It is likey solo random since it makes you available for all. The solo DM draws from the solo random to fill their groups so it would not be as fast of a queue.
SkaraMinoc wrote: »It is likey solo random since it makes you available for all. The solo DM draws from the solo random to fill their groups so it would not be as fast of a queue.
It's actually equal but I didn't want to write a post explaining it.
Solo Deathmatch pulls players from Solo Random into Team Deathmatch.
Solo Random pulls players from Solo Deathmatch into Team Deathmatch.
11 players queue for Solo Random and 1 player queues for Solo Deathmatch. The game will be Team Deathmatch.
11 players queue for Solo Deathmatch and 1 player queues for Solo Random. The game will be Team Deathmatch.
If you want a very small chance (~1%) of playing something besides Team Deathmatch, then queue for Solo Random.
If the chance of getting something other than a DM match when queue solo random is less than 1% then what I explained is what is happening. The only way it can be skewed that much is if most players queueing for solo random end up getting pulled into DM BGs to fill groups due to players queueing for a DM match.
It also means that the solo random will be faster.
Regards.
SkaraMinoc wrote: »This entire discussion highlights how flawed the last 3 months of BG queue tests have been.
Overall, BG participation has not increased so we are reverted back to the old queues. Obviously BG participation won't increase when you force half the BG population or more into a game mode they don't want to play (Team Deathmatch).