LadyDestiny wrote: »Been away for awhile. Nightblade cloak(shadowy disguise) is just garbage now. Why nerfed so hard? I can't even open a chest ro start picking and the animation immediately pulls me out. Three seconds is not enough. Please look into this zos? It's flat out terrible.
it is that way because of PVP
Even 3s there is considered broken OP as it allow you to be immunized to any single target attacks and allow to always dictate the term of engagement
There is a reason the passive that increase shadow line skill duration specificaly point out that it doesn't affect invisibility
Rohamad_Ali wrote: »it is that way because of PVP
Even 3s there is considered broken OP as it allow you to be immunized to any single target attacks and allow to always dictate the term of engagement
There is a reason the passive that increase shadow line skill duration specificaly point out that it doesn't affect invisibility
Considered by who? Maybe a bad tank player or really bad DPS player? No one is in zone chat pop complaining about cloak anymore that I'm aware of.
Rohamad_Ali wrote: »it is that way because of PVP
Even 3s there is considered broken OP as it allow you to be immunized to any single target attacks and allow to always dictate the term of engagement
There is a reason the passive that increase shadow line skill duration specificaly point out that it doesn't affect invisibility
Considered by who? Maybe a bad tank player or really bad DPS player? No one is in zone chat pop complaining about cloak anymore that I'm aware of.
LadyDestiny wrote: »Been away for awhile. Nightblade cloak(shadowy disguise) is just garbage now. Why nerfed so hard? I can't even open a chest ro start picking and the animation immediately pulls me out. Three seconds is not enough. Please look into this zos? It's flat out terrible.
TheEndBringer wrote: »I just wish guards didn't break you from stealth or invisible from more than 20 meters away.
Rohamad_Ali wrote: »it is that way because of PVP
Even 3s there is considered broken OP as it allow you to be immunized to any single target attacks and allow to always dictate the term of engagement
There is a reason the passive that increase shadow line skill duration specificaly point out that it doesn't affect invisibility
Considered by who? Maybe a bad tank player or really bad DPS player? No one is in zone chat pop complaining about cloak anymore that I'm aware of.
You don't see people complaining much anymore because most pvp players are NB now, and only one ability is dictating that. Do you know which ability that is? Yes, it is that good!
Pvp has tons of nightblades due to this skill alone. IC literally belongs to nightblades. There's also several skills in multiple global skill lines aimed at countering cloak alone and they still fail.
Cloak is the main reason to play nightblade, and it's super popular right now.
AuraNebula wrote: »Rohamad_Ali wrote: »it is that way because of PVP
Even 3s there is considered broken OP as it allow you to be immunized to any single target attacks and allow to always dictate the term of engagement
There is a reason the passive that increase shadow line skill duration specificaly point out that it doesn't affect invisibility
Considered by who? Maybe a bad tank player or really bad DPS player? No one is in zone chat pop complaining about cloak anymore that I'm aware of.
You don't see people complaining much anymore because most pvp players are NB now, and only one ability is dictating that. Do you know which ability that is? Yes, it is that good!
If only there were counters to stealth...
Oh wait there's multiple counters. Use them.
AuraNebula wrote: »Rohamad_Ali wrote: »it is that way because of PVP
Even 3s there is considered broken OP as it allow you to be immunized to any single target attacks and allow to always dictate the term of engagement
There is a reason the passive that increase shadow line skill duration specificaly point out that it doesn't affect invisibility
Considered by who? Maybe a bad tank player or really bad DPS player? No one is in zone chat pop complaining about cloak anymore that I'm aware of.
You don't see people complaining much anymore because most pvp players are NB now, and only one ability is dictating that. Do you know which ability that is? Yes, it is that good!
If only there were counters to stealth...
Oh wait there's multiple counters. Use them.
Please read the post again! The argument was that there are so many NB in Cyrodiil because of one skill. Would you play a NB without Cloak? Most people would say no.
