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What if class change coin in crown shop

HyekAr
HyekAr
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I see in the game that u can change race, name, edit chars, but there is no class change.

Imagine doing whole questline and now decided to try other class... Starting from the begining pfff.
The other day I wanted to change the class, but there is no way to do it
Edited by HyekAr on January 6, 2022 12:58PM
  • GoldenGirl
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    I hear ya. I have alts that are lvl 50, maxed riding, but just sit there gathering dust because I don't really care for the class. However, I reeaally don't want to start a new character again, lvl 1 and running faster than my horse can gallop, to see if MAYBE I'll like a different class that I don't already have.

    The problem, of course, is there's no gradual learning of the new class mechanics since you're already in high-level content... Less room for errors at that point. Not saying that it *couldn't* be done, but I doubt it will ever happen.
  • Starlight_Knight
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    I find it really odd that there isnt one, when you think about it, You can change your race, but you cant change a school of magic?
    You would have thought it would be the other way around right ?

  • GoldenGirl
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    I find it really odd that there isnt one, when you think about it, You can change your race, but you cant change a school of magic?
    You would have thought it would be the other way around right ?

    True! I mean, people change their career paths all the time... Would make more sense to have a class change option rather than a race change one.
  • InaMoonlight
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    I don't think there ever will be a class change token, as people would loose incentive to start new characters, and thus eso loosing out on played hours, they make faaar too much money off new chars that you gotta get everything for again :p
    Edit = Typos ... as usual. <;D
  • Gray_howling_parrot
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    I don't think there ever will be a class change token, as people would loose incentive to start new characters, and thus eso loosing out on played hours, they make faaar too much money off new chars that you gotta get everything for again :p

    Well people that want multiple characters are going to make more characters. Just because something is there doesn't mean it has to be used. I myself would love to use it but I know plenty of people who wouldn't. Also, this would be just another big item to sell in the crown store, which would bring ZOS money and for that reason alone, they would definitely do it.
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • Pajor
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    A class change once a year per account would be reasonable.
  • lethality_ESO
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    It would never make sense to change your class. Those are skills that you have to learn and that’s what defines how you play. It’s already bad enough you can change your skills out any time. You should not be able to change out to any skills in the game anytime you want. No class changes. Makes no sense.
  • Starlight_Knight
    Starlight_Knight
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    It would never make sense to change your class. Those are skills that you have to learn and that’s what defines how you play. It’s already bad enough you can change your skills out any time. You should not be able to change out to any skills in the game anytime you want. No class changes. Makes no sense.

    But changing from a 4ft female woodelf to a 6ft male Argonian is ok.
  • dinokstrunz
    dinokstrunz
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    This is been discussed many times and the general consensus is that it will never happen due to how buggy it would be. Faction change was proof that such system came with various bugs. I dread to see what would break with a class change token. Personally the game doesn't need it in my opinion. Levelling is already a breeze, there's way to reduce the length of researching times and doing achievements again can be quite fun.
  • AlnilamE
    AlnilamE
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    I don't think there ever will be a class change token, as people would loose incentive to start new characters, and thus eso loosing out on played hours, they make faaar too much money off new chars that you gotta get everything for again :p

    I don't know. I'm pretty much done with making characters as is.

    I wouldn't use a class change, but if it satisfies the people that want account-wide achievements, I'm in favour of having them.

    My only condition is that if you buy a class change token, you sign a commitment to never post "ZOS is nerfing X class to sell class change tokens" on the forums. EVER.
    The Moot Councillor
  • Blinx
    Blinx
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    I stopped caring about in game achievements since they're not account wide.
    It was becoming increasingly annoying misuing a motif/recipe I should have saved for my main, a main I don't really use much anymore

    If I were to use a class change, I'd prob want a race, and name change as well,so it wouldn't be cheap, but hey options is good, right?
  • zacvanm
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    This is been discussed many times and the general consensus is that it will never happen due to how buggy it would be. Faction change was proof that such system came with various bugs. I dread to see what would break with a class change token. Personally the game doesn't need it in my opinion. Levelling is already a breeze, there's way to reduce the length of researching times and doing achievements again can be quite fun.

