Maintenance for the week of October 27:
• [IN PROGRESS] PC/Mac: NA and EU megaservers for patch maintenance – October 27, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
· Xbox: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
· PlayStation®: NA and EU megaservers for maintenance – October 29, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Mage weapons...

Sparxlost
Sparxlost
✭✭✭
I had an idea for spellswords and stuff
So you know how destruction staff has that thing where whatever type of staff you equip changes the effect of the skills??
They could add this type of effect to all of the martial weapons and introduce new drops of the weapons as mage varients
some examples
Rune swords axes maces
Magic bows
Basically equipping one of these would change the look of all the weapons skills to be fitting of a mage and deal magic or elemental damage...
ex. Magnum shot will do flame damage and have an explosive effect
or
Whirlwind will do magic damage and have a blue-ish color added to the effect
Needless to say the light and heavy attacks of these weapons would have to deal magic damage and scale with spell damage/max mag
this would be a great way of adding more options without having to worry about new skill lines...
Edited by ZOS_Icy on February 6, 2022 5:50PM
Sign In or Register to comment.