Maintenance for the week of December 16:
• PC/Mac: No maintenance – December 16
• NA megaservers for patch maintenance – December 17, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• EU megaservers for patch maintenance – December 17, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
Dungeons not allowing people through specific doors for a long time, if at all
Please comment if you're experiencing the same issues. Only then will the devs pay attention! Xbox NA for me, but may be happening for everyone.
This has been an ongoing issue for years. I've played on PC and now on Xbox NA. There are very specific doors in dungeons that don't allow players to pass until up to a few minutes after the room has been cleared of enemies. Here are the ones that I remember off the top of my head that are always an issue.
1. Right after Uulgarg the Hungry in Wayrest Sewers
2. Right after Stormfist in Tempest Island
3. Right after Hollow Heart in Blackheart Haven
And a 2nd but related issue, the door right after Slimecraw in Wayrest Sewers can be bugged and not let anyone pass at all. If only some of the players make it to the Slimecraw fight and are there when all the enemies are killed, the talking scene in that room may not trigger and the NPC may never open the door. This can still happen even today. Although I remember it being much worse in the past and they at least partially "fixed it".
Edited by malistorr on December 16, 2021 10:00PM