I mean i don't see any hint why this could give me a crash if i travel while another players consumes food - it just does not make any sense but tells us a lot of how bad the code behind that has to be...Fixed a very rare crash that could occur when you jumped away from a zone at the same moment another player started consuming food.
PeacefulAnarchy wrote: »Someone told them about it in December and we can't have nice things that hurt no one.
Imo, fixing this bug was very short-sighted on Bethesda's part. Especially considering the fix planned by the authors of BMU.
This bug wasn't game-breaking, it wasn't a cheat (for those of you who want to argue this, please save all of us the headache and just accept that a "cheat", in this context, is considered to be anything that gives one player an unfair advantage over other players that skill alone cannot account for... And I cannot see how "saving time" can be considered a cheat).
The only thing this bug did was allow a couple of helpful mod authors provide players the ability to save a bit of time, if they so desired (Because, not everyone has half an hour or so to waste, running around picking up wayshrines.)
Edited for grammar and clarity.
WrathOfInnos wrote: »Imo, fixing this bug was very short-sighted on Bethesda's part. Especially considering the fix planned by the authors of BMU.
This bug wasn't game-breaking, it wasn't a cheat (for those of you who want to argue this, please save all of us the headache and just accept that a "cheat", in this context, is considered to be anything that gives one player an unfair advantage over other players that skill alone cannot account for... And I cannot see how "saving time" can be considered a cheat).
The only thing this bug did was allow a couple of helpful mod authors provide players the ability to save a bit of time, if they so desired (Because, not everyone has half an hour or so to waste, running around picking up wayshrines.)
Edited for grammar and clarity.
Lol, idk about that definition of cheat. If you could instantly level to max CP would that be a cheat? It only saves time grinding. Or maybe one to provide infinite gold materials? It only saves time farming.
I'll agree this specific example seems pretty harmless, but my understanding is that you can still unlock all these wayshrines, it just requires you to sit through a loading screen for each new zone.
the only thing this bug did was allow a couple of helpful mod authors provide players the ability to save a bit of time, if they so desired (Because, not everyone has half an hour or so to waste, running around picking up wayshrines.)
the only thing this bug did was allow a couple of helpful mod authors provide players the ability to save a bit of time, if they so desired (Because, not everyone has half an hour or so to waste, running around picking up wayshrines.)
And here comes the truth: The game is about having you stay and play as much time as needed so that you visit the crown store and pay real money, or pay monthly subscriptions to ease your game play.
I guess we all know why it was fixed Because we, the ones who complain now, are not leaving the game because of this one missing feature now. We could, but I for myself will not (not because of this one thing).
While I really like BMU the Unlock all Wayshrines seems like a hack. Not required, but deemed useful by some players. This "nerf" preserves the games integrity.
While I really like BMU the Unlock all Wayshrines seems like a hack. Not required, but deemed useful by some players. This "nerf" preserves the games integrity.
.I'm genuinely curious how you think the game changes in any material way if ZOS suddenly made wayshrines account wide
.I'm genuinely curious how you think the game changes in any material way if ZOS suddenly made wayshrines account wide
I think we all need to accept that this game is about having players playing it longer, that's what ZOs needs. And the removal of this "bug" seems to achieve this too.
The more time we play, the more stuff we need to do again, the more often we will use a crown shop to ease the pain.
I can understand that as we all got the possibillities to do, or don't do that.
Depends on personal preference, money available etc.
So in the end the decision to fix this "bug", and it definately was one, was correct. The side effect now is welcoem to ZOs, but not to all of us No matter if the unlocking f wayshrines was a general wrong decision by ZOs. I also would like to have thema ccount wide after my first character. But I guess it's not possible, or not easily possible, beside the facts that this game needs money to be run, and removing this possible income won't help the game in the end.
They need to keep the scales between earned money, features and player satisfaction.