While i think it would be nice for people that want to experience the dungeon story, I think this is a queue that would quickly be ignored. Most people would queue in it once, do the quest and then queue in the normal queue to do the same dungeon. Since the number of people that want to play in this queue will diminish quickly, the queue time will increase too and it will make people queue even less in it.
I would expect it to work for 1 week to a month max before it just get abandoned and removed by the end of the year. Similar queue were added in cyrodiil and for trials that were removed for this reason.
AcadianPaladin wrote: »I appreciate the problem but my concern is the more queue options there are, the longer each will take. And excess time in queue is already a problem for dps.
Unfortunately, I don't really have a perfect solution. The best I can offer is that the community has the tools it needs. Speak up if you need the quest. If you've done the quest, be patient - perhaps even ask if anyone needs the quest. Be willing to slow down enough to accomodate others and actually allow use of the text chat box. And kick those who won't support or listen to basic, simple requests (like needing the quest).
PeacefulAnarchy wrote: »The real problem is that non-repeatable story content requires a time constrained group. This doesn't solve that because
a) if you've completed the quest you're out of luck
b) the number of people in the queue will be tiny, especially since most people would have done some quests so would queue for individual dungeons
c) want to focus on story is still a wide variety of people from "want to read the dialogue but otherwise rush through combat" to "want to explore every nook and cranny"
There should be a story instance that awards no loot or quest completion, but lets you go through all the story beats. It wouldn't require redoing dungeons, just a reduction in enemy health and a handful of changes to not require a group.
Araneae6537 wrote: »I’m thinking this wouldn’t help because there’s no way to prevent someone rushing ahead and taking you out of dialogue, removing an NPC you wanted to talk to, pulling you from what you were exploring, etc. In games with cutscenes, you could just state in the group finder the intent to watch all cutscenes and people have to wait until everyone is done (this is how it worked in SWTOR and GW2 anyway). This isn’t to say that I think ESO ought to have cutscenes, but that actions of others in the group can cut short the experience for you and, also unlike SWTOR and GW2, the dungeon story quests cannot be repeated on a character.
This is why I think the best option would be to have a solo story mode that didn’t award gear or set skill points but was purely for exploring and experiencing the story. Of course many can do this now in base game dungeons but not everyone and likely not on your first character. And of course some dungeons cannot be soloed purely because of mechanics.
@KingExecration
I think the point op was making was that they want to take the time to experience the stories of dungeons instead of having their group rush forward and complete it without listening to the dialogues.
Having quests auto complete when you do the dungeon would be counter to that.
AcadianPaladin wrote: »...
... The best I can offer is that the community has the tools it needs. Speak up if you need the quest. If you've done the quest, be patient - perhaps even ask if anyone needs the quest. Be willing to slow down enough to accomodate others and actually allow use of the text chat box. And kick those who won't support or listen to basic, simple requests (like needing the quest).
Agenericname wrote: »Im neither for nor against the idea. If ZOS added it, I may even use it.
There are two issues that I see with the proposed idea.
1. It shouldn't be limited to people who have completed the quest. Going that route would cut off people who might otherwise enjoy the story of the content and subsequently increase the queue time.
2. The queue would likely be very long. Ultimately you would have been better off using the tools that exist to find your group. Many that are looking for these types of groups have already found one and dont need a queue for it.