AuraNebula wrote: »Rohamad_Ali wrote: »it is that way because of PVP
Even 3s there is considered broken OP as it allow you to be immunized to any single target attacks and allow to always dictate the term of engagement
There is a reason the passive that increase shadow line skill duration specificaly point out that it doesn't affect invisibility
Considered by who? Maybe a bad tank player or really bad DPS player? No one is in zone chat pop complaining about cloak anymore that I'm aware of.
You don't see people complaining much anymore because most pvp players are NB now, and only one ability is dictating that. Do you know which ability that is? Yes, it is that good!
If only there were counters to stealth...
Oh wait there's multiple counters. Use them.
Please read the post again! The argument was that there are so many NB in Cyrodiil because of one skill. Would you play a NB without Cloak? Most people would say no.
Since you brought up the counter for cloak, I'll give you my thoughts on that. There is one good counter - pots. That's it! I play magicka, and I have used inner light, Flare, and pots. Inner light and Flare do not work well against a competent player, and if that player has speed (swift and wild hunt ring) those two skill do not work at all.
For argument sake, let's say that the two skills do the job. On my build, I would have to give up a Heal-over-time ability to slot inner light or flare. If I don't give up a skill slot, I would have to use inferior pots just to fight a NB. What are you giving up? An ability slot? You don't have to use the skill if you don't want to. On the other hand, any other class has to to fight a NB. So what are you giving up?
I see NB sniping between keeps all the time. I don't stop anymore for them. As soon as you stop to fight them. They cloak, and the game of hide and seek begins. Most NB I see in Cyrodiil cannot even fight 1v1 without cloaking continuously. I respect NB using cloak to gank, and if the attempt fails, cloak again and leave. But, using cloak every other skill to fight one player - just lol
On last thought - Just to think that players build NB for pure damage, no sustain, health, or resistance because of one skill, and you come here to argue that the skill is not strong. Which other skill in the game let you do all that?
increase cloak to 5 sec outside of cyrodiil
Oreyn_Bearclaw wrote: »increase cloak to 5 sec outside of cyrodiil
I disagree. The purpose of cloak is for enemies and combat. It is not meant to be a mechanism to bypass any and all PVE mechanics like lock picking, or general stealth gameplay like dark brotherhood or thieves guild. The reason it is short duration is to force players to stay active and drain resources while they are cloaking, and not let a NB that has exhausted all their resources to simply slip away.
Ultimately, we have OP who is complaining about not being able to pick a lock while cloaking, and we have pushback coming from the combat side of things. They are certainly very different perspectives on the intent and purpose of this skill.
I just don't think it makes sense that a nightblade should be able to press cloak and pick any lock in the game without getting caught. Not only would that be wildly imbalanced vs other classes, but it nullifies an entire aspect of the game.
LadyDestiny wrote: »Oreyn_Bearclaw wrote: »increase cloak to 5 sec outside of cyrodiil
I disagree. The purpose of cloak is for enemies and combat. It is not meant to be a mechanism to bypass any and all PVE mechanics like lock picking, or general stealth gameplay like dark brotherhood or thieves guild. The reason it is short duration is to force players to stay active and drain resources while they are cloaking, and not let a NB that has exhausted all their resources to simply slip away.
Ultimately, we have OP who is complaining about not being able to pick a lock while cloaking, and we have pushback coming from the combat side of things. They are certainly very different perspectives on the intent and purpose of this skill.
I just don't think it makes sense that a nightblade should be able to press cloak and pick any lock in the game without getting caught. Not only would that be wildly imbalanced vs other classes, but it nullifies an entire aspect of the game.
Every class has something unique about them. Cloak was nightblades. Many people use nightblades for gathering, pickpocket, stealing and stabbing and yes to bypass things. Anyone can make a nightblade so no, it's not imbalanced.
Even in lore with thieves guild and the dark brotherhood all these characters rely on stealth and accomplishing tasks undetected. Now, we might as well walk in and announce that I am here to steal your stuff. It's honestly laughable now.
I don't care if zos keeps the 3 second cloak in cyrodiil. But in pve it needs a little buff. Maybe a couple seconds. I remember when nb cloak was so OP back in the day it needed nerfed badly. But now it's just too much.
Sure we can use potions. Anyone can. But it doesn't address the issue of how bad the nb skill has become or that potions kill off it's uniqueness.
