spartaxoxo wrote: »The PvP community is getting one of the most massive attempts at fixing performance that I have ever heard of in my life. During that time, it won't get any new features because it would break PvP further.
So what would you have them to do make this not a slap in the face to pvpers?
Hold the rest of the game hostage from even small systems? Just break PVP even further anyway? Scrap the performance change and introduce something new and buggy that will make the things you enjoy already worse?
Like, PVP is low-key getting more work than anything else this year. I know its boring behind the scenes stuff that you won't be able to use until it's done, but there's not many other options.
spartaxoxo wrote: »They have literally talked multiple times about how adding more into the PVP WOULD negatively impact their PvP performance. This was explicitly the reason cited.
Believe them or not, but that's the reason you're not getting anything for PvP until that's fixed.
spartaxoxo wrote: »It's not a safe assumption because they problem is with something in the foundational code and they have vowed not to do any new pvp systems until it's fixed because this unnamed problem is only going to get worse if they do.
MentalxHammer wrote: »spartaxoxo wrote: »It's not a safe assumption because they problem is with something in the foundational code and they have vowed not to do any new pvp systems until it's fixed because this unnamed problem is only going to get worse if they do.
Again, the server rearchitecting is foundational to PvE and PvP, this is not just a PvP fix. If they can add new instanced based dungeons and trials, they can easily implement an instanced arena. Giving us a simple gladiator arena would likely be easier to code than an entire dungeon.
spartaxoxo wrote: »MentalxHammer wrote: »spartaxoxo wrote: »It's not a safe assumption because they problem is with something in the foundational code and they have vowed not to do any new pvp systems until it's fixed because this unnamed problem is only going to get worse if they do.
Again, the server rearchitecting is foundational to PvE and PvP, this is not just a PvP fix. If they can add new instanced based dungeons and trials, they can easily implement an instanced arena. Giving us a simple gladiator arena would likely be easier to code than an entire dungeon.
It is a PVP fix primarily. The big announcement about is literally categorized as a pvp fix, and rhey have been talking about it for a couple of months as one. It should have some secondary benefits to PvE, but is primarily a PVP fix and is taking the place of new content.
It's simply not the case that they can easily add a pvp arena and that rearchitecture is why. So they can't make 1v1 dueling at this time. They have mentioned something about a tournament though, so maybe they'll be able to do something interesting with that.
Why do people claim that x or y is so easy to implement, without access to the code or actually knowing if something is hard to introduce or not? There could very well be a very large difference between matchmaking for the CCG and BG matchmaking.
I know PvPers are tired of "we know it's a problem and we're working on it" and that's fair, but don't try to compare different systems and say x is possible if y is without knowing the differences in code between the features. It might not be as possible as you think.
Why do people claim that x or y is so easy to implement, without access to the code or actually knowing if something is hard to introduce or not? There could very well be a very large difference between matchmaking for the CCG and BG matchmaking.
I know PvPers are tired of "we know it's a problem and we're working on it" and that's fair, but don't try to compare different systems and say x is possible if y is without knowing the differences in code between the features. It might not be as possible as you think.
They never claimed the BG queue system wasn't being changed because it impacted the game though. They reverted it back because they said "we think it will splinter the BG population". It was nothing in relation to how it affects the game. They changed it back because "we think it'll be better for the community" That was their reasoning, meanwhile this card game is going to get a proper system put in place. Which is a slap in the face
Why do people claim that x or y is so easy to implement, without access to the code or actually knowing if something is hard to introduce or not? There could very well be a very large difference between matchmaking for the CCG and BG matchmaking.
I know PvPers are tired of "we know it's a problem and we're working on it" and that's fair, but don't try to compare different systems and say x is possible if y is without knowing the differences in code between the features. It might not be as possible as you think.
They never claimed the BG queue system wasn't being changed because it impacted the game though. They reverted it back because they said "we think it will splinter the BG population". It was nothing in relation to how it affects the game. They changed it back because "we think it'll be better for the community" That was their reasoning, meanwhile this card game is going to get a proper system put in place. Which is a slap in the face
Without knowing exactly how the card game is going to work, isn't is just one game mode for everyone? So if players, A, B, C and D queue up, you'll have two separate matches but that's it?
Whereas a 1v1 battle arena would require the creation of an instance that you'll be ported to when there is a match found. And there is already a system in place for you to duel if you feel like it.
francesinhalover wrote: »They could just remove pvp so pve where the vast vaaaast majority of players are gets a better.
Oh hm, but keep battlegrounds unless people complain too much
/S
Pvp legit is won with who has the most cheese build most of the time, Not even strategy or skill for there to be a ranked system.
vesselwiththepestle wrote: »If adding a duel match finder would have impact on pvp performance, then adding a card game match finder will have, too. I would welcome both a duel matcher finder and some kind of duel leaderboards. It would actually make me interested in duels.