ZOS Please stop doing this with new motifs and costumes.

LesserCircle
LesserCircle
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This game has some great outfits, costumes and motifs that I really enjoy, but there's many of them with a really big visual issue that makes me not use some specific styles. That thing is a very weird shape on the arm joint. You can only see that problem when you're flexing the arm, with personalities, emotes or using weapons for example but if you're using brassy assassin or cheerful for example it becomes very distracting.

Here are some examples of it:

Grim Harlequin Jack
TDv2ILC.png

Sunspire Jerkin
bpYORf3.png

And here's the Sunspire Jack:

NwMmBTW.png

As you can see, the medium sunspire chest piece looks perfectly fine on the arm joint so why isn't that the case with all motifs? or even the same motif but light version. I would greatly appreciate it if all new motifs would solve that problem thanks.

Edited by LesserCircle on February 18, 2022 2:29PM
  • RisenEclipse
    RisenEclipse
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    I just want hip flaps removed... Oh, and for my belt to not hover a foot away from my character's body.
  • Folkb
    Folkb
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    There's also issue with some styles creating very squared shoulders like the fang lair set.
  • SilverBride
    SilverBride
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    What arm joint are you referring to? The shoulder or the elbow? I can't figure out what is different in these.

    Never mind, I think I see it now. It has a deeper notch at the elbow joint in the first 2 pictures.
    Edited by SilverBride on February 18, 2022 7:01PM
    PCNA
  • LesserCircle
    LesserCircle
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    What arm joint are you referring to? The shoulder or the elbow? I can't figure out what is different in these.

    Never mind, I think I see it now. It has a deeper notch at the elbow joint in the first 2 pictures.

    Yeah it's that part, English isn't my native language sorry for the confusion.
  • SilverBride
    SilverBride
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    What arm joint are you referring to? The shoulder or the elbow? I can't figure out what is different in these.

    Never mind, I think I see it now. It has a deeper notch at the elbow joint in the first 2 pictures.

    Yeah it's that part, English isn't my native language sorry for the confusion.

    Your description was fine. I just wasn't seeing what the problem was until I looked at it a few times. Now I can't not see it.
    PCNA
  • FlopsyPrince
    FlopsyPrince
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    I can't figure out how the shoulder guard floats in the air on so many of these!
    PC
    PS4/PS5
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    I think this is the smallest issue when it comes to fashion in ESO. Far below the issues of hip and crotch flaps, floating belt buckles, shoulderpads that aren't even close to sit on the shoulders, weird leg morphing, weird chest morphing, un-dyeable parts etc.
    [Lie] Of course! I don't even worship Daedra!
  • SammyKhajit
    SammyKhajit
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    Loss of bone density??!

    And yes, it is disturbing looking with the hollowed out bit. On top of the compulsory hip flap, strange makeup (eg the natural makeup is not natural) it’s almost as though ZOS wants us to look as unattractive as possible :D
  • LesserCircle
    LesserCircle
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    I think this is the smallest issue when it comes to fashion in ESO. Far below the issues of hip and crotch flaps, floating belt buckles, shoulderpads that aren't even close to sit on the shoulders, weird leg morphing, weird chest morphing, un-dyeable parts etc.

    Yeah I completely agree with you on that. I posted this because I've never seen people talk about it and it is an issue too even if it's minor compared to the others. The worst thing about is that it's so simple to do it like the third picture that I don't understand why it happens.
    Edited by LesserCircle on February 19, 2022 10:29AM
  • UntilValhalla13
    UntilValhalla13
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    My camera is usually pulled back to the max, so I would have never noticed something that small. XD
  • S0Z0H
    S0Z0H
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    I mean, the character models are low polygon anyways , I'm surprised that's the only thing that gets on your nerves. How bout the hair? How it looks like a solid blocky mess? And none of the clothing fabrics flow in the wind at all. Feels like a bunch of plastic toys running around.
    This is definitely on the very low low priority list. I'm personally waiting for the news of a graphic engine update. The tools they used for the character models is from 2010 I think. Very old
  • Mushroomancer
    Mushroomancer
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    Oh god yes, I haven't been able to unsee this since I first noticed it. Also, don't know if it's just my eyes playing tricks on me, but I swear the Psijic Warden Gauntlets make the character's fingers appear very thin and elongated. It's just disturbing, their hands turn into some sort of E.T. abomination.
    Edited by Mushroomancer on February 19, 2022 3:51PM
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  • LesserCircle
    LesserCircle
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    S0Z0H wrote: »
    I mean, the character models are low polygon anyways , I'm surprised that's the only thing that gets on your nerves. How bout the hair? How it looks like a solid blocky mess? And none of the clothing fabrics flow in the wind at all. Feels like a bunch of plastic toys running around.
    This is definitely on the very low low priority list. I'm personally waiting for the news of a graphic engine update. The tools they used for the character models is from 2010 I think. Very old

    I don't agree with you, this is an easy fix to just do it the right way with new motifs and costumes, just like they do with lots of other chest pieces.

    The changes you suggest require an entire overhaul. It may be very low on your priority list and I respect and understand that but it's so easy to just do it right that I don't think anyone can disagree with it.

    Looking at many other chest motifs that look fine this can almost be considered a visual bug or lazy design. Just how some hats make your character bald while others don't.
  • Saieden
    Saieden
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    While you're at it:

    - Closed shoes that are not knee high boots
    - Short sleeve chests that don't cover the forearm with detached accessories, or better yet, ability to hide those parts of the outfit.
    - Proper shoulder scaling to your character's frame
    - Hide option for hands, shoulders, belts and feet.
    - All lower half of robes available as skirts for leg slot.
  • Tryxus
    Tryxus
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    Loss of bone density??!

    And yes, it is disturbing looking with the hollowed out bit. On top of the compulsory hip flap, strange makeup (eg the natural makeup is not natural) it’s almost as though ZOS wants us to look as unattractive as possible :D

    BlackandwhiteHideousKestrel-size_restricted.gif
    "Stand strong, stay true and shelter all."
    Tryxus - Guardian of the Green - Warden - PC/EU
  • SammyKhajit
    SammyKhajit
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    Tryxus wrote: »
    Loss of bone density??!

    And yes, it is disturbing looking with the hollowed out bit. On top of the compulsory hip flap, strange makeup (eg the natural makeup is not natural) it’s almost as though ZOS wants us to look as unattractive as possible :D

    BlackandwhiteHideousKestrel-size_restricted.gif

    Why you pick on Professor Lockhart? He has perfectly natural tan, wig and makeup :D
    Edited by SammyKhajit on February 20, 2022 8:46AM
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