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Why do we have to spoil other players' game?

  • EozZoe1989
    EozZoe1989
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    people like or dislike ideas from people and that's fine ..
    if anything i ignore bad comments and mean comments and they should not be allowed but there is not any way to stop people from doing it .. and really there is some good too in people so.. i just hope if people dont like what i say or other people say there keep its calm and nice and move on or ignore the posts and move on lol thats what i do anyways better thinking good thoughts than always thinking bad about yourself or others.. just beacuse you wrote somthign someone did not like or some one commented something ...

    game is good .. and i love playing and gaming with people online .. i ignore negative people i dont bother commenting.. because if its my post i see bad comments or i comment and some one judges me on it i dont bother moan about it i ignore it or set the settings so can no see comments ... if i can...

    also in game or out game no matter were always think good thoughts and i hope this helped when being online with people who mean to you.. its best to be yourself and ignore all judgmental behavior..
  • O_LYKOS
    O_LYKOS
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    You don’t have to. You have a choice. And you choose to use certain skills which means to need to pvp. Simply don’t use those skills.
    PC NA - GreggsSausageRoll
  • EozZoe1989
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    would love to have the choose to be a dark magic necromancer vampire thou.. or people would like to mix and match but some people can not access to these forms or don't know how to join .. so maybe its uneven on polls and other things in the discussions and feedback on this matter,, there is alot other people in other social medias and other ... people all over the place.. and i bet if everyone was on here there would be more people wanting same things... or similar things maybe..
  • furiouslog
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    So, it takes 38,000 AP to get to Alliance Rank 4 to unlock War Horn. Typically, you get about 1600 AP for taking a resource in Cyrodiil. During WM, that doubles, plus if you add the delve boss bonus and pop the war torte, you're tripling that - 4800 AP per resource.

    Each takes about 2 minutes to capture, absent enemy players, and then intra-keep riding times are about 30 seconds, inter-keep riding times are about 1-2 minutes. During WM with the buffs, you'd need 8 resources, not including any AP gained from other activities you do along the way, such as dailies, PVP kills, etc. Leveling out the times, each resource requires a time investment of 3 and a half minutes, so you'd be done in just under a half an hour. If you did it outside of WM, it'd take about 45 minutes.

    Also, if you just hop in once and go to a keep with a giant battle, you can get a pretty big tick for those - all you need to do is do anything. Repair, hit a player, anything active that lets the server know you were there. I've seen defensive ticks during WM that exceeded 100K for longer battles. You could level up to Alliance Rank 5 or 6 in one shot on the right day.

    Seems like it's not that big a deal, honestly.

    If you want to unlock the tree to buy it on your other toons - that's about 1.2M alliance points, so you're looking at a bit longer for that - probably about 12-13 hours of just taking resources, so it depends on how many toons you want War Horn on, but it seems like it'd never be worth grinding and buying if all you want is War Horn.
  • Roukoru
    Roukoru
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    in addition to @furiouslog wrote, you may just tag/follow to a (big) group, participate in battles by some degree, and get AP quite easily. Although, this is sorta of cheating. But, this is better, than to complain about "life isn't fair for me". imho
    置之死地而后生 (In the land of death -- fight!)
  • FlopsyPrince
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    Getting AP is rather easy:

    Buy lots of Wall and Keep Door repair kits and run around your side's areas fixing things.

    Sometimes they are a bit sparse, but I have yet to not find any, especially when I realized about 10-12 of my characters were just short of the Assault level 3 needed for the ride speed boost passive that is SO USEFUL in the rest of the game. (It even makes riding bearable on a brand new character!)

    You used to get the same level if you skipped the tutorial, but that has been adjusted so you have to go through it to get the same "reward" and skill level boost. Fixing a few doors and walls gets you up quickly, especially with the event boost.
    PC
    PS4/PS5
  • BronzeCaiman
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    Theros wrote: »
    No one get the point in here.

