MovesLikeJaguar wrote: »If you're a dps and you queue as a tank, it's to cut in line period. If you could queue as dps and get into random dailies quickly, then no one would fake tank and fake tanking wouldn't be an issue because no one would do it. You wouldn't be doing it because there wouldn't even be a thought to do it. You can't justify it for this or that reason; if you had no problem waiting in line, you'd wait in line. It might not be a problem for some people, but it turns into a problem enough for people to not like it when people do it. I won't ask you to stop, but I'll ask you this: if someone cut in line in front of you at the grocery store, wouldn't you feel bad about it? Now, what if the person who cut you didn't bring enough money to buy what they cut you in line for? Worse, right? This is basically that concept, which is why people are unhappy about it.
EdmondDontes wrote: »MovesLikeJaguar wrote: »If you're a dps and you queue as a tank, it's to cut in line period. If you could queue as dps and get into random dailies quickly, then no one would fake tank and fake tanking wouldn't be an issue because no one would do it. You wouldn't be doing it because there wouldn't even be a thought to do it. You can't justify it for this or that reason; if you had no problem waiting in line, you'd wait in line. It might not be a problem for some people, but it turns into a problem enough for people to not like it when people do it. I won't ask you to stop, but I'll ask you this: if someone cut in line in front of you at the grocery store, wouldn't you feel bad about it? Now, what if the person who cut you didn't bring enough money to buy what they cut you in line for? Worse, right? This is basically that concept, which is why people are unhappy about it.
Fake tanking is not a significant issue to be concerned with.
Option 'C' (Other):
Remove the role requirements for the 'Random Normal' queue.
No more incentivising antisocial behaviour and the insufferable mental gymnastics players use to try to justify it.
Mushroomancer wrote: »... I can appreciate the fact that there may be newbies wanting to follow the quest and stare at every inch of the amazing textures that dungeons have to offer, but quite frankly, rnd is not the place for that, [snip]...
MovesLikeJaguar wrote: »if someone cut in line in front of you at the grocery store, wouldn't you feel bad about it? Now, what if the person who cut you didn't bring enough money to buy what they cut you in line for? Worse, right? This is basically that concept, which is why people are unhappy about it.
I think you are under the impression that I want newbies to not be able to play in RNDs. That's not the case, I agree that newbies should be able to enjoy random dungeons (even though I will say, I think normal dungeons do a lousy job at teaching game mechanics, they can be completely ignored, even by lowbie characters). What I don't appreciate is the opposite of what people complain about, which is players taking way too much time to do absolutely anything during runs. Of course, that doesn't mean I will vote-kick them the instant I see this behavior, especially if it's forewarned (seriously, just type in chat that you need to do the quest or that you want to take it slow for some reason, and I will oblige), but I am seriously amazed at the fact that a lot of people seriously expect others to be able to read their damned minds. No, I don't know what brings you into a random dungeon automatically. Are you farming? Are you a newbie on their first character? Are you a selfish hardcarry rusher/turtle that is gonna waste everyone's time? If you see that things aren't going the way you want them to, just press that litte Enter button and type in chat. At worst you're gonna get a verbal complaint from a person you're never gonna see again.Mushroomancer wrote: »... I can appreciate the fact that there may be newbies wanting to follow the quest and stare at every inch of the amazing textures that dungeons have to offer, but quite frankly, rnd is not the place for that, [snip]...
This is the problem right here in a nutshell. Random Normal Dungeons are exactly the kind of content and place for newbies and lower level characters because the content is easy for new players to get into, it offers great rewards and, if I'm being honest, shows off some of the best aspects of the game.
The main issue is that we are debating over content that is supposed to cater to pretty much everyone, so every type of player involved is gonna have their grievances with it. Besides, "high-level, high-geared players" are "getting bullied" (please don't equate you getting hardcarried through a repeatable activity in an online game to actual physical and psychological abuse, pretty please) into having to wait in line and experience slow dungeon runs by players that have more free time than they know what to do with. It's just a matter of perspective, nobody is entirely in the right here.The trouble is we have a bunch of high-level high-geared players who just want to turn this content in their own personal CP and item farm and are basically trying to bully the rest of the community into permitting this.
Considering that apparently the majority of the playerbase barely participates in group content, I think those new players are gonna be ok if some random endgame player blasts through a dungeon and gives them free xp. Also the community, like most other communities, has good and bad people in it, and having somebody faking a role doesn't instantly make the community bad or unwelcoming. Hell look at PvP, I'm sure it's filled with amazing people, but from what I've heard from close friends, and my, albeit limited experience, it's gatekeeping central. Point is, not everyone is gonna be taking you through a pleasant stroll over the entirety of the game while firmly holding onto your hand. New players should be welcomed, and I think the community does a decent job at it, a few people fake-tanking doesn't change that in the slightest.I'm frustrated because I was told that ESO has one of the best communities amongst the MMOs, especially when it comes to providing help to new players coming into the game. [snip] We should be looking for ways to help people get into the game, not walling off content from them.
Well, since you get random people in, you know, random dungeons, I don't expect people to have 20k dps, but when I see 1000+ CP players (yes I know CP doesn't equal skill, and yadda yadda) just heavy attacking everything, simply because they like to see cool lightning shooting out of their staff, I will get ever-so-slightly peeved, and I don't think that's an abnormal reaction to have, especially when I see this crap in vet instances.What's next - you can't run a normal random dungeon unless you're doing 20k dps? I mean come-on that's just clearly not how ZOS intended the content to be used.