Just about everything to be blunt, by the sound of it. First of all, gear matters. Second, by your description of "push buttons" I assume you don't weave. Not that weaving is required against mudcrabs but look it up, along with some build guides perhaps - if you can't mow down normal mobs let alone critters even just with leveling gear, there must be something seriously wrong with your build. With the right gear and build you should be easily able to pull dozens of mobs, including 3-4 elites, and mow them down quickly, people do that while leveling in the Spellscar. Without gear and CP it's still doable with normal zombies. As soon as you hit 50/160 which should take the blink of an eye, get some decent overland and/or crafted sets - either buy them or craft them yourself, or ask in a guild, people in a helping guild - and there are many - won't refuse you a set of blue items for a symbolic sum or even for free. With that gear and a proper build you'll notice a huge spike in power even without weaving (though you should practice it). Given enough experience with mechanics which honestly you seem to have gotten all wrong, you'll be steamrolling your way through most stuff. You should get to a point where you'll have to slow down DPS on story "bosses" in order to hear their lines before they get vaporized.nazgull2k1ub17_ESO wrote: »I just dont get how you people do this day after day after day...
Oh EVERYTHING is *YOUR* level!
"Come back to newbie island at level 50.. still take 60% of your mana to kill a mudcrab! Arent you excited???"
No.. no im honest to god REALLY not. Im bored to absolute tears. Playing a necromancer "summoner" (which is a laughable description btw.. I see people running around with Daedra pets, Demon pets, bear pets.. I however, the "master" of the undead.. cant keep a friggen skeleton pet.. oh no.. ) and here I am, almost level 40.. and literally EVERYTHING I kill is the same thing.. push 1, push 2, push 3, push 4, push 5, push 1, push 1 till dead. Doesnt matter what it is, everything takes forever to die, and no matter where I go, I feel like a complete scrub unable to really get into the combat system. Gear is completely irrelevant, powers dont do any actual damage, just %'s. So where is the actual progression here? When do I get to kill something without it being some life or death struggle? Cause honest to god Im just not seeing the relevance here of EVERYTHING I do, EVERYTHING I gather, EVERYTHING I fight, being my "equal". There's no challenge whatsoever. 1,2,3,4,5,1,1.. next mob. Im practically falling asleep.
If it wasnt for this game's amazing writing and storytelling, I'd have re-quit this game 2 hours after I came back.
Oh... I should probably mention.. I played this game during launch. Got the Imperial Edition and everything. Put up a MASSIVE post on these very forums listing the games (at the time) many many faults.. mainly their inaction against the chinese gold bot farmer armada. (turns out I was right there.. they basically killed the entire game..)
Come back to find out they took what was once a pretty damn good game and turned it into Skyrim 2.0.. I beat Skyrim at level 1. I feel the same way here. Everywhere I go, I feel like a level 1. I havent even left the first area out of Davons Watch.. and Im already at 40. Do they really think Im going to grind through all of this content across 5 or 6 expansions.. when EVERYTHING is my level, EVERY combat is a cookie cutter experience.. just for a story Im only about 50% invested in even continuing? All while the abysmally small "max" level keeps me capped with no way to progress forward?
Because honest to god Im looking for ANY justification to even log back in right now and rationalize the money Ive spent in the last few days. Am I missing anything here? Is there some light at this end of this tedium tunnel?
nazgull2k1ub17_ESO wrote: »I just dont get how you people do this day after day after day...
Oh EVERYTHING is *YOUR* level!
"Come back to newbie island at level 50.. still take 60% of your mana to kill a mudcrab! Arent you excited???"
No.. no im honest to god REALLY not. Im bored to absolute tears. Playing a necromancer "summoner" (which is a laughable description btw.. I see people running around with Daedra pets, Demon pets, bear pets.. I however, the "master" of the undead.. cant keep a friggen skeleton pet.. oh no.. ) and here I am, almost level 40.. and literally EVERYTHING I kill is the same thing.. push 1, push 2, push 3, push 4, push 5, push 1, push 1 till dead. Doesnt matter what it is, everything takes forever to die, and no matter where I go, I feel like a complete scrub unable to really get into the combat system. Gear is completely irrelevant, powers dont do any actual damage, just %'s. So where is the actual progression here? When do I get to kill something without it being some life or death struggle? Cause honest to god Im just not seeing the relevance here of EVERYTHING I do, EVERYTHING I gather, EVERYTHING I fight, being my "equal". There's no challenge whatsoever. 1,2,3,4,5,1,1.. next mob. Im practically falling asleep.
If it wasnt for this game's amazing writing and storytelling, I'd have re-quit this game 2 hours after I came back.
