Motif Request

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M4RSHM4LL0W_CL0UD
M4RSHM4LL0W_CL0UD
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First off, I want to say that if there's something ZOS has succeeded on in the past year, it's listening to the playerbase's requests for motif styles. Players had long been asking for more motifs that showed skin to display the large number of body markings and skins in-game, and this game truly delivered in that aspect with Waking Flame, Crimson Oath, Deadlands Gladiator, and several other additions.

These motifs have given us many new options for short skirt styles, where previously only Mazzatun was an option. Something I'd want to see as well is the addition of more good looking maxi skirt styles. Most long skirts are tied only to robes, which is limiting if you want to mix and match chest pieces with a particular skirt. As of now, the only motifs that have long skirts separate from their chest style are Daedric skirt, Fang Lair, and Sapiarch. All 3 of these motifs are rather old in comparison to what we have now, and it shows. The design team has consistently improved upon the appearance of motifs, with new ones featuring elements that actually layer upon each other, as opposed to having a 2D "painted-on" appearance. The skirts in these motifs have very plain, flat, and uninteresting silhouettes that just bend around the legs. I understand that adding complex cloth physics is not realisitic with the current engine, but costumes like the Shimmerene Soiree are examples of skirts that I believe do a good job in breaking the mold in terms of silhoutte style, a skirt that has more fullness and body to it and doesn't look limp and flat.

My dream addition to the game would be a simple single-colored skirt with a fuller silhoutte similar to the Soiree gown with no added embellishments, just plain looking cloth that would lend itself to a LOT of versatility when mixing and matching with the myriad of chest motifs we have.

chessqueen-tr-3.jpg

Something like this ^ (not my drawing)
Edited by M4RSHM4LL0W_CL0UD on January 14, 2022 3:00AM
  • opaj
    opaj
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    A whole finery style would be wonderful. In addition to a fuller skirt like you describe, I'd like a style with rings/bracelets for the gloves and maybe a necklace or amulet for the shoulders.
  • faeeichenlaub
    faeeichenlaub
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    I often use this this glove style because it looks like jewelry rather than a gauntlet. I don't like how wrappings or some such of the chest motif often effect it's appearance. I do quite a bit of more casual looks for my character it would be nice to see that expanded most in-game apart from PVP I do is crafting/housing. Nice to not have battle-rattle on all the time.

    https://us.v-cdn.net/5020507/uploads/editor/kv/1a84j5yod72k.jpg
    Edited by faeeichenlaub on January 14, 2022 12:50PM
    "Azura give me strength, Let my voice change the world as long as I am in it."
  • Remathilis
    Remathilis
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    It's not perfect, but I'd like to see a slit skirt based on how shrike nocturnal frock works.

    Shrikes-Nocturnal-Frock-Female-Close-Side.jpg?ssl=1
  • Parasaurolophus
    Parasaurolophus
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    First off, I want to say that if there's something ZOS has succeeded on in the past year, it's listening to the playerbase's requests for motif styles. Players had long been asking for more motifs that showed skin to display the large number of body markings and skins in-game, and this game truly delivered in that aspect with Waking Flame, Crimson Oath, Deadlands Gladiator, and several other additions.

    These motifs have given us many new options for short skirt styles, where previously only Mazzatun was an option. Something I'd want to see as well is the addition of more good looking maxi skirt styles. Most long skirts are tied only to robes, which is limiting if you want to mix and match chest pieces with a particular skirt. As of now, the only motifs that have long skirts separate from their chest style are Daedric skirt, Fang Lair, and Sapiarch. All 3 of these motifs are rather old in comparison to what we have now, and it shows. The design team has consistently improved upon the appearance of motifs, with new ones featuring elements that actually layer upon each other, as opposed to having a 2D "painted-on" appearance. The skirts in these motifs have very plain, flat, and uninteresting silhouettes that just bend around the legs. I understand that adding complex cloth physics is not realisitic with the current engine, but costumes like the Shimmerene Soiree are examples of skirts that I believe do a good job in breaking the mold in terms of silhoutte style, a skirt that has more fullness and body to it and doesn't look limp and flat.

    My dream addition to the game would be a simple single-colored skirt with a fuller silhoutte similar to the Soiree gown with no added embellishments, just plain looking cloth that would lend itself to a LOT of versatility when mixing and matching with the myriad of chest motifs we have.

    chessqueen-tr-3.jpg

    Something like this ^ (not my drawing)

    Oh... I'm in a different player camp. A large number of motifs with an open body, bright skins and tattoos, in my opinion, greatly harm the atmosphere of this universe and are alien to this setting.
    PC/EU
  • Vindold
    Vindold
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    Completely agree.
    It's great that each style gives us pants for 'light' version, but I prefer skirts for 'light' leg piece instead of pants + less work for ZOS and much more customization options for us.
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