    But i recall again. "I just hate PvP. I don't care at all about PvP i don't even care about cyrodill or whatever. If it's about PvP i have no interest at all."

    But, i have to go PvP to get exp. Can be Battleground or cyrodill or i dont know and i dont care. All i know is this:
    If i wanna Lv.up Some skills to use in PvE, i have to go PvP. I have no alternative at all! Once more, i can go Cyrodill or whatever... for PvP. I just hate it!
    So i go Battleground and Spoil others game.
    Why i dont go and heal my team?! Cuz i dont wanna stay in there. I just hate it!
    I go, i run to enemy and let them kill me faster as i can.

    The problem is not about PvP. The problem is i Don't understand why i need to go PvP to Levelup PvE skills.

    Its pretty simple, PvE is all inclusive in 90% of the content (Zone Content, Normal Dungeons, Normal Trials) PvP by design is highly exclusive, there is no scaling system in place, there is no system to match you with equally skilled players, its just the strong picking on the weak and saying get good.

    PvP is not the focus of this game it never has been, thats why things that used to cost money like IC and Battlegrounds are now free, the population was fading fast. If that doesn´t tell you how the state of PvP is I don´t know what will. PvP based games like League of Legends and Fortnite have thriving populations so its not saying PvP is bad, just this PvP is bad.
  • blxdes
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    Forcing people to do content they don't want? Let's look at it from a PVP perspective:
    1. Psijic Skill Line: PVE
    2. Mages Skill Line: PVE
    3. Undaunted skill Line: PVE
    4. Overland Gear: PVE
    5. Dungeon Sets: PVE
    6. Trial Sets: PVE
    7. Mythic Items: PVE

    Now, be thankful that people have given you some options to get your caltrops or war horn.

    Edited by blxdes on February 20, 2022 2:43AM
  • Kwoung
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    Diminish wrote: »
    How is this even a question when ~90% of the game is PvE centric? Those who PvP deserve to eat some cake too.

    90% really? Have you counted how many skyshards are in PVP zones and how many skillpoints are awarded from alliance war rank? It could be argued this is a PVP centric game just from those two things alone.
  • MellowMagic
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    You could literally sit in cyrodil for 15 mins repairing walls after doing the tutorial and you'd have warhorn. Not liking pvp is fine but purposely losing and feeding the other team kills without trying because your too intimidated or whatever to pvp is embarrassing. Idk why you made this post.
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • SeaGtGruff
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    Yeah, I've been taking my below-L50 alts into the below-L50 campaigns in Cyrodiil this week and it's been great:

    - I get to pick up Vigor, Continuous Attack, and War Horn on each alt.
    - I get to collect the two skyshards in the alliance's base.
    - I get to do a scouting mission and earn my 2 Cyrodiil tickets in a sparsely-populated campaign, so no PvP needed.

    It's a win-win-win.
    I've fought mudcrabs more fearsome than me!
  • Kwoung
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    SeaGtGruff wrote: »
    Yeah, I've been taking my below-L50 alts into the below-L50 campaigns in Cyrodiil this week and it's been great:

    - I get to pick up Vigor, Continuous Attack, and War Horn on each alt.
    - I get to collect the two skyshards in the alliance's base.
    - I get to do a scouting mission and earn my 2 Cyrodiil tickets in a sparsely-populated campaign, so no PvP needed.

    It's a win-win-win.

    Yet some folks apparently prefer to grief other players by intentionally throwing BG matches instead. I guess these are the same folks who sit afk at the zone-in when they are "forced" into a DLC dungeon they don't like in their random normal queue, or stand in stupid on purpose to wipe their raid team when "forced" into doing a trial they don't like.
  • SeaGtGruff
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    Kwoung wrote: »
    SeaGtGruff wrote: »
    Yeah, I've been taking my below-L50 alts into the below-L50 campaigns in Cyrodiil this week and it's been great:

    - I get to pick up Vigor, Continuous Attack, and War Horn on each alt.
    - I get to collect the two skyshards in the alliance's base.
    - I get to do a scouting mission and earn my 2 Cyrodiil tickets in a sparsely-populated campaign, so no PvP needed.

