I'm going to quote my message from the official feedback thread:
I like the idea of the setting, and the idea of having a card game added to ESO in this setting makes sense thematically.
However, you all already own a perfectly good card game that is coincidentally no longer being supported...
TESL. TESL was the best card game I've ever played hands down, more than Magic (hot take), more than Yugioh, more than Gwent. The factors that game had going against it were
1. the complete saturation of card games in the marketplace when it was released
2. the lack of enthusiasm for the game.
With enough eyes on it, it would have been 100x more popular than it ever was. This could have been your opportunity to fold TESL into ESO. It would have taken less man-hours to do as well, since you wouldn't have needed to design a whole new game.
Card games are difficult to make well, and if you don't make it well, it will just become dead, unsupported content. TESL has a dedicated fan base. I guarantee you, if you had folded TESL into ESO, everyone from that community would have joined the ESO community to play that game. People that know how the game works would teach new players, and it would become a fantastic addition to the things players can do in game with a small but dedicated community that can teach the nuances of that game that would come with it.
This new game just sounds like Fluxx, but with a deck building aspect and for 2 players instead of 4 to 6. That, combined with the fact that both decks are combined makes the game lose any sense of real strategy that would have been present, making it a coin flip 50% chance of winning game almost every time. Calling it now. This game is going to release, people are going to either collect all the cards and play the game a bit then never touch it again causing it to become dead content, or it's going to be behind a paywall with card packs, and people will do the same thing, but slowly and then never touch the game again after 4 months.
If it was TESL, you'd have a constant playerbase, and one that already exists coming in to support it. I cannot imagine that you made a game that is better than TESL, or even close with how the game mechanics sound like they work.
Edited by Psiion on January 27, 2022 9:38PM