    I’ve changed two characters alliance..never have any issues. What’s buggy about it?
    EP Nord StamDK PvP
    EP Breton Magplar PvP/PvE
    1750cp
    PS-NA
  • Kwoung
    Kwoung
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    zacvanm wrote: »
    This is been discussed many times and the general consensus is that it will never happen due to how buggy it would be. Faction change was proof that such system came with various bugs. I dread to see what would break with a class change token. Personally the game doesn't need it in my opinion. Levelling is already a breeze, there's way to reduce the length of researching times and doing achievements again can be quite fun.

    I’ve changed two characters alliance..never have any issues. What’s buggy about it?

    Well the beginning alliance quests generally get sorta screwed up, it kinda messes with Caldwells silver & gold too... or I think it did at one point at least, depending on if you ever started the alliance quest lines.
    Edited by Kwoung on January 10, 2022 1:22AM
  • Elsonso
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    It would never make sense to change your class. Those are skills that you have to learn and that’s what defines how you play. It’s already bad enough you can change your skills out any time. You should not be able to change out to any skills in the game anytime you want. No class changes. Makes no sense.

    But changing from a 4ft female woodelf to a 6ft male Argonian is ok.

    Not really. :smile:
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • HyekAr
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    One of the reason for me is trying different combinations of race-class, so I have 1 race and I would like to try different classes. Now I had to do 3 different classes in 1 race type to check things.

    And i thought, hmm if the game allow u to change the race, why not the class? Bcz class it is like a profession and it is more intuitive change a class than a race🤷🤷🤷
  • Amottica
    Amottica
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    I don't think there ever will be a class change token, as people would loose incentive to start new characters, and thus eso loosing out on played hours, they make faaar too much money off new chars that you gotta get everything for again :p

    This is very logical. It makes total sense as to why it is unlikely to happen. I am not saying it will never happen but there is a revenue aspect involved. Since those with deep pockets will pony up the money for instant mount training, sky shards, skill lines, and maybe a shiny new mount or costume, there is a lot of money to be made with players rolling new characters.
  • Kwoung
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    Amottica wrote: »
    I don't think there ever will be a class change token, as people would loose incentive to start new characters, and thus eso loosing out on played hours, they make faaar too much money off new chars that you gotta get everything for again :p

    This is very logical. It makes total sense as to why it is unlikely to happen. I am not saying it will never happen but there is a revenue aspect involved. Since those with deep pockets will pony up the money for instant mount training, sky shards, skill lines, and maybe a shiny new mount or costume, there is a lot of money to be made with players rolling new characters.

    Not just with the convenience stuff even, just keeping folks playing means there is always a chance that new shiny in the crown store may catch their eye as well. :)
    Edited by Kwoung on January 10, 2022 3:24AM
  • Arunei
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    I don't think there ever will be a class change token, as people would loose incentive to start new characters, and thus eso loosing out on played hours, they make faaar too much money off new chars that you gotta get everything for again :p
    Most people don't start a new character because of Class, though. If anything, introducing Class change tokens would likely cause people who are playing less because they aren't satisfied with their current Class to play more on their current characters.
    This is been discussed many times and the general consensus is that it will never happen due to how buggy it would be. Faction change was proof that such system came with various bugs. I dread to see what would break with a class change token. Personally the game doesn't need it in my opinion. Levelling is already a breeze, there's way to reduce the length of researching times and doing achievements again can be quite fun.
    Every time one of these threads comes up, someone always has to drop the "leveling is easy!" line. As if Skyshards, Lorebooks, Undaunted skills, PvP skills, Recipes, Furniture Blueprints, Achievements, Antiquity skills, crafting skills, Mount upgrades, Motifs, and other character-bound things just don't exist, right?

    Literally no one has a problem with leveling new characters, and yet somehow that's the one thing people seem to think those who want Class change tokens have issues with, rather than not wanting to lose all the progress they have on any given character.

    Also, no, the "way to reduce research timers" a) only applies to equipment crafting and does nothing for Provisioning, Alchemy, or Enchanting, and b) they're expensive for the number you'd need to get a character fully researched for all four equipment lines. The instant ones we get as daily login rewards aren't given out nearly frequently enough to make any real dent. As for doing achievements over again, YOU might find it fun, but most people don't, especially when it comes to things like Emperor, Master Angler, or certain dungeon/trial ones.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • kargen27
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    It would never make sense to change your class. Those are skills that you have to learn and that’s what defines how you play. It’s already bad enough you can change your skills out any time. You should not be able to change out to any skills in the game anytime you want. No class changes. Makes no sense.

    But changing from a 4ft female woodelf to a 6ft male Argonian is ok.