Oreyn_Bearclaw wrote: »LadyDestiny wrote: »Oreyn_Bearclaw wrote: »increase cloak to 5 sec outside of cyrodiil
I disagree. The purpose of cloak is for enemies and combat. It is not meant to be a mechanism to bypass any and all PVE mechanics like lock picking, or general stealth gameplay like dark brotherhood or thieves guild. The reason it is short duration is to force players to stay active and drain resources while they are cloaking, and not let a NB that has exhausted all their resources to simply slip away.
Ultimately, we have OP who is complaining about not being able to pick a lock while cloaking, and we have pushback coming from the combat side of things. They are certainly very different perspectives on the intent and purpose of this skill.
I just don't think it makes sense that a nightblade should be able to press cloak and pick any lock in the game without getting caught. Not only would that be wildly imbalanced vs other classes, but it nullifies an entire aspect of the game.
Every class has something unique about them. Cloak was nightblades. Many people use nightblades for gathering, pickpocket, stealing and stabbing and yes to bypass things. Anyone can make a nightblade so no, it's not imbalanced.
Even in lore with thieves guild and the dark brotherhood all these characters rely on stealth and accomplishing tasks undetected. Now, we might as well walk in and announce that I am here to steal your stuff. It's honestly laughable now.
I don't care if zos keeps the 3 second cloak in cyrodiil. But in pve it needs a little buff. Maybe a couple seconds. I remember when nb cloak was so OP back in the day it needed nerfed badly. But now it's just too much.
Sure we can use potions. Anyone can. But it doesn't address the issue of how bad the nb skill has become or that potions kill off it's uniqueness.
Again, Hard Disagree. You want one skill to essentially bypass the legerdemain system. Why would that even be fun? Also, the fact that anyone can roll a nightblade (i know, I have 3), does not negate any balance argument.
Oreyn_Bearclaw wrote: »LadyDestiny wrote: »Oreyn_Bearclaw wrote: »increase cloak to 5 sec outside of cyrodiil
I disagree. The purpose of cloak is for enemies and combat. It is not meant to be a mechanism to bypass any and all PVE mechanics like lock picking, or general stealth gameplay like dark brotherhood or thieves guild. The reason it is short duration is to force players to stay active and drain resources while they are cloaking, and not let a NB that has exhausted all their resources to simply slip away.
Ultimately, we have OP who is complaining about not being able to pick a lock while cloaking, and we have pushback coming from the combat side of things. They are certainly very different perspectives on the intent and purpose of this skill.
I just don't think it makes sense that a nightblade should be able to press cloak and pick any lock in the game without getting caught. Not only would that be wildly imbalanced vs other classes, but it nullifies an entire aspect of the game.
Every class has something unique about them. Cloak was nightblades. Many people use nightblades for gathering, pickpocket, stealing and stabbing and yes to bypass things. Anyone can make a nightblade so no, it's not imbalanced.
Even in lore with thieves guild and the dark brotherhood all these characters rely on stealth and accomplishing tasks undetected. Now, we might as well walk in and announce that I am here to steal your stuff. It's honestly laughable now.
I don't care if zos keeps the 3 second cloak in cyrodiil. But in pve it needs a little buff. Maybe a couple seconds. I remember when nb cloak was so OP back in the day it needed nerfed badly. But now it's just too much.
Sure we can use potions. Anyone can. But it doesn't address the issue of how bad the nb skill has become or that potions kill off it's uniqueness.
Again, Hard Disagree. You want one skill to essentially bypass the legerdemain system. Why would that even be fun? Also, the fact that anyone can roll a nightblade (i know, I have 3), does not negate any balance argument.
https://en.uesp.net/wiki/Online:Invisible
hmmm 3 sec vs 15, nevermind that i was attack by scorpions 5 feet away while in stealth, 10 minutes ago in hews, and cant lose aggro while getting a delve daily done
it is that way because of PVP
Even 3s there is considered broken OP as it allow you to be immunized to any single target attacks and allow to always dictate the term of engagement
There is a reason the passive that increase shadow line skill duration specificaly point out that it doesn't affect invisibility