Oh... I should probably mention.. I played this game during launch. Got the Imperial Edition and everything. Put up a MASSIVE post on these very forums listing the games (at the time) many many faults.. mainly their inaction against the chinese gold bot farmer armada. (turns out I was right there.. they basically killed the entire game..)
Come back to find out they took what was once a pretty damn good game and turned it into Skyrim 2.0.. I beat Skyrim at level 1. I feel the same way here. Everywhere I go, I feel like a level 1. I havent even left the first area out of Davons Watch.. and Im already at 40. Do they really think Im going to grind through all of this content across 5 or 6 expansions.. when EVERYTHING is my level, EVERY combat is a cookie cutter experience.. just for a story Im only about 50% invested in even continuing? All while the abysmally small "max" level keeps me capped with no way to progress forward?
Because honest to god Im looking for ANY justification to even log back in right now and rationalize the money Ive spent in the last few days. Am I missing anything here? Is there some light at this end of this tedium tunnel?
nazgull2k1ub17_ESO wrote: »I just dont get how you people do this day after day after day...
Oh EVERYTHING is *YOUR* level!
"Come back to newbie island at level 50.. still take 60% of your mana to kill a mudcrab! Arent you excited???"
No.. no im honest to god REALLY not. Im bored to absolute tears. Playing a necromancer "summoner" (which is a laughable description btw.. I see people running around with Daedra pets, Demon pets, bear pets.. I however, the "master" of the undead.. cant keep a friggen skeleton pet.. oh no.. ) and here I am, almost level 40.. and literally EVERYTHING I kill is the same thing.. push 1, push 2, push 3, push 4, push 5, push 1, push 1 till dead. Doesnt matter what it is, everything takes forever to die, and no matter where I go, I feel like a complete scrub unable to really get into the combat system. Gear is completely irrelevant, powers dont do any actual damage, just %'s. So where is the actual progression here? When do I get to kill something without it being some life or death struggle? Cause honest to god Im just not seeing the relevance here of EVERYTHING I do, EVERYTHING I gather, EVERYTHING I fight, being my "equal". There's no challenge whatsoever. 1,2,3,4,5,1,1.. next mob. Im practically falling asleep.
If it wasnt for this game's amazing writing and storytelling, I'd have re-quit this game 2 hours after I came back.
Oh... I should probably mention.. I played this game during launch. Got the Imperial Edition and everything. Put up a MASSIVE post on these very forums listing the games (at the time) many many faults.. mainly their inaction against the chinese gold bot farmer armada. (turns out I was right there.. they basically killed the entire game..)
Come back to find out they took what was once a pretty damn good game and turned it into Skyrim 2.0.. I beat Skyrim at level 1. I feel the same way here. Everywhere I go, I feel like a level 1. I havent even left the first area out of Davons Watch.. and Im already at 40. Do they really think Im going to grind through all of this content across 5 or 6 expansions.. when EVERYTHING is my level, EVERY combat is a cookie cutter experience.. just for a story Im only about 50% invested in even continuing? All while the abysmally small "max" level keeps me capped with no way to progress forward?
Because honest to god Im looking for ANY justification to even log back in right now and rationalize the money Ive spent in the last few days. Am I missing anything here? Is there some light at this end of this tedium tunnel?
The original levelling system was equally bad in the other extreme though. A level 25 player could one-shot dwarven centurions and other boss-type enemies in starter zones, take on entire bandit groups and enemy armed forces as a one-man-army. But if that same player visited a level 40+ zone and so much as looked at a mudcrab the wrong way, he'd get massacred by the pincered devil in a heartbeat.nazgull2k1ub17_ESO wrote: »"Come back to newbie island at level 50.. still take 60% of your mana to kill a mudcrab! Arent you excited???"
nazgull2k1ub17_ESO wrote: »I am, almost level 40
nazgull2k1ub17_ESO wrote: »I just dont get how you people do this day after day after day...
Oh EVERYTHING is *YOUR* level!
"Come back to newbie island at level 50.. still take 60% of your mana to kill a mudcrab! Arent you excited???"
No.. no im honest to god REALLY not. Im bored to absolute tears. Playing a necromancer "summoner" (which is a laughable description btw.. I see people running around with Daedra pets, Demon pets, bear pets.. I however, the "master" of the undead.. cant keep a friggen skeleton pet.. oh no.. ) and here I am, almost level 40.. and literally EVERYTHING I kill is the same thing.. push 1, push 2, push 3, push 4, push 5, push 1, push 1 till dead. Doesnt matter what it is, everything takes forever to die, and no matter where I go, I feel like a complete scrub unable to really get into the combat system. Gear is completely irrelevant, powers dont do any actual damage, just %'s. So where is the actual progression here? When do I get to kill something without it being some life or death struggle? Cause honest to god Im just not seeing the relevance here of EVERYTHING I do, EVERYTHING I gather, EVERYTHING I fight, being my "equal". There's no challenge whatsoever. 1,2,3,4,5,1,1.. next mob. Im practically falling asleep.
