since one in the group had a companion with them.
  • VaxtinTheWolf
    VaxtinTheWolf
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    I think that's how it works though? I've never had one personally, but recently that made a comment about that in a patch as well I think, but it probably should allow you to find a replacement and automatically unsummon any companion to prioritize players.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • spartaxoxo
    spartaxoxo
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    I think that's how it works though? I've never had one personally, but recently that made a comment about that in a patch as well I think, but it probably should allow you to find a replacement and automatically unsummon any companion to prioritize players.

    They already prioritize real players. When a new player joins it unsummons them and havign a companion doesn't stop you from queuing.
  • SteamKitten01
    SteamKitten01
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    The game seems to prioritize companions. I've also discovered that if someone in a group has a companion out when a replacement for a dungeon is found using groupfinder, the game will prioritize the companion and repeatedly kick the 4th person out of the dungeon every time they try to port in until the companion is put away.
    SteamKitten01- GM of The Traveling Torchbug (PC/NA)
  • majulook
    majulook
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    The game seems to prioritize companions. I've also discovered that if someone in a group has a companion out when a replacement for a dungeon is found using groupfinder, the game will prioritize the companion and repeatedly kick the 4th person out of the dungeon every time they try to port in until the companion is put away.


    LO

    Sorry I know its bad. But it just seems to be par for the course with this last update.
    Si vis pacem, para bellum
  • Mythgard1967
    Mythgard1967
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    This has been happening off and on since before the last update.
  • vgabor
    vgabor
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    The game seems to prioritize companions. I've also discovered that if someone in a group has a companion out when a replacement for a dungeon is found using groupfinder, the game will prioritize the companion and repeatedly kick the 4th person out of the dungeon every time they try to port in until the companion is put away.

    Yep, I've been in this situation as a replacement. When I ported into the dungeon then got immediately kicked off from the dungeon until they manually unsummoned the companion.
  • FluffWit
    FluffWit
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    A friend on the weekend on ps4 had someone drop group. Someone else summoned a companion, that companion was booted when a human joined.
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