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HA Magicka Necromancer PvP build

Merllow
Merllow
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I want as many people as possible to see this. This assembly goes beyond professionalism and balance that is not already met. This build has great survivability and high non-evasive damage, you will always receive this damage. If you are not a tank you have no chance to hold out for long. If you are a tank, you will hold out longer. Try it and you will understand everything yourself. (I hope the developers will be interested in PVP in this game someday).
For those who do not know, I will explain - with one HA about 15-16K in PVP + other auxiliary skills, this damage cannot be avoided, only a tank with a block can survive, but the stamina is not infinite, 37k health and good healing, while special skills are not required .

You can collect this assembly and enjoy the wonderful PVP in this game.

https://youtu.be/G-8RRkygS3o
  • katorga
    katorga
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    My Cyrillic is not great, but it is the standard noble duelist/undaunted unweaver HA setup. Not so great in practice.

    1. you have to be in melee range for ND to proc
    2. You are in light armor
    3. The sets don't buff your healing and defense
    4. You are not a DK with a 50% heavy attack buff

    You will instantly die to most dizzy builds, be eaten alive groups. I have actually used this, and it throws away all of the advantages of being a necro in terms of skill damage, healing and tankiness. PVE, it is not bad for an easy, low stress arena farming build. But DK or sorc, do it better.
    Edited by katorga on January 5, 2022 5:29PM
  • Merllow
    Merllow
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    What you have painted does not make sense. Unless you're protecting broken mechanics. my disrespect for you
  • katorga
    katorga
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    Merllow wrote: »
    What you have painted does not make sense. Unless you're protecting broken mechanics. my disrespect for you

    It actually does. You have to to four things to get the sets to buff your heavy attack

    1. Melee range to proc noble duelist for 1811 damage / 5s
    2. Cast a stam ability while in combat to proc unweaver for ~1600 dmg / 10s
    3. Cast wall of elements and hope your opponent stays in it for the full duration of the HA.
    4. have a source of empower for 40% damage buff, if you get target off balance even better.

    My experience trying this has been that stam players interrupt and wreck me in less time than it takes the HA to channel. Groups overwhelm me with dark convergent procs interrupting the channel. Overall, it was not effective on my Necro. The melee range requirement makes it too risky.

    What does work for me is using a HA setup on a mag sorc, swapping duelist for the other undaunted HA set (1600ish damage for 10s when you cast a mag ability while in combat), and skip maelstrom staff and wall of elements altogether. I use the DSA staff for 600 spell damage with shock reach and a mage guild skill for empower. Now I have a buff of around 3200 damage that I can combo with curse/mage wrath at range. It buffs overload too. This works surprisingly well in keep defenses or group play where I can melt people at range from relative safety. It does not require a lot of slots, so you have space to load pets to body block for you.

    It is my lazy-mode build for farming vateshran or maelstrom arena. The build has been around for years.
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