Even if it's annoying, it's not that bad. I mean, DM is a mode like any other, even if this "bug" is solved you'll still play some DM in random queue sometimes
There should be two queue, one DM queue and one random non-DM queue.
Even if it's annoying, it's not that bad. I mean, DM is a mode like any other, even if this "bug" is solved you'll still play some DM in random queue sometimes
Playing DM some because you queued for a random vs every or near every queue pop for a random is a DM are very different. One is expected the other shows an inherent flaw in the system.
So yes, it is bad. Those that heavily prefer DMs would be complaining if they were getting stuck in objective BGs if they did not have a choice, Since they do have a choice, unlike anyone else, I doubt many see a problem.There should be two queue, one DM queue and one random non-DM queue.
This except the DM queue should not draw from those queueing for a random. There is nothing wrong with a random queue getting DM from, time to time.
The problem is that with the solo queue it only takes one player queueing for a DM to pull 11 random queued players into a DM. That is wrong on any level.
Ch3mical_92 wrote: »I totally agree, 95% of all battlegrounds are Deathmath only. As an achievementhunter I still need few achievements from other gamemodes and it was already a pain to wait for the "Only-DM-testingphase" to finally end. Now I COULD do those achievements, but due to nearly no other gamemodes this these achievements are more theory than really doable (since they are a good challenge on their own even with enough chaosball-matches).
I have 97% of all achievements, so there is not much left to do, but due to this current BG-situation those BG-achievements are now a grind like no other. And I have grinded A LOT in ESO, but BG's now really demotivate me.
I absolutely hate it the way it is like now.
Fix BG's or adapt the achievements to those new rules.