    It's a win-win-win.

    Yet some folks apparently prefer to grief other players by intentionally throwing BG matches instead. I guess these are the same folks who sit afk at the zone-in when they are "forced" into a DLC dungeon they don't like in their random normal queue, or stand in stupid on purpose to wipe their raid team when "forced" into doing a trial they don't like.

    I don't know about dungeon queue behavior, since I don't queue for dungeons; if I need to do a dungeon for an endeavor or for an event, I'll just solo one I can handle.

    But, yeah, as far as the OP's premise, it isn't necessary to do Battlegrounds at all if you're just wanting to get certain desirable PvP active skills, passive skilks, and ultimate skills-- and the best time to get those, in my opinion, is while your character is still below L50, so you can simply do the "Welcome to Cyrodiil" questline and as many scouting missions as needed on the below-L50 campaign. It's pretty easy to avoid PvP encounters in Cyrodiil if you really want to. And if you do run into an enemy player who's determined to kill you, just go ahead and die to them so you can rez at a friendly keep and try again. I mean, it isn't like players don't ever get killed by bosses in PvE, so in my opinion getting killed and having to rez and try again shouldn't be seen as any different whether it's a boss or an enemy player doing the killing.
    I've fought mudcrabs more fearsome than me!
  • Kwoung
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    SeaGtGruff wrote: »
    Kwoung wrote: »
    SeaGtGruff wrote: »
    Yeah, I've been taking my below-L50 alts into the below-L50 campaigns in Cyrodiil this week and it's been great:

    - I get to pick up Vigor, Continuous Attack, and War Horn on each alt.
    - I get to collect the two skyshards in the alliance's base.
    - I get to do a scouting mission and earn my 2 Cyrodiil tickets in a sparsely-populated campaign, so no PvP needed.

    It's a win-win-win.

    Yet some folks apparently prefer to grief other players by intentionally throwing BG matches instead. I guess these are the same folks who sit afk at the zone-in when they are "forced" into a DLC dungeon they don't like in their random normal queue, or stand in stupid on purpose to wipe their raid team when "forced" into doing a trial they don't like.

    I don't know about dungeon queue behavior, since I don't queue for dungeons; if I need to do a dungeon for an endeavor or for an event, I'll just solo one I can handle.

    But, yeah, as far as the OP's premise, it isn't necessary to do Battlegrounds at all if you're just wanting to get certain desirable PvP active skills, passive skilks, and ultimate skills-- and the best time to get those, in my opinion, is while your character is still below L50, so you can simply do the "Welcome to Cyrodiil" questline and as many scouting missions as needed on the below-L50 campaign. It's pretty easy to avoid PvP encounters in Cyrodiil if you really want to. And if you do run into an enemy player who's determined to kill you, just go ahead and die to them so you can rez at a friendly keep and try again. I mean, it isn't like players don't ever get killed by bosses in PvE, so in my opinion getting killed and having to rez and try again shouldn't be seen as any different whether it's a boss or an enemy player doing the killing.

    Exactly. I used to get my monthly transmute rewards on 13 characters, only 4 of which were level 50, the rest in the 15-30 range. Never had an issue reaching the reward in 30 min or less on each, all earned the entire alliance war skills trees in short order, most never engaged in PVP at all. As for other players being like a boss in PVE, it is actually not even that hard, as your gear doesn't even get damaged in PVP, so no repair bill. The only thing that gets damaged in PVP is someone's feelings or ego, which is entirely in their own head.
  • Xandreia_
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    Honestly amazes me how entitled people are.....
  • Kwoung
    Kwoung
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    Xandreia_ wrote: »
    Honestly amazes me how entitled people are.....

