With 20k combined DPS (~3k from tank and ~4k from healer, so DDs need to do around 13k DPS) any non-DLC veteran dungeon can be passed, and doing 7k DPS is not hard. So it's about impatience, and farming gear in veteran dungeons is very time-inefficient.
BejaProphet wrote: »Magicka builds are currently Meta in trials for two reasons. One is the extra penetration, the other is the way range DPS can simplify some mechanics. (I think this is accurate, more sweaty raiders, feel free to correct me)
[...]
With 20k combined DPS (~3k from tank and ~4k from healer, so DDs need to do around 13k DPS) any non-DLC veteran dungeon can be passed, and doing 7k DPS is not hard. So it's about impatience, and farming gear in veteran dungeons is very time-inefficient.
With 20k combined DPS (~3k from tank and ~4k from healer, so DDs need to do around 13k DPS) any non-DLC veteran dungeon can be passed, and doing 7k DPS is not hard. So it's about impatience, and farming gear in veteran dungeons is very time-inefficient.
With 20k combined DPS (~3k from tank and ~4k from healer, so DDs need to do around 13k DPS) any non-DLC veteran dungeon can be passed, and doing 7k DPS is not hard. So it's about impatience, and farming gear in veteran dungeons is very time-inefficient.
BejaProphet wrote: »Magicka builds are currently Meta in trials for two reasons. One is the extra penetration, the other is the way range DPS can simplify some mechanics. (I think this is accurate, more sweaty raiders, feel free to correct me)
[...]
There is at least one other reason and that is the group support.
Magickas have skills like the bubble (heureka, sustain for everyone!) and sets like Z'en, Catalyst (could be a problem now!), Encratis (mostly on Tank or Heal) and since the latest Update even Kinras', if Minor Beserk is really needed.
And what do Staminas have?
Kinra's isn't stamina only now!
So let me think...we have Night Mother's Gaze...ah, damn,...nerfed!
Hey, we have Sunderflame...ah, damn,...nerfed!
Maybe Tremorscale then? Ah, damn,...no player would run a set just for 1 or 2 Staminas in a raid group.
Maybe Gourmet could be the winner, but is it really needed? Good groups don't need more Major Force uptime. Ok, Empower for 10sec isn't bad for sure, but thing is, players must pick it up first and then have 33% chance to get the right bonus.
I dont' know...
Why the hell ZOS makes stamina supporting sets so complicated?