If it wasnt for this game's amazing writing and storytelling, I'd have re-quit this game 2 hours after I came back.
Oh... I should probably mention.. I played this game during launch. Got the Imperial Edition and everything. Put up a MASSIVE post on these very forums listing the games (at the time) many many faults.. mainly their inaction against the chinese gold bot farmer armada. (turns out I was right there.. they basically killed the entire game..)
Come back to find out they took what was once a pretty damn good game and turned it into Skyrim 2.0.. I beat Skyrim at level 1. I feel the same way here. Everywhere I go, I feel like a level 1. I havent even left the first area out of Davons Watch.. and Im already at 40. Do they really think Im going to grind through all of this content across 5 or 6 expansions.. when EVERYTHING is my level, EVERY combat is a cookie cutter experience.. just for a story Im only about 50% invested in even continuing? All while the abysmally small "max" level keeps me capped with no way to progress forward?
Because honest to god Im looking for ANY justification to even log back in right now and rationalize the money Ive spent in the last few days. Am I missing anything here? Is there some light at this end of this tedium tunnel?
nazgull2k1ub17_ESO wrote: »I just dont get how you people do this day after day after day...
Oh EVERYTHING is *YOUR* level!
"Come back to newbie island at level 50.. still take 60% of your mana to kill a mudcrab! Arent you excited???"
No.. no im honest to god REALLY not. Im bored to absolute tears. Playing a necromancer "summoner" (which is a laughable description btw.. I see people running around with Daedra pets, Demon pets, bear pets.. I however, the "master" of the undead.. cant keep a friggen skeleton pet.. oh no.. ) and here I am, almost level 40.. and literally EVERYTHING I kill is the same thing.. push 1, push 2, push 3, push 4, push 5, push 1, push 1 till dead. Doesnt matter what it is, everything takes forever to die, and no matter where I go, I feel like a complete scrub unable to really get into the combat system. Gear is completely irrelevant, powers dont do any actual damage, just %'s. So where is the actual progression here? When do I get to kill something without it being some life or death struggle? Cause honest to god Im just not seeing the relevance here of EVERYTHING I do, EVERYTHING I gather, EVERYTHING I fight, being my "equal". There's no challenge whatsoever. 1,2,3,4,5,1,1.. next mob. Im practically falling asleep.
If it wasnt for this game's amazing writing and storytelling, I'd have re-quit this game 2 hours after I came back.
Oh... I should probably mention.. I played this game during launch. Got the Imperial Edition and everything. Put up a MASSIVE post on these very forums listing the games (at the time) many many faults.. mainly their inaction against the chinese gold bot farmer armada. (turns out I was right there.. they basically killed the entire game..)
Come back to find out they took what was once a pretty damn good game and turned it into Skyrim 2.0.. I beat Skyrim at level 1. I feel the same way here. Everywhere I go, I feel like a level 1. I havent even left the first area out of Davons Watch.. and Im already at 40. Do they really think Im going to grind through all of this content across 5 or 6 expansions.. when EVERYTHING is my level, EVERY combat is a cookie cutter experience.. just for a story Im only about 50% invested in even continuing? All while the abysmally small "max" level keeps me capped with no way to progress forward?
Because honest to god Im looking for ANY justification to even log back in right now and rationalize the money Ive spent in the last few days. Am I missing anything here? Is there some light at this end of this tedium tunnel?
baconoverlord wrote: »nazgull2k1ub17_ESO wrote: »I just dont get how you people do this day after day after day...
Oh EVERYTHING is *YOUR* level!
"Come back to newbie island at level 50.. still take 60% of your mana to kill a mudcrab! Arent you excited???"
No.. no im honest to god REALLY not. Im bored to absolute tears. Playing a necromancer "summoner" (which is a laughable description btw.. I see people running around with Daedra pets, Demon pets, bear pets.. I however, the "master" of the undead.. cant keep a friggen skeleton pet.. oh no.. ) and here I am, almost level 40.. and literally EVERYTHING I kill is the same thing.. push 1, push 2, push 3, push 4, push 5, push 1, push 1 till dead. Doesnt matter what it is, everything takes forever to die, and no matter where I go, I feel like a complete scrub unable to really get into the combat system. Gear is completely irrelevant, powers dont do any actual damage, just %'s. So where is the actual progression here? When do I get to kill something without it being some life or death struggle? Cause honest to god Im just not seeing the relevance here of EVERYTHING I do, EVERYTHING I gather, EVERYTHING I fight, being my "equal". There's no challenge whatsoever. 1,2,3,4,5,1,1.. next mob. Im practically falling asleep.