    It started with participation trophies, has gone downhill ever since... and here we are now.
  • Theros
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    If i go and let be kill. Respawn time in 3s
    If i go, fight to kill someone and when i die, i need to wait 20s to respawn. Looking for PC for 20s. it's just annoying!
    The faster PvP end... the better
  • Heartrage
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    @Kwoung
    Kwoung wrote: »
    90% really? Have you counted how many skyshards are in PVP zones and how many skillpoints are awarded from alliance war rank? It could be argued this is a PVP centric game just from those two things alone.

    You can get 481 skill points in the game.
    There are:
    -15 skills points from cyrodil skyshards
    -50 skill points from alliance levels
    -1 point from imperial city story line
    -4.33 points from imperial city skyshards

    So there is 70 skill points and a skyshard that you can only get from pvp. About 85% of skill points is not 90% (I would argue that it’s splitting hairs but whatever) but you could not argue that this is a pvp game from this.
  • Kwoung
    Kwoung
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    Heartrage wrote: »
    @Kwoung
    Kwoung wrote: »
    90% really? Have you counted how many skyshards are in PVP zones and how many skillpoints are awarded from alliance war rank? It could be argued this is a PVP centric game just from those two things alone.

    You can get 481 skill points in the game.
    There are:
    -15 skills points from cyrodil skyshards
    -50 skill points from alliance levels
    -1 point from imperial city story line
    -4.33 points from imperial city skyshards

    So there is 70 skill points and a skyshard that you can only get from pvp. About 85% of skill points is not 90% (I would argue that it’s splitting hairs but whatever) but you could not argue that this is a pvp game from this.

    Interesting you count the 64 for leveling as PVE, they aren't, as it can be earned wherever. So basically, the single largest skill point gain after the agnostic 64 for leveling is through Alliance levels. Also, once you remove the DLC's, PVP accounts for 26% of the total skill points in game. Yes, it is not a majority, but is a rather large chunk of the game and as I pointed out, alliance levels being the largest single activity in which you can gain them.
  • VaranisArano
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    Theros wrote: »
    If i go and let be kill. Respawn time in 3s
    If i go, fight to kill someone and when i die, i need to wait 20s to respawn. Looking for PC for 20s. it's just annoying!
    The faster PvP end... the better

    You did at least pick up the Scroll of Pelinal's Ferocity from Cyrodiil so you get double AP from these matches you're deliberately losing, right?
  • Heartrage
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    @Kwoung
    I said that there are 70 skill points and 1 skyshards that can only be gotten from pvp. It doesn’t mean that i counted levelling up skillpoints as pve skillpoints. Levelling up levels can’t be counted towards eso being more pvp or pve.

    Also, alliance levels are not an activity. If they are, levelling up is also an activity and actually provides the most skill points.

    It would be better to compare levelling up in pvp in cyrodill to base game overland content which was meant to be the levelling up experience for pve players.

    And guess what? Pve players get much more skill points from the delves, quests, exploration and public dungeons than pvp get from their skyshards and alliance levels.




  • Theros
    Theros
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    Theros wrote: »
    If i go and let be kill. Respawn time in 3s
    If i go, fight to kill someone and when i die, i need to wait 20s to respawn. Looking for PC for 20s. it's just annoying!
    The faster PvP end... the better

    You did at least pick up the Scroll of Pelinal's Ferocity from Cyrodiil so you get double AP from these matches you're deliberately losing, right?

    yes ofc! but.... i just hate PvP!
    Waiting 20s when i die and other times 3s for no reason at all....
    Go to Cyrodill and travel all map for 30 minutes to farm some skyshards, and start all over again cuz other aliance kill me...
    Nothing in PvP make any sense in this game. Nothing!
    I get all almost all Shards in Cyrodill https://prnt.sc/ytXRRUeCj_1Z but the last 4 real dont understand how in the hell i will get them (im Daggerfall)
    Alliance war is at Lv.8... i try to max this skill line with event and i hope never return here again.
    Like i say b4, PvP in ESO don't make any sence. I just hate it!
  • BlossomDead
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    Then maybe attempt content that does make sense for you. Might not be the content that's the issue at all.
  • dem0n1k
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    You get those last 4 skyshards that are behind the enemy gates by helping your faction to take the enemy home keeps to open the gates. So to get the EP gate skyshards, your faction needs to take Arrius, Kingcrest & Farragut. To get the AD gate skyshards, you need to take Faragyle, Black Boot & Bloodmayne.

