Ok I'm in the last week or so of my first campaign in ravenwatch and to be honest it's probably going to be my last. I'll pick up my transmutes and find something else to do. If it weren't bad enough with the unkillable templar groups and werewolves it's the juvenile drama between folk just trying to group up on the same faction. Few things stick out though as what looks to me like avoidable sore points.
For the love of sweet rolls faction lock all campaigns as this leads to a lot of the ridiculous behaviour.
Please base combat around something other than: Stun, Stun, Stun, No abilities working, Stun, Stun, Off balance (for variety) Stun, Nope nothing working...Stun, Death.
Even removing some of this nonsense is locked behind mythic items. Combat is incredibly boring because you know exactly what is going to happen (see above).
I would love to see a removal of all magic armour and weapons and base combat purely on raw stats and skill.
Defending keeps is a bit lopsided too. It's a simple case of they can hit me but I can't hit them...WITH A BOW???? Sort it out. Necro skulls can now travel around corners and over ramparts but I can't hit an enemy player 50ft away WITH A BOW???? Theirs land every time though. Just saying..bit shifty.
Ok how do DK's get the Honor guard heals or are they cheating? You know the ones...0 to hero instantly after almost killing them. Seeing it a lot recently and I'm on DK, Even been told what it was but I can't figure it out.
Can we please have the staves that fire through concrete buildings please? You know for immersion. Really loving the homing inferno staff!
Tea bagging. Simulating murder, mass murder I see is fine but a crouching animation over a simulated dead body is assault...Isn't communism just dandy
Seriously though, Or not...Get a grip. There are actual serious things going on in the real world that need highlighting, Not this. You wanna tea bag my dead corpse...best do it quick you have 8 days
I will score you on technique.
Last but but not least I have come to the conclusion that pvp in this game although at times can be fun is so utterly broken that a player can take no damage, heal out of any incoming damage from multiple assailants and at the same time hit like a truck and kill everything in sight whilst taking no damage...This is just my impression after a few weeks mind. I've also noticed that a lot of these players will avoid the honor guard like the plague and do almost anything to actually avoid engaging with them but seem to be an immovable object once I try to fight them.
The unkilllable unlimited sustain posse have killed it for me, There is just no point playing.
Whinge over.