Bradyfjord wrote: »I agree. I at least want fabrics to dye consistently and metals to dye consistently. That is, if the same dye looks different from metal to fabric, I would be okay.
tomofhyrule wrote: »RIP old Redguard
Bradyfjord wrote: »I agree. I at least want fabrics to dye consistently and metals to dye consistently. That is, if the same dye looks different from metal to fabric, I would be okay. But I would like the same dye on different fabrics to be consistent. The fact is that some materials do take dyes differently in the real world, but in a game I just want to look a certain way.
Also, make Daedric Red different from Materials #10. To me at least, they look the same.
Another option I'd like to see is 2 different version of the same dye. One could be "matte" and the other "gloss"
I'd rather have four additional dye channels that allowed us to change the texture for the cloth, leather, metal and fur for each item. That way we could adjust their wear and tear / shininess to the same level but set it at the level we want. Dyes should then work consistently but with the texture we choose. We would also then be able to select different outfit items with fur but match the fur texture and colour which is currently almost impossible to do as most of them use completely different textures and colours/shades.
I'd rather have four additional dye channels that allowed us to change the texture for the cloth, leather, metal and fur for each item. That way we could adjust their wear and tear / shininess to the same level but set it at the level we want. Dyes should then work consistently but with the texture we choose. We would also then be able to select different outfit items with fur but match the fur texture and colour which is currently almost impossible to do as most of them use completely different textures and colours/shades.
Totally agree; moreover, please please please do something about the store-bought dyes. 99.9% of the time, no matter the colors, they resemble ridiculously washed out pastel shades.
Necrotech_Master wrote: »Totally agree; moreover, please please please do something about the store-bought dyes. 99.9% of the time, no matter the colors, they resemble ridiculously washed out pastel shades.
the store bought dyes need to be permanently unlocked dye colors, as they are right now they are a massive waste of crowns since it is a 1 time consumable that you cant even preview what it looks like, if i get these from rewards (i think there are some through level up rewards or occasionally daily logins) i usually just delete them right away
NotaDaedraWorshipper wrote: »Necrotech_Master wrote: »Totally agree; moreover, please please please do something about the store-bought dyes. 99.9% of the time, no matter the colors, they resemble ridiculously washed out pastel shades.
the store bought dyes need to be permanently unlocked dye colors, as they are right now they are a massive waste of crowns since it is a 1 time consumable that you cant even preview what it looks like, if i get these from rewards (i think there are some through level up rewards or occasionally daily logins) i usually just delete them right away
You can preview dye stamps. They only works on costumes, though.
I'd rather have four additional dye channels that allowed us to change the texture for the cloth, leather, metal and fur for each item. That way we could adjust their wear and tear / shininess to the same level but set it at the level we want. Dyes should then work consistently but with the texture we choose. We would also then be able to select different outfit items with fur but match the fur texture and colour which is currently almost impossible to do as most of them use completely different textures and colours/shades.