    See! it all makes perfect sense! :D
    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • VaranisArano
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    Theros wrote: »
    Theros wrote: »
    If i go and let be kill. Respawn time in 3s
    If i go, fight to kill someone and when i die, i need to wait 20s to respawn. Looking for PC for 20s. it's just annoying!
    The faster PvP end... the better

    You did at least pick up the Scroll of Pelinal's Ferocity from Cyrodiil so you get double AP from these matches you're deliberately losing, right?

    yes ofc! but.... i just hate PvP!
    Waiting 20s when i die and other times 3s for no reason at all....
    Go to Cyrodill and travel all map for 30 minutes to farm some skyshards, and start all over again cuz other aliance kill me...
    Nothing in PvP make any sense in this game. Nothing!
    I get all almost all Shards in Cyrodill https://prnt.sc/ytXRRUeCj_1Z but the last 4 real dont understand how in the hell i will get them (im Daggerfall)
    Alliance war is at Lv.8... i try to max this skill line with event and i hope never return here again.
    Like i say b4, PvP in ESO don't make any sence. I just hate it!

    Do you have specific questions we can help explain? ESO doesn't explain how PVP works particularly well, but it does generally follow on logical principles.

    1. Respawn in Battlegrounds: the respawn happens on a rolling timer, approx. 20 seconds that starts at the match beginning. The goal is so that if you and another player die in the same 20 second period, you respawn together and thus can leave the base at the same time. For players who are actually trying to win the match (so, most players), this is advantageous because you can team up with an ally to regroup, rather than wandering out on your own as an easy target.

    2. 4 Skyshards behind enemy gates, near the scroll temples, are deliberately placed there to require cooperation from your faction. You won't be able to reach these unless the gates are open. Any alliance can open them, but its probably safer for you if DC is the one making the push for the scrolls because you'll have allies around.

    EP has two gates. The Ghartok Gate opens when Arrius Keep and Farragut Keep are captured. The Chim Gate opens when Arrius Keep and Kingscrest Keep are captured.

    See this picture. (Kindly ignore that I can't spell Ghartok :lol: )
    663igm.jpg

    In this picture, AD has captured Arrius and Farragut Keep, so the gate to EP's Ghartok Temple is open. At this point, any player (including a DC player) can run in the open gate and get the skyshard. There will probably be a lot of AD attackers and EP defenders in the area, so it can be dangerous to get the skyshard, but it's doable.

    However, once EP recaptures either Arrius or Farragut, that gate will slam shut. You can still leave the gate area but will not be able to enter.

    For AD, the Altadoon gate requires capturing Blackboot Castle and Faregyl Castle. The Mnem gate requires capturing Bloodmayne and Faregyl.

    How to do it?

    Well, it took me several weeks of hanging out in Cyrodiil and zerg-surfing with my alliance. Basically, its just a matter of being active long enough that your faction makes a successful push for an enemy scroll temple, and being there with the push to grab the skayshard. Zerg-surf enough and it'll happen eventually.


    Feel free to ask if there's anything that's confusing you. I'm not thrilled that you're throwing BG matches since I think that's really bad sportsmanship, but I'm happy to explain stuff that might make your PVP experience easier.
    Edited by VaranisArano on February 22, 2022 12:58AM
  • M0ntie
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    To get the sky shards behind enemy gates you just have to wait until the home keeps are owned by another faction, as has been described. You only have to WAIT for other players to do this. You can check by looking at the Cyro map when your character is located anywhere in the game to see if the gates are open. You can also check in different campaigns to see if the home keeps are owned by enemies, although you’ll have to go into Cyro to check non Home campaigns. Then put on your speed gear and tanky armour and run in and get them.

