First let me say that I myself am guilty of coming up with new ideas for weapon skill lines, but after reading feedback and weighing that with what players want. It seems like there are a lot of complications. I’d like to address these below.
Crossbows, Fist weapons and or spears:
The first most obvious question here is, why should these weapons get their own skill line? Battleaxes, Greatswords and Mauls have to share a line as do the single handed weapons. If a spear line were added, it would seem out of place. Same can be said for a fist weapon line and Crossbow line.
Throwing Weapons:
This one is more possible. Just need some throwing stars and throwing knives. But the issue with this, what skills could we have to really separate from others. Especially Dual Wield that already technically has two skills that emulate throwing weapons.
A new Magic Damage weapon:
People have asked for an Arcane staff and it would be pretty easy to implement, but the issue with this one is that many Magicka players want something else. They don’t want to be bottlenecked into having a ‘big stick on their back’ as they put it. Also, many want a melee Magic option. Not another ranged option.
A Disease Weapon line:
This one also is possible but the issue here is two fold. One, should it be melee? Or two, ranged? And what would a ranged Disease weapon be. I have in last posts suggested a Plague Staff as others have suggested throwing weapons. But the question is, would the larger player base be happy with a Stamina weapon that feels like a caster?
Unarmed Skill line:
The big elephant in the room here is the lack of 2 set pieces. How do you reconcile that problem? And again, it’s yet another melee option which Stam doesn’t really need even though Magicka does.
Final thoughts:
I don’t see a real solution to this. Spears, Fist Weapons and Crossbows could be added as supplements to existing skill trees but would anyone really care if they were? Wouldn’t it just be simpler to add a weapon style at the outfitter? They can’t get their own skill line as players would complain about the other melee weapons not having their own lines and Crossbows and Bows being basically the same thing… and no dual crossbows are not a thing in Nirn.
Solution:
Why go through all the effort of creating a new skill line, would it not be just simpler to add third morphs to existing trees to take care of it?
2 Handed gets Lightning Morphs
Dual Wield gets Frost or Magic Morphs
Bow gets Fire Morphs
One Hand and Shield gets Frost or Magic Morphs
Destruction Staff gets Poison or Physical Morphs (Earth style Destro)
Resto Staff gets Disease Morphs (no more healing and becomes a damage weapon).
Would this not effectively kill all birds with one stone? Except the unarmed play style of course.
Edited by MindOfTheSwarm on January 7, 2022 6:30AM