If it wasnt for this game's amazing writing and storytelling, I'd have re-quit this game 2 hours after I came back.
Oh... I should probably mention.. I played this game during launch. Got the Imperial Edition and everything. Put up a MASSIVE post on these very forums listing the games (at the time) many many faults.. mainly their inaction against the chinese gold bot farmer armada. (turns out I was right there.. they basically killed the entire game..)
Come back to find out they took what was once a pretty damn good game and turned it into Skyrim 2.0.. I beat Skyrim at level 1. I feel the same way here. Everywhere I go, I feel like a level 1. I havent even left the first area out of Davons Watch.. and Im already at 40. Do they really think Im going to grind through all of this content across 5 or 6 expansions.. when EVERYTHING is my level, EVERY combat is a cookie cutter experience.. just for a story Im only about 50% invested in even continuing? All while the abysmally small "max" level keeps me capped with no way to progress forward?
Because honest to god Im looking for ANY justification to even log back in right now and rationalize the money Ive spent in the last few days. Am I missing anything here? Is there some light at this end of this tedium tunnel?
[snip]
Making zones scale to a specific level format is far more interesting and allows people whose character isn't quite up to snuff yet to spend more time before progressing.
But, the whole idea that if you are below cp 160 and you gain a level you are immediately LESS POWERFUL than the monsters you were already fighting (due to lack of same-level armor and weapons) is laughable.
I get it after cp 160... I don't agree with it, but I get it since the cap is 3600.
[snip]
Hallothiel wrote: »baconoverlord wrote: »nazgull2k1ub17_ESO wrote: »I just dont get how you people do this day after day after day...
Oh EVERYTHING is *YOUR* level!
"Come back to newbie island at level 50.. still take 60% of your mana to kill a mudcrab! Arent you excited???"
No.. no im honest to god REALLY not. Im bored to absolute tears. Playing a necromancer "summoner" (which is a laughable description btw.. I see people running around with Daedra pets, Demon pets, bear pets.. I however, the "master" of the undead.. cant keep a friggen skeleton pet.. oh no.. ) and here I am, almost level 40.. and literally EVERYTHING I kill is the same thing.. push 1, push 2, push 3, push 4, push 5, push 1, push 1 till dead. Doesnt matter what it is, everything takes forever to die, and no matter where I go, I feel like a complete scrub unable to really get into the combat system. Gear is completely irrelevant, powers dont do any actual damage, just %'s. So where is the actual progression here? When do I get to kill something without it being some life or death struggle? Cause honest to god Im just not seeing the relevance here of EVERYTHING I do, EVERYTHING I gather, EVERYTHING I fight, being my "equal". There's no challenge whatsoever. 1,2,3,4,5,1,1.. next mob. Im practically falling asleep.
If it wasnt for this game's amazing writing and storytelling, I'd have re-quit this game 2 hours after I came back.
Oh... I should probably mention.. I played this game during launch. Got the Imperial Edition and everything. Put up a MASSIVE post on these very forums listing the games (at the time) many many faults.. mainly their inaction against the chinese gold bot farmer armada. (turns out I was right there.. they basically killed the entire game..)
Come back to find out they took what was once a pretty damn good game and turned it into Skyrim 2.0.. I beat Skyrim at level 1. I feel the same way here. Everywhere I go, I feel like a level 1. I havent even left the first area out of Davons Watch.. and Im already at 40. Do they really think Im going to grind through all of this content across 5 or 6 expansions.. when EVERYTHING is my level, EVERY combat is a cookie cutter experience.. just for a story Im only about 50% invested in even continuing? All while the abysmally small "max" level keeps me capped with no way to progress forward?
Because honest to god Im looking for ANY justification to even log back in right now and rationalize the money Ive spent in the last few days. Am I missing anything here? Is there some light at this end of this tedium tunnel?
[snip]
Making zones scale to a specific level format is far more interesting and allows people whose character isn't quite up to snuff yet to spend more time before progressing.
But, the whole idea that if you are below cp 160 and you gain a level you are immediately LESS POWERFUL than the monsters you were already fighting (due to lack of same-level armor and weapons) is laughable.
I get it after cp 160... I don't agree with it, but I get it since the cap is 3600.
[snip]
It’s not lazy, it stops one of the most annoying things happening - being too high level for an area to get any benefit/xp.
Differently levelled areas work in a solo player rpg, but not really in an open world mmo.
Hallothiel wrote: »That means you have to do areas in a certain order. Not really much fun in an open world mmo.
For instance, dragging my mind back to pre-One Tamriel days, you had to do the zones in order, and not skip them like you can now.