RicAlmighty wrote: »Decided to give this a try today and it was just not for me. Lack of direction with the plant the rally banner objectives (one simply never showed up for me and others had waypoint markers nowhere near where you actually needed to go), getting absolutely ganked by a mob of NPCs with 300k health, impossible so one-shot instant death (honestly what fun is that?). Repetitive nonsense with (to me) artificial difficulty that is unnecessary. This is my least favorite thing I've done in this game after 200 hours, Maybe I'll try again later on when I am a much higher level.
IC is the worst PvP zone in any of the 10 or so PvP MMOs I played over the years, desperately needs reworking. It's not just you, OP. Protip to game devs, don't put PvP zones in a damn maze. I often think about starting up with IC again, then every time I go in there and see the ridiculous maze EVEN THE ENTRANCE AREAS ARE DUPLICATIVE MAZES, I go right back out. Try one simple landing pad for the zone with ONE vendor. That step alone would drastically increase people willing to play there and that would be just the start of what needs to be done in that zone.
IC is the worst PvP zone in any of the 10 or so PvP MMOs I played over the years, desperately needs reworking. It's not just you, OP. Protip to game devs, don't put PvP zones in a damn maze. I often think about starting up with IC again, then every time I go in there and see the ridiculous maze EVEN THE ENTRANCE AREAS ARE DUPLICATIVE MAZES, I go right back out. Try one simple landing pad for the zone with ONE vendor. That step alone would drastically increase people willing to play there and that would be just the start of what needs to be done in that zone.
Honnestly it's not a maze. You just haven't worked it out.
Each alliance has a base. Each base is close to two deer entrances. You don't really need the sewers unless you want to NPC grind Tel Var or go do the Molag Bal event.
Each district has a ladder. You go up the ladders to clear that zone. And ensure you plant banner or accept the daily on the balcony before you hop off as once down only two ways back to your base.
1. Hope down one of the two sewer entrances near your alliance.
2. Use the teleport tool (20k AP)
If you orientate yourself it's simple.
RicAlmighty wrote: »Decided to give this a try today and it was just not for me. Lack of direction with the plant the rally banner objectives (one simply never showed up for me and others had waypoint markers nowhere near where you actually needed to go), getting absolutely ganked by a mob of NPCs with 300k health, impossible so one-shot instant death (honestly what fun is that?). Repetitive nonsense with (to me) artificial difficulty that is unnecessary. This is my least favorite thing I've done in this game after 200 hours, Maybe I'll try again later on when I am a much higher level.
RicAlmighty wrote: »Decided to give this a try today and it was just not for me. Lack of direction with the plant the rally banner objectives (one simply never showed up for me and others had waypoint markers nowhere near where you actually needed to go), getting absolutely ganked by a mob of NPCs with 300k health, impossible so one-shot instant death (honestly what fun is that?). Repetitive nonsense with (to me) artificial difficulty that is unnecessary. This is my least favorite thing I've done in this game after 200 hours, Maybe I'll try again later on when I am a much higher level.
@RicAlmighty as per my post above if you are getting lost.
As for PvE, it one of the best questlines out there in my opinion. You just haven't orientated yourself with Imp City. Use the ladders to go plant, and use the sewers to return
NPCs are strong and Thats a good thing, all other overground content is a cake walk..
Use it to improve. Have you cleared Vet Maelstrom yet? As if you can do that you can do Imp City easily..
Less hate, more learning and Imp City is awesome.
RicAlmighty wrote: »Decided to give this a try today and it was just not for me. Lack of direction with the plant the rally banner objectives (one simply never showed up for me and others had waypoint markers nowhere near where you actually needed to go), getting absolutely ganked by a mob of NPCs with 300k health, impossible so one-shot instant death (honestly what fun is that?). Repetitive nonsense with (to me) artificial difficulty that is unnecessary. This is my least favorite thing I've done in this game after 200 hours, Maybe I'll try again later on when I am a much higher level.
As an aside, waaaay back when they were marketing ESO somewhat as a spiritual successor to DAoC, there were comparisons to the IC being like Darkness Falls (DF). I used to have dedicated toons that camped there.
Is it comparable? With each faction having an entrance, then a windy series of corridors w bosses and difficult mobs, a mid joining area where you can take yourself to an opposing faction's side, and currency to buy gear?
IC is the worst PvP zone in any of the 10 or so PvP MMOs I played over the years, desperately needs reworking. It's not just you, OP. Protip to game devs, don't put PvP zones in a damn maze. I often think about starting up with IC again, then every time I go in there and see the ridiculous maze EVEN THE ENTRANCE AREAS ARE DUPLICATIVE MAZES, I go right back out. Try one simple landing pad for the zone with ONE vendor. That step alone would drastically increase people willing to play there and that would be just the start of what needs to be done in that zone.
FlopsyPrince wrote: »
You must be AD. The daily quest markers are whacked for them and still not fixed. (Not sure why.)!
You just haven't orientated yourself with Imp City. Use the ladders to go plant, and use the sewers to return
VaranisArano wrote: »As an aside, waaaay back when they were marketing ESO somewhat as a spiritual successor to DAoC, there were comparisons to the IC being like Darkness Falls (DF). I used to have dedicated toons that camped there.
Is it comparable? With each faction having an entrance, then a windy series of corridors w bosses and difficult mobs, a mid joining area where you can take yourself to an opposing faction's side, and currency to buy gear?
That's a pretty accurate description of the Imperial City Sewers, yeah. The central area has a boss fight with Molag Bal's Simulacrum.
Though with the Districts up top being connected to the Sewers, it's probably easier to get to enemy territory by climbing a ladder into the district closest to their home base and then dropping into their sewer sections from there.
RicAlmighty wrote: »You just haven't orientated yourself with Imp City. Use the ladders to go plant, and use the sewers to return
With all respect, I am not an idiot, I understand the objectives perfectly, been playing MMOs for 20 years. The banner objectives are broken, at least for me. Someone else mentioned that AD objectives are borked and I think that is what is happening here. Thanks for trying to help though
RicAlmighty wrote: »FlopsyPrince wrote: »
You must be AD. The daily quest markers are whacked for them and still not fixed. (Not sure why.)!
I am! Do you have any ideas or pointers about this? Are there workarounds or is it just borked and I'll have to do it on another alliance?
Thanks
Finedaible wrote: »The main story quest is quite good. There aren't enough quests involving the Aedra in my opinion.
It is still one of my most despised locations though. I wouldn't advise doing it without a semi-decent pvp build.
I can agree with AD branch always having bug issues. I lost track of how many years scamp spawns were bugged for us. At least those seem to be working now.
RicAlmighty wrote: »Decided to give this a try today and it was just not for me. Lack of direction with the plant the rally banner objectives (one simply never showed up for me and others had waypoint markers nowhere near where you actually needed to go), getting absolutely ganked by a mob of NPCs with 300k health, impossible so one-shot instant death (honestly what fun is that?). Repetitive nonsense with (to me) artificial difficulty that is unnecessary. This is my least favorite thing I've done in this game after 200 hours, Maybe I'll try again later on when I am a much higher level.