    I do agree that how to use Cyrodil is absolutely awfully explained in the game. As not explained at all. Took me way too much time to figure it out. Many people get stuck in Cyrodil because getting out isn’t explained.

    As has been said, if you don’t like fighting other players, just repair walls and doors. I aim to do this on keeps most likely to be attacked and then tip some oil or fire a ballista at the attackers, and with any luck get A chunk of AP from defending the keep.
  • BronzeCaiman
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    Theros wrote: »
    Theros wrote: »
    If i go and let be kill. Respawn time in 3s
    If i go, fight to kill someone and when i die, i need to wait 20s to respawn. Looking for PC for 20s. it's just annoying!
    The faster PvP end... the better

    You did at least pick up the Scroll of Pelinal's Ferocity from Cyrodiil so you get double AP from these matches you're deliberately losing, right?

    yes ofc! but.... i just hate PvP!
    Waiting 20s when i die and other times 3s for no reason at all....
    Go to Cyrodill and travel all map for 30 minutes to farm some skyshards, and start all over again cuz other aliance kill me...
    Nothing in PvP make any sense in this game. Nothing!
    I get all almost all Shards in Cyrodill https://prnt.sc/ytXRRUeCj_1Z but the last 4 real dont understand how in the hell i will get them (im Daggerfall)
    Alliance war is at Lv.8... i try to max this skill line with event and i hope never return here again.
    Like i say b4, PvP in ESO don't make any sence. I just hate it!

    Do you have specific questions we can help explain? ESO doesn't explain how PVP works particularly well, but it does generally follow on logical principles.

    To be fair, ESO doesn't explain much of anything well, that has been relegated to add-ons for the majority of difficult content people actually care about like Veteran Trials.

    And honestly if people want to feed or afk in battlegrounds it's not a problem, I always tell raging battlegrounds flamers go find some friends to queue with instead of abusing strangers.

    One of the major problems with PvP is how I basically have to make a character dedicated to PvP, I need CP, gear sets, Impenetrable traits, potions and poisons etc.

    PvE gear was made completely useless by these factors so don't blame PvE players if they don't want to basically remake their characters for 1 event that is generally disliked by the community.
  • Jpk0012
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    Theros wrote: »
    I have PvP. I just hate it! I don't care at all about pvp. But...

    1) ...I have to go PvP to level up my skills. Like for exemple War Horn.... So i go, but i don't even equip itens\wepons in there. So, my team is 3 vs 4 vs 4
    2) ... i jyst move around and let TOP team kill me. That way, i hope it ends faster!
    3) ... I realy dont understand... why ZoS force us players to spoil other players' game. I don't get it!
    4) Just why?! This weak Endeavors is about PvP... why?! once i have to spoil 5 other players game. Just why i hate do do it?!

    I realy dont understand. This is the only game, when you have to do PvP to spoil other players game. And even worse, Developers force us to make this. This is so crazy!

    You make a conscious decision to not try. You are the problem.
  • VaranisArano
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    Theros wrote: »
    Theros wrote: »
    If i go and let be kill. Respawn time in 3s
    If i go, fight to kill someone and when i die, i need to wait 20s to respawn. Looking for PC for 20s. it's just annoying!
    The faster PvP end... the better

    You did at least pick up the Scroll of Pelinal's Ferocity from Cyrodiil so you get double AP from these matches you're deliberately losing, right?

    yes ofc! but.... i just hate PvP!
    Waiting 20s when i die and other times 3s for no reason at all....
    Go to Cyrodill and travel all map for 30 minutes to farm some skyshards, and start all over again cuz other aliance kill me...
    Nothing in PvP make any sense in this game. Nothing!
    I get all almost all Shards in Cyrodill https://prnt.sc/ytXRRUeCj_1Z but the last 4 real dont understand how in the hell i will get them (im Daggerfall)
    Alliance war is at Lv.8... i try to max this skill line with event and i hope never return here again.
    Like i say b4, PvP in ESO don't make any sence. I just hate it!

