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https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

Mazzatun calendar room bugged

vivisectvib16_ESO
vivisectvib16_ESO
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PS5/NA/Performance mode.

Seems like every time I am in this dungeon, no one has the ability to activate the switches. Groups always have to stand around crouching hoping the activate icon will appear. We're lucky if one of the group members can do it. Is this a known issue?
  • vivisectvib16_ESO
    vivisectvib16_ESO
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  • NerfSeige
    NerfSeige
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    PS4 here, 4/5 instances it's bugged on me too. Dunno how to fix it too.
    Avid reader of wes’-pts-diary[RIP]

    NerfAS and Shill ruins everything

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  • MajThorax
    MajThorax
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    It happens when players skip the trolls and pass through the door to the next section, right before the behemoth boss. What makes It worse is that you cant go back to kill the trolls, so the only option is to wait a couple of minutes after the activation of each totem in the calendar room.
  • Brrrofski
    Brrrofski
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    There's a few dungeons like it at the moment.

    There's a mob somewhere that someone has aggrod but not killed, which stops you interacting with levers/doors.

    Volenfell and Wayrest Sewers are two others that spring to mind which have this issue.
  • perfiction
    perfiction
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    It's not bugged, it happens when you are in combat (for example when you skipped trash mobs but someone pulled them by accident). It's the same 'issue' as Wayrest Sewers door (and aggroed crocodile). Just kill mobs or don't pull them, you will be fine.
  • Tommy_The_Gun
    Tommy_The_Gun
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    It happens when you are not in combat (non of the group member is in combat), but you skipped some trash mobs. So it would seem like sometimes, mobs that you skipped are in combat with you.... but you are not with them or something like that. It seems to be a bug tbh.

    As far as I know, there are 2 ways to progress the dungeon when this bug occurs:
    - If every group member goes into stealth, then after a while puzzle elements will be intractable again (skipped mobs will not be "in combat" with you ? ? ? )
    - It seems that the puzzle progress on its own if no one will do anything (random buttons will be pushed automatically). I don't know what the timer is, but it seems to be the case.

    As for OP question, if this is a known issue, I would guess yes, yes it is. I had this issue on PC EU multiple times.
  • Mushroomancer
    Mushroomancer
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    Happens everytime you aggro mobs without killing them in the Root-River Walk section of the dungeon, I would say the biggest culprits for this are the mudcrabs, since they will generally stop following you once you get to the door, but remain aggroed and, therefore, leaving you stuck in combat.
    Unless you're on an achievement run, the fastest way to "solve" the glitch is to just wipe, preferably after you defeat Xal-Nur.
    PC | EU 1600+ CP

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  • vivisectvib16_ESO
    vivisectvib16_ESO
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    Ahhh, interesting. The group did want to skip the trolls, so that checks out. Thanks all!
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