Seriously. There is no reason why we need to be stopped from moving in a trial by a tiny rock or a cactus or a tiny metal disk on the ground that our character should be able to step over. They prevent our characters from taunting, catching things like Felms jumps, and casting skills or having skills casted on you. You can leave the collision in overland for roleplay purposes (unless people don't want that either), but it's not needed in trials and it's a hindrance to game play. It's been an issue for literally years now, and I'm not sure why it hasn't been brought up or complained about before. Just flatten the terrain and decrease environmental detail collision in trials. Please.
PC/Xbox NA Mindmender|Swashbuckler Supreme|Planes Breaker|Dawnbringer|Godslayer|Immortal Redeemer|Gryphon Heart|Tick-tock Tormentor|Dro-m'Athra Destroyer|Stormproof|Grand Overlord|Grand Mastercrafter|Master Grappler|Tamriel Hero