    Well of course because that is only a physical change. Changing your experiences is changing your very essence. You risk losing your soul again.
    and then the parrot said, "must be the water mines green too."
  • Kwoung
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    Arunei wrote: »
    I don't think there ever will be a class change token, as people would loose incentive to start new characters, and thus eso loosing out on played hours, they make faaar too much money off new chars that you gotta get everything for again :p
    Most people don't start a new character because of Class, though. If anything, introducing Class change tokens would likely cause people who are playing less because they aren't satisfied with their current Class to play more on their current characters.
    This is been discussed many times and the general consensus is that it will never happen due to how buggy it would be. Faction change was proof that such system came with various bugs. I dread to see what would break with a class change token. Personally the game doesn't need it in my opinion. Levelling is already a breeze, there's way to reduce the length of researching times and doing achievements again can be quite fun.
    Every time one of these threads comes up, someone always has to drop the "leveling is easy!" line. As if Skyshards, Lorebooks, Undaunted skills, PvP skills, Recipes, Furniture Blueprints, Achievements, Antiquity skills, crafting skills, Mount upgrades, Motifs, and other character-bound things just don't exist, right?

    Literally no one has a problem with leveling new characters, and yet somehow that's the one thing people seem to think those who want Class change tokens have issues with, rather than not wanting to lose all the progress they have on any given character.

    Also, no, the "way to reduce research timers" a) only applies to equipment crafting and does nothing for Provisioning, Alchemy, or Enchanting, and b) they're expensive for the number you'd need to get a character fully researched for all four equipment lines. The instant ones we get as daily login rewards aren't given out nearly frequently enough to make any real dent. As for doing achievements over again, YOU might find it fun, but most people don't, especially when it comes to things like Emperor, Master Angler, or certain dungeon/trial ones.

    Yeah, I probably could have used a class change at one point, but instead just have a PVE main with all the stuff I earned, and a separate PVP char for those achievements. But as far as provisioning, alchemy and enchanting go, only enchanting is a hassle, the other two take like 4 mouse clicks to fully level... maybe 5-6 tops. And if you have a friend or an already leveled enchanter yourself, enchanting is super easy as well. Of course this is based upon actually having a character you have played for a while and have the mats to do so with, which many(most?) do... if they have played long enough to want to swap their class.
  • dinokstrunz
    dinokstrunz
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    Arunei wrote: »
    I don't think there ever will be a class change token, as people would loose incentive to start new characters, and thus eso loosing out on played hours, they make faaar too much money off new chars that you gotta get everything for again :p
    Most people don't start a new character because of Class, though. If anything, introducing Class change tokens would likely cause people who are playing less because they aren't satisfied with their current Class to play more on their current characters.
    This is been discussed many times and the general consensus is that it will never happen due to how buggy it would be. Faction change was proof that such system came with various bugs. I dread to see what would break with a class change token. Personally the game doesn't need it in my opinion. Levelling is already a breeze, there's way to reduce the length of researching times and doing achievements again can be quite fun.
    Every time one of these threads comes up, someone always has to drop the "leveling is easy!" line. As if Skyshards, Lorebooks, Undaunted skills, PvP skills, Recipes, Furniture Blueprints, Achievements, Antiquity skills, crafting skills, Mount upgrades, Motifs, and other character-bound things just don't exist, right?

    Literally no one has a problem with leveling new characters, and yet somehow that's the one thing people seem to think those who want Class change tokens have issues with, rather than not wanting to lose all the progress they have on any given character.

    Also, no, the "way to reduce research timers" a) only applies to equipment crafting and does nothing for Provisioning, Alchemy, or Enchanting, and b) they're expensive for the number you'd need to get a character fully researched for all four equipment lines. The instant ones we get as daily login rewards aren't given out nearly frequently enough to make any real dent. As for doing achievements over again, YOU might find it fun, but most people don't, especially when it comes to things like Emperor, Master Angler, or certain dungeon/trial ones.

    That's part of playing an MMO my dude. Progression. Either give up the time or you don't. We don't need to monetize more services into a game that's literally stale in terms of content and playability. You say most players but I often find it to be the same small crowd really that complains about this on social media platforms. It's really not that big of a demand. I don't know anyone personally within the 7+ years of playing this game who would advocate for such a system. At the end of the day it doesn't matter what we want but rather what ZoS want and judging from the "question about class tokens" being brought on Rich Lamberts stream from time to time, I'd say from his reaction they aren't interested in doing it either.
  • Arunei
    Arunei
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    @Kwoung
    How exactly does someone level.Alchemy and Provisioning in 3-4 clicks? I'm assuming you don't mean entirely, since that's literally impossible. You need to unlock better recipes for Prov, since using the the beginning green ones would take forever. For Alchemy, you have to unlock the higher tiers of solvent, since making the base level Sips will again take a while. Enchanting is just evil regardless and I hate it.

