Alliance army currently are set as hostile (red oulined) that is same as any other mobs that attacks on site. This makes them similar to any of the bloodthirsty mobs/enemies without any morality.
I dont understand why they're set as hostile and it also does not makes sense if the player is from same alliance they still attack them on sight without any regards to quest.
Even in say Skyrim armies didn't had same status as that of bandits or other brutes.
So how about they change the army state to "hostile on attack" just like they have done that with malabar tor some are set as hostile on attack (yellow outlined) like that imperial camp ,mammoths etc and other occurrences.
Thoughts?
Edited by r34lian on January 2, 2022 12:06PM 2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
Alliance army in invading region 24 votes
Keep them set as hostile as it is (red)
Set them as hostile on attack (yellow)