Necromancer is by far my favorite class in the game because of it's versatility, it is however lacking in damage in content, it doesn't matter much if you can parse as much as the other classes in a dummy if you still do 20% less damage than the 3 button zoo sorc whenever you're doing actual content. As it is right now necros are only good as buff bots and to clear trash packs.
Ippokrates wrote: »Yeah, Necro is not as easy as Sorc (the same things goes NB), but experience player can pull really nice numbers in every role (last time Necro tank survive whole group killed by last boss in DC XD).
It has really nice corpse mechanics that require a lot of effort to master but can provide a nice boost to dmg & sustain.
Really powerful Ultimates & ultimate regeneration.
Probably one of better passives in the whole game.
Sure, they require potions or guild skills for crit/weapon dmg but overall it is not a big price really good class skills.
Just take your time and practice.
Check out eso-logs, I did at least on vas, vcr, and vrg.
I only checked the top scores with logs so we can know they are really good players and no learn to play issue.
What I saw was necro and sorc doesn’t really sit far as you’re implying and though nbs does not perform the best on parse this patch, they are still king on live dps.
So yeah, sorc is beginner friendly (frag spamming monkeys) but necro hits the same or higher with a steeper learning curve.
Check the top logs for Necro if you don't believe me, the best necros are outdone in every single oneCheck out eso-logs, I did at least on vas, vcr, and vrg.
I only checked the top scores with logs so we can know they are really good players and no learn to play issue.
What I saw was necro and sorc doesn’t really sit far as you’re implying and though nbs does not perform the best on parse this patch, they are still king on live dps.
So yeah, sorc is beginner friendly (frag spamming monkeys) but necro hits the same or higher with a steeper learning curve.
the best Necro in vAS does 20% less damage than a nightblade.
Ippokrates wrote: »Yeah, Necro is not as easy as Sorc (the same things goes NB), but experience player can pull really nice numbers in every role (last time Necro tank survive whole group killed by last boss in DC XD).
It has really nice corpse mechanics that require a lot of effort to master but can provide a nice boost to dmg & sustain.
Really powerful Ultimates & ultimate regeneration.
Probably one of better passives in the whole game.
Sure, they require potions or guild skills for crit/weapon dmg but overall it is not a big price really good class skills.
Just take your time and practice.
Except Necro does about 20 ~ 30% less damage than NB in places like vAS
Bro, don’t look at that. Look at the top logs cause necro got a very steep learning curve cause of multiple ground target aoe.
So yeah, if you factor in other players that needs to learn to play necro, they really will suck.
KilianDermoth wrote: »To your original claim, that Sorc is much stronger than Necro. Even if we look only at boss fights and even if we compare Both at Magic and forget about the Staminaspecs (where the Sorc is definitly worse, bottom end or even the worst of all classes) based on the data you provided it looks like this:
Asylum Sanctorium: The Sorc is stronger. But only the absolut Maximum has a big difference of about 10% (might be even a single player that just outperforms anyone else). The Quartiles and Median are very close to each other, about 5% and less of difference!
Rockgrove: The Sorc is slightly stronger, but just about 1-2%. Thats in the measurement inaccuracy.
Kyne's Aegis: The Necro performs in any regard about 10% up to 20% better than Sorcs.
Sunspire: Necros maximum performance is about 1% higher than the Maximum of the Sorc and Sunspire is a trial where Single Target Damage can really shine! Only the lower end of Sorc performances are slightly better than those of Necros but I guess this is because Sorcerer are easier (not stronger).
The Halls of Fabrication: About the same maximum performance. The Necro has a almost 10% better median performance while also being worse at the lower end (again probably because of how easy / difficult the classes are, not because of strength).
Maw of Lorkhaj: Sorc Maximum is less than 5% better. The lower end is even about 50% worse than those of Necros. Median is very similar.
Cloudrest: Sorc is more than 10% behind the Necromancer at Maximum. Median is worse. Minimum is similar.
Conclusion:
The Sorc performed only one time notably better and only at the Maximum not at the Quartiles or at the Median, which might be due to a single good player who just outperformt. And even here the biggest difference was about 10% in favor to the Sorc.
In all other cases the difference was to low to be called a real difference and in many cases the Necromancer was even stronger than the Sorc, one time even up to 20% and the other time up to 50%.
I still dont see that Sorcs shall be 20% stronger than Necros. I see the total opposite of what you said. In general Necros perform better, even at the lower end where they should be worse, because they are more difficult to play, but still outperformed sourcerers many times.
So, if a class should get some love, I vote for sure for Sorcs, especially Stam Sorcs or no / single pet Sorcs, but not for Necros!
Edit for the Edit-Thing: If you want to edit your post, hover over it then you will see a little gear on the top right corner of your post (its only visible if hovered), press it and choose Edit. But you wont see it if you just created a new Post, you have to refresh the page (F5) first.
Edit2:
@NerfSeige Even considereing what you said, Necros seem to be outperforming Sorcerers (Median and Lower Quartile).
Bro, don’t look at that. Look at the top logs cause necro got a very steep learning curve cause of multiple ground target aoe.
So yeah, if you factor in other players that needs to learn to play necro, they really will suck.
I'm fairly new at the forums and I have no idea how to edit a post lol.
KilianDermoth wrote: »Logs tell a different story...
But yeah, sorc might be easier for getting higher single target damage.
But a difference of more than 10% is more a skill, experience (with the class) and rotation or gear thing and not how well the classes can perform, otherwise the logs would tell another story.
Also group buffs from the Necro aren't needed!? Thats just nonsense. Do you even play hard content (especially vet trials)? Almost any group aims for 3 Necros for a reason, while more than one sorc isn't really needed.
KilianDermoth wrote: »Logs tell a different story...
But yeah, sorc might be easier for getting higher single target damage.
But a difference of more than 10% is more a skill, experience (with the class) and rotation or gear thing and not how well the classes can perform, otherwise the logs would tell another story.
Also group buffs from the Necro aren't needed!? Thats just nonsense. Do you even play hard content (especially vet trials)? Almost any group aims for 3 Necros for a reason, while more than one sorc isn't really needed.