    Do you have specific questions we can help explain? ESO doesn't explain how PVP works particularly well, but it does generally follow on logical principles.

    To be fair, ESO doesn't explain much of anything well, that has been relegated to add-ons for the majority of difficult content people actually care about like Veteran Trials.

    And honestly if people want to feed or afk in battlegrounds it's not a problem, I always tell raging battlegrounds flamers go find some friends to queue with instead of abusing strangers.

    One of the major problems with PvP is how I basically have to make a character dedicated to PvP, I need CP, gear sets, Impenetrable traits, potions and poisons etc.

    PvE gear was made completely useless by these factors so don't blame PvE players if they don't want to basically remake their characters for 1 event that is generally disliked by the community.

    It's bad sportsmanship to deliberately throw a BG match instead of attempting to play as intended.

    I suggest you take your own advice. Should you desire to feed the enemy, at least have the decency to queue up with your group of 3 friends so you all agree to throw or sit out the match together rather than ruin the match for random teammates who have a reasonable expectation that everyone who willingly queues up for a Battlegrounds match is going to try.

    Don't abuse the goodwill of strangers yourself, just because you don't want to prepare to play a game mode you queued up for.
  • BronzeCaiman
    BronzeCaiman
    ✭✭✭
    Theros wrote: »
    Theros wrote: »
    If i go and let be kill. Respawn time in 3s
    If i go, fight to kill someone and when i die, i need to wait 20s to respawn. Looking for PC for 20s. it's just annoying!
    The faster PvP end... the better

    You did at least pick up the Scroll of Pelinal's Ferocity from Cyrodiil so you get double AP from these matches you're deliberately losing, right?

    yes ofc! but.... i just hate PvP!
    Waiting 20s when i die and other times 3s for no reason at all....
    Go to Cyrodill and travel all map for 30 minutes to farm some skyshards, and start all over again cuz other aliance kill me...
    Nothing in PvP make any sense in this game. Nothing!
    I get all almost all Shards in Cyrodill https://prnt.sc/ytXRRUeCj_1Z but the last 4 real dont understand how in the hell i will get them (im Daggerfall)
    Alliance war is at Lv.8... i try to max this skill line with event and i hope never return here again.
    Like i say b4, PvP in ESO don't make any sence. I just hate it!

    Do you have specific questions we can help explain? ESO doesn't explain how PVP works particularly well, but it does generally follow on logical principles.

    To be fair, ESO doesn't explain much of anything well, that has been relegated to add-ons for the majority of difficult content people actually care about like Veteran Trials.

    And honestly if people want to feed or afk in battlegrounds it's not a problem, I always tell raging battlegrounds flamers go find some friends to queue with instead of abusing strangers.

    One of the major problems with PvP is how I basically have to make a character dedicated to PvP, I need CP, gear sets, Impenetrable traits, potions and poisons etc.

    PvE gear was made completely useless by these factors so don't blame PvE players if they don't want to basically remake their characters for 1 event that is generally disliked by the community.

    It's bad sportsmanship to deliberately throw a BG match instead of attempting to play as intended.

    I suggest you take your own advice. Should you desire to feed the enemy, at least have the decency to queue up with your group of 3 friends so you all agree to throw or sit out the match together rather than ruin the match for random teammates who have a reasonable expectation that everyone who willingly queues up for a Battlegrounds match is going to try.

    Don't abuse the goodwill of strangers yourself, just because you don't want to prepare to play a game mode you queued up for.

    Yeah but with the current state of PvP if you go in with PvE gear you get melted in two seconds, so is going in PvE gear considered feeding to you? You cannot force random players to do what you want, look at the fake tank dilemma.

    Intentional feeding and getting obliterated is basically the same thing.

    You want to fight? Go queue for a fight. Want to win? Get a competent team, no different than Veteran Trials. Want a fair fight? Go duel in the desert.
    Edited by BronzeCaiman on February 22, 2022 4:39AM
This discussion has been closed.