    That being said, yes Alchemy and Prov aren't hard to get learned and all, but they do still require some effort and patience.
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Kwoung
    Kwoung
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    Arunei wrote: »
    @Kwoung
    How exactly does someone level.Alchemy and Provisioning in 3-4 clicks? I'm assuming you don't mean entirely, since that's literally impossible. You need to unlock better recipes for Prov, since using the the beginning green ones would take forever. For Alchemy, you have to unlock the higher tiers of solvent, since making the base level Sips will again take a while. Enchanting is just evil regardless and I hate it.

    That being said, yes Alchemy and Prov aren't hard to get learned and all, but they do still require some effort and patience.

    I actually leveled prov 0-50 on my last character making a massive amount of fishy sticks, I think it was like 4k or so and you can make 999 at a time. But since I have been around a while, I have like a million useless fish in my craft bag (25K actually). Pretty much the same deal for alchemy, I look to see what the cheapest thing I can make at that level is, and one click a ton of them at once to gain like 15 levels, see what I can do next with a higher level item and do it again, I do that like 3-4 times to hit 50, if I am cheaping out on mats and don't want to overshoot, it could take slightly longer. But having been around a while, I have a ton of mats to work with, and a seriously excess of ones I will never use to make something useful, which also tend to be the cheapest ones. IDK how, but I also have like 5.8k of Rekuta, I guess because I never make purple glyphs, so I don't mind burning them up either.

    But seriously, you can literally do it in just a few clicks if you have the mats on hand.
    Edited by Kwoung on January 10, 2022 5:24AM
  • TelvanniWizard
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    This, or account-wide achievements. Or both!
  • HyekAr
    HyekAr
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    This, or account-wide achievements. Or both!

    Or race-wide /alliance achievments and progress also would be a point
  • Narvuntien
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    Legitimate question, why don't you make a new character of a different class?
  • HyekAr
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    Narvuntien wrote: »
    Legitimate question, why don't you make a new character of a different class?

    In my case, I did. Same race different class. That means start again with the questline, archievs, local quest.

    I just killed mobs until 10lvl and my leveling bases on dungeons. I refuse doing the same achievs or quests again.

    I will level it up to 50, only to check what i want, im not going to waste a time to repeat everything again, sorry but i find it to much.

    What abt game soul of olaying and mecanics, well by my exp, there is no big difference for me, i figure it out easy and i think if changing the class, u still have to level the skill-lines, and learn how to play. So there is no damage for roleplaying system. But this is my 3rd char Im leaving in the half of the progress bcz im tired playing the same and wanted to change the class,

    and probably i will end not playing any questline and turn into essencial quests to get skills and passed towards dungeons and pvp
    Edited by HyekAr on January 10, 2022 11:27AM
  • carly
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    Seriously - how many times is someone going to make a topic about this, it's getting annoying. Please make it stop.
  • barney2525
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    So, you've hit level 50 in your skills as a Templar, and now you want to switch and drop to level 1 in your skills as a Sorceror.

    I'm not seeing the attraction to this idea.

    :#



  • HyekAr
    HyekAr
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    barney2525 wrote: »
    So, you've hit level 50 in your skills as a Templar, and now you want to switch and drop to level 1 in your skills as a Sorceror.

    I'm not seeing the attraction to this idea.

    :#



    It is easy to level the skill-lines when u are 50lvl, the same as when u use one type of weapon amd decide to change to other. U will safe the shard points, and will level the skills.

    It woudl be too easy if in this change, we would get whole skill line leveled to 50lvl, then yes.. how someone can check the mechanics?

    The idea is change (try something new) without losing the character progress and have the posibility to understand the mecanic, for that ofcourse skillline should start from 1lvl.. but ofcourse conserving the previous class skillline progress

    Like when changing between werewolf and vampire, u start from 0, but also conserve the progress of the previous.
    So if the class doesnt suit to u, u can change back and wont have to start again the skill-line leveling
    Edited by HyekAr on January 10, 2022 2:35PM
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