How about two modes for battlegrounds?

FeedbackOnly
FeedbackOnly
✭✭✭✭✭
✭✭
Objective modes which is still pvp and death match?

This would give obejective modes a real chance to pop for those who like this type of pvp.
  • _adhyffbjjjf12
    _adhyffbjjjf12
    ✭✭✭✭✭
    what they need to do is fix their queuing system, absolute cowboys.
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    Random abs DM queues should be separate, which would mean a longer queue time for Dm but that’s life. This is the test Zenimax should have done.

    As it is the DM queue is artificially supported by those queueing for a random. However, DM should still be part of the random queue because it is part of DM.
  • FeedbackOnly
    FeedbackOnly
    ✭✭✭✭✭
    ✭✭
    Amottica wrote: »
    Random abs DM queues should be separate, which would mean a longer queue time for Dm but that’s life. This is the test Zenimax should have done.

    As it is the DM queue is artificially supported by those queueing for a random. However, DM should still be part of the random queue because it is part of DM.

    Sure it would be longer at first, but it would invite a new audience to battlegrounds.

    Overtime we could have different types of deathmatches too like all for one battle arena.

    This decision long term benefits both groups
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    Amottica wrote: »
    Random abs DM queues should be separate, which would mean a longer queue time for Dm but that’s life. This is the test Zenimax should have done.

    As it is the DM queue is artificially supported by those queueing for a random. However, DM should still be part of the random queue because it is part of DM.

    Sure it would be longer at first, but it would invite a new audience to battlegrounds.

    Overtime we could have different types of deathmatches too like all for one battle arena.

    This decision long term benefits both groups

    Maybe.

    The recent test of BGs with only DM involved led to a decrease in queues for BGs which strongly suggests otherwise. That was real data.

    Clarifying there. Zenimax did not only see a decline in BG participation during the BG only test but a quick decline that "left Battleground populations in a fairly unhealthy state."
    Edited by Amottica on November 8, 2021 11:07PM
  • Jeremy
    Jeremy
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm still convinced there is something wrong with the code.

    Even if you borrow from the other queue you shouldn't be getting deathmatch 100% of the time. We had random queues in the past and it worked fine. For there to be deathmatch 100% of the time that means you would need like 96% of the battleground population queuing for deathmatch only, or something very close to that. And I don't believe that for a second.

    So they either made a mistake in the code somewhere or they have some cockamamie way of sorting out the random queues. Because in a straight random queue generation that follows the laws of random, this is just not possible.
    Edited by Jeremy on November 8, 2021 11:21PM
Sign In or Register to comment.