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Less is More or Less

Tomboski
Tomboski
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Please pardon my ignorance if this topic has already been addressed, but I'd like to talk about boss fights.
1. Millions upon millions of hp, cheap time-sink
2. Tedium, as in rotating skills with all the spontaneity of a factory assembly line
3. Lastly, I typed this while I was waiting for a boss to drop dead.
  • Arunei
    Arunei
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    I don't have a problem with high-health bosses, what irritates me is when bosses have invulnerable phases, or when they jump all over the map. Those feel like cheap mechanics used to pad and draw out fights, instead of use of more engaging mechanics.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Tomboski
    Tomboski
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    I rather enjoy a good chase, but I'm with you on invulnerability. What I find really obnoxious is chain stunning/immobilization. That's about the time I start looking for chores to do around my house (so I suppose all is not lost)
  • Heartrage
    Heartrage
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    Most bosses can be killed reasonably fast if the group has a decent dps and do mechanics especially in normal content.

    Most invulnerability phases also have you do mechanics to remove the invulnerability. Generally those are more meaningful and important while doing vet content.
  • SeaGtGruff
    SeaGtGruff
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    I don't mind high-health bosses as long as they can be whittled down over time. If they also have constant health regeneration (as opposed to something you can interrupt), like some/most/all? of the troll bosses, then it's basically just a DPS check, and I hate those because my DPS isn't good enough to pass their check.
    I've fought mudcrabs more fearsome than me!
  • Mojmir
    Mojmir
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    Artifical difficulty was never a thing i liked either
    Edited by Mojmir on February 18, 2022 12:57AM
  • Kiralyn2000
    Kiralyn2000
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    Massive HP sink + tedium (once you've learned the phases/patterns/etc; frustration before) is why I've never been very interested in "Boss Fight" games (like Monster Hunter or *Souls) or dungeons/raids/arenas/etc.
  • Heartrage
    Heartrage
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    Tomboski wrote: »
    3. Lastly, I typed this while I was waiting for a boss to drop dead.

    Out of curiosity, which boss was it?
  • Tomboski
    Tomboski
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    I suppose I could always swap out for more dps; but I can't help feeling like if I'm not dead in 90 seconds, it should be a wrap.
  • Tomboski
    Tomboski
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    @Heartrage: Most of them :(
  • Necrotech_Master
    Necrotech_Master
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    i think this is a reason people get more into pvp, because the human AI is a lot more difficult to play against than the NPC AI lol

    of course with the pvp we have the performance issues
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (fully filled out with current game), as well as almost every antiquity furnishing on display to preview them

    in progress: acquiring mundus stones (currently only have the thief)

    feel free to stop by and use the facilities
  • Vevvev
    Vevvev
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    i think this is a reason people get more into pvp, because the human AI is a lot more difficult to play against than the NPC AI lol

    of course with the pvp we have the performance issues

    Pretty much, yeah. PvE is fun but like... I like a but of random and counterplay in my content. Beat that super hard dungeon and it's not going to mystically step up it's game and adapt to my strategy next time.
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • RevJJ
    RevJJ
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    How can less be more? More is more.

    https://youtu.be/QHZ48AE3TOI
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