I'm not sure what kind of a shape you want to make, but you could use something like two of the leyawiin stairs mirrored on the sides to create a triangular roof, or the leyawiin curved walls for making arches, or the leyawiin walls and tourettes to make a flat roof enclosed by tourettes.
SilverBride wrote: »I'm not sure what kind of a shape you want to make, but you could use something like two of the leyawiin stairs mirrored on the sides to create a triangular roof, or the leyawiin curved walls for making arches, or the leyawiin walls and tourettes to make a flat roof enclosed by tourettes.
I just want a flat thin roof. I do have tourettes at the 4 corners now.
SilverBride wrote: »I'll take a look at those. Thanks.
SilverBride wrote: »I appreciate all the suggestions but nothing I have tried has worked so far. They are either too short so I have to overlap them which causes flickering, or they are too wide so they hang way over the sides. The only one that is the right size is the leyawiin castle floor that is very thick.
We need roof/ceiling options specifically for the castle.
StabbityDoom wrote: »SilverBride wrote: »I appreciate all the suggestions but nothing I have tried has worked so far. They are either too short so I have to overlap them which causes flickering, or they are too wide so they hang way over the sides. The only one that is the right size is the leyawiin castle floor that is very thick.
We need roof/ceiling options specifically for the castle.
They will only flicker if they are sharing exact pixels. Move one up or Down an unnoticeable smidge and there won’t be flickers.
SilverBride wrote: »StabbityDoom wrote: »SilverBride wrote: »I appreciate all the suggestions but nothing I have tried has worked so far. They are either too short so I have to overlap them which causes flickering, or they are too wide so they hang way over the sides. The only one that is the right size is the leyawiin castle floor that is very thick.
We need roof/ceiling options specifically for the castle.
They will only flicker if they are sharing exact pixels. Move one up or Down an unnoticeable smidge and there won’t be flickers.
I haven't had any luck with that.
StabbityDoom wrote: »if you used EHT to make the roof, simply select the flickering item and hit up or down arrows on the selector at the lowest distance setting and it'll literally move it a pixel and fix your problem.