Well it seems like u know everything about ESO world, but I am new(playing 1 year but still a new) and I meet constantly new ppl in th game, and we together try to understand what where and how, and most of the times we end up looking for the story in you tube, bcz I can start as nordic and appear in blackwood and where is the conection? Imagine if U play Mario and the first level where u start it is the castle...
And it bring to the same logic, as with addons, when ONE needs a essential(sometimes) game components from 3rd parts to play the game, ONE needs 5h story video on YouTube to understand what the NPC are talking abt.
So, there could be some initial race questline (individual for each race) where it could explain culture, religion, previous history.
From what I understand everything used to start in Coldharbour where you are freed after being captured by Molag Bal's crew and having your soul taken away. That leads into the main storyline that also ends in Coldharbour.
That being said, I have been told that this changed when Zenimax started adding chapters each year and the new start point is where the new chapter is.
As such it can be confusing. Fortunately, I had someone point me in the direction of the main story, which the quest was given in what was the new chapter zone, and as such saw the game as it was originally intended.
VaranisArano wrote: »I don't necessarily mind the idea of some race-based questline as long as there's good dialogue options for newbies and TES veterans, and quests actually respect racial choice.
(Example done badly: all players are forced to ask "What's the Tribunal?" In Vvardenfell, including Dunmer who were likely raised worshipping the Tribunal, and characters who've done Deshaan where you are named a Hand of the Teibune Almalexia...)
However, I'm still opposed to the idea of mandating birthplaces or character backgrounds. TES games are usually pretty open-ended about your character's life prior to ending up in prison.