phaneub17_ESO wrote: »It defeats the purpose of the game where you can be anything to do anything. Sure there are sets like Frostbite which is leaning towards Warden, but any class can get frost abilities to fill out at least 3 normal skills and 2 ultimate skills, Necromancer gets one more with Boneyard.
phaneub17_ESO wrote: »It defeats the purpose of the game where you can be anything to do anything. Sure there are sets like Frostbite which is leaning towards Warden, but any class can get frost abilities to fill out at least 3 normal skills and 2 ultimate skills, Necromancer gets one more with Boneyard.
So I've been thinking about this for a while: "monster" sets that are class specific. These would enhance/change a particular skill/class mehanic while equiped instead of it being a simple proc effect. Therefore these cannot be equipped across different class and would be obtained through achievements (like get all the class's skills lines to 50, which then unlocks a quest etc). These would technically be applicable across the three roles to some extent, but they would also require you to take particular skills, which may end up favouring one role over the others. Here's some expamples of what I was envisioning:
Necromancer:
(1pc) Adds 129 weapon and spell damage
(2pc) Adds 657 critical chance. Whenever you summon Blastbones while you have a Skeletal Mage active, your Skeletal Mage also summons Blastbones. Blastbones summoned by the Skeletal Mage leaves a corpse.
Warden:
(1pc) Adds 1096 Magicka and Stamina
(2pc) Adds 129 weapon and spell damage. While a Betty is active, all Frost damage you cause has a 100% to inflict Minor Brittle for 5 seconds. When an enemy is affect by Minor Brittle caused by your frost damage, you gain 15% critical chance and 10% damage reduction.
Dragonknight:
(1pc) Adds 1487 Offensive Penetration
(2pc) Adds 1487 Armor. Fiery Breath inflicts Major Maim for 10 seconds. While an enemy is afflicted by your Fiery Breath, you gain 100 Magicka, Stamina and Health recovery.
This is nowhere near perfect, but you get the idea. What do you guys think?
phaneub17_ESO wrote: »It defeats the purpose of the game where you can be anything to do anything. Sure there are sets like Frostbite which is leaning towards Warden, but any class can get frost abilities to fill out at least 3 normal skills and 2 ultimate skills, Necromancer gets one more with Boneyard.
Drammanoth wrote: »Class-specific sets would be great. SO WHAT that it was in WoW. There are a plethora of other sets.
I’ve seen it mentioned by many people ingame and yeah it would be awesome. It’s no different than Master weapons altering abilities tbh. Just class-based.
So I've been thinking about this for a while: "monster" sets that are class specific. These would enhance/change a particular skill/class mehanic while equiped instead of it being a simple proc effect. Therefore these cannot be equipped across different class and would be obtained through achievements (like get all the class's skills lines to 50, which then unlocks a quest etc). These would technically be applicable across the three roles to some extent, but they would also require you to take particular skills, which may end up favouring one role over the others. Here's some expamples of what I was envisioning:
Necromancer:
(1pc) Adds 129 weapon and spell damage
(2pc) Adds 657 critical chance. Whenever you summon Blastbones while you have a Skeletal Mage active, your Skeletal Mage also summons Blastbones. Blastbones summoned by the Skeletal Mage leaves a corpse.
Warden:
(1pc) Adds 1096 Magicka and Stamina
(2pc) Adds 129 weapon and spell damage. While a Betty is active, all Frost damage you cause has a 100% to inflict Minor Brittle for 5 seconds. When an enemy is affect by Minor Brittle caused by your frost damage, you gain 15% critical chance and 10% damage reduction.
Dragonknight:
(1pc) Adds 1487 Offensive Penetration
(2pc) Adds 1487 Armor. Fiery Breath inflicts Major Maim for 10 seconds. While an enemy is afflicted by your Fiery Breath, you gain 100 Magicka, Stamina and Health recovery.
This is nowhere near perfect, but you get the idea. What do you guys think?