This Unlocks 1 Additional Armor Slot for THIS CHARACHTER ONLY...

WiseSky
WiseSky
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1500 Crowns :(

But to be honest I probably will get it on my main :hushed:
  • Sylvermynx
    Sylvermynx
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    *shrug* Yeah. Look at the outfit slot thing. You're surprised why?

    Since I really have no need for even the 2 free slots, I'ma just ignore it. I'm not buying that sort of thing.
  • Elephant42
    Elephant42
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    Like just about every new "good idea" that ZOS has implemented over the years, it has been hobbled and rendered next to useless by ridiculous crown costs and/or ridiculous difficulty/tedium gating mechanisms.

    It is one of the reasons I seldom play ESO anymore and when I do it's only in short bursts...
  • NerfSeige
    NerfSeige
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    I'd buy it for 2k crowns if it's for ALL characters, this 1 slot character bound is just bad monetization practice IMO
    Avid reader of wes’-pts-diary[RIP]

    NerfAS and Shill ruins everything

    Skinny-meta-fake, graded D, and can’t explain the law of diminishing marginal returns.

    I won’t post that Wes, I’ll get [snipped] for the last time

    Revert this patch - Audens, 2022
  • DarcyMardin
    DarcyMardin
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    Yeah, same ridiculous cost as the outfit system. Seems to me they’d have made more money in sales of these slots if they had made them account-wide (they’d certainly had made money from me), but telling them that didn’t work for the outfit system, so whatever. I won’t be wasting crowns on this system, either.
  • redspecter23
    redspecter23
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    I think if you play a very limited number of characters, these extra slots are more appealing. If you're an altaholic, the cost is severely prohibitive.

    I trust that the number crunchers know exactly what they are doing, especially since this is essentially a repeat of the outfit slots that also has a very confusing price structure.

    These are definitely not marketed toward me as I play more than one character. If they were account wide, I'd buy one or more at the current price. If they were significantly less, I'd buy one for each of my 18 toons. At the current price, I will buy zero.

    There must be some players that do buy at this price, but I wonder if it's worth stifling the system for players with alts in order to add more affordable options for players with fewer alts. There are already many advantages for alts so I'm not necessarily against this system being very unfriendly to alts, but it's unfortunate it has to be this way.
  • six2fall
    six2fall
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    If you didnt expect this you're either new like only played a day at most [snip].

    [edited for baiting]
    Edited by ZOS_Icy on November 2, 2021 1:34PM
  • Parrot1986
    Parrot1986
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    Totally expected it and still disappointed. [snip]

    [edited for bashing]
    Edited by ZOS_Icy on November 2, 2021 1:34PM
  • cyberjanet
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    Won't do it. 1500 crowns = 15 euros. One month's ESO+ sub. Too much money.

    I put the armoury in the guild hall, but I'm unlikely to use it. Too much money. Will I even use my free slots? Unlikely. The real slots cost too much money. I never bought outfit slots for the same reason, and I love my outfits. I just change them and forget them and let them run out and be useless disappointments.

    Too much money.

    I already have too many characters thanks to One Tamriel. They can just specialise. Or I may just delete them. There have just been too many disappointments this year.

    1500 crowns = 15 euros.

    Too much money.
    Favourite NPC: Wine-For-All
    Mostly PC-EU , with a lonely little guy on NA.
  • colossalvoids
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    But we knew it day one. I'm glad crown trading exists for now even with such ridiculous rates on pceu.
  • Hurbster
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    I expected it and I'm still disappointed.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • AJones43865
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    There are at least two add-ons that do everything the armory appears to do, and they are free. Am I missing something?

    I did notice that one of these add-ons had a lot of it's functionality disabled a couple months ago though.
  • Gylzyn
    Gylzyn
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    Such possibilities spoiled by overpricing. With several alts I won't be buying more slots - just too expensive. I might even have considered paying a bit more if it opened a slot on every character. I had expected ZOS to do this but I am still disappointed.

    I can only see one benefit of the Armory system and that is to be able to switch between a PvE build and a PvP build where I might want different morphs (e.g. Daedric Prey v Haunting Curse). And that won't require an additional slot. Though the lack of mundus change is disappointing. Admittedly I would then have to wait for a PvP queue to pop but I am not a great PvP player. As a PC player, I will be sticking to the add-on I use. I feel sorry for console players.

    Yet another 2021 feature (like Companions) that doesn't quite hit the mark. I hope 2022 will be better.
  • Grandchamp1989
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    Gylzyn wrote: »
    Such possibilities spoiled by overpricing. With several alts I won't be buying more slots - just too expensive. I might even have considered paying a bit more if it opened a slot on every character. I had expected ZOS to do this but I am still disappointed.

    I can only see one benefit of the Armory system and that is to be able to switch between a PvE build and a PvP build where I might want different morphs (e.g. Daedric Prey v Haunting Curse). And that won't require an additional slot. Though the lack of mundus change is disappointing. Admittedly I would then have to wait for a PvP queue to pop but I am not a great PvP player. As a PC player, I will be sticking to the add-on I use. I feel sorry for console players.

    Yet another 2021 feature (like Companions) that doesn't quite hit the mark. I hope 2022 will be better.

    Yeah definitely for PvE to PvP and vice versa for morphs, attributes etc..
    Seems like a tool if you want to completely change role. No necesasarrily to go from one Tank setup to another.
    Edited by Grandchamp1989 on November 2, 2021 5:28PM
  • fizl101
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    There are at least two add-ons that do everything the armory appears to do, and they are free. Am I missing something?

    I did notice that one of these add-ons had a lot of it's functionality disabled a couple months ago though.

    I'm on console so my add-on knowledge is based on what I read here, but I believe they can't do things like change morphs on skills, clear or add vampire/werewolf. Not sure about CP
    Soupy twist
  • Smoky
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    At least they could have allowed the extra slots to be bought with gold or crowns like the bag and bank upgrades. Would add a gold sink for the rich too but guess two slots is what I will use and no more. I'm pleased with them adding it (been on console) but it sounds like it could have been implemented so much better. Shame really.
  • WildLight
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    I'm not sure why people keep bringing add-on functionality as alternative into this when the Armory and the add-ons are fundamentally doing different things.

    Mind you, my experience of add-on usage lies only with Dressing Room so it might not be the case for another similar add-on but DR lets you switch gear and skills on the fly. While the Armory lets you tinker with the build basics - attributes, skill morphs, vampirism/werewolf. So I'd say they don't replace each other. I certainly wouldn't use an Armory slot to save my solo setup and my dungeon setup since they don't have different attribute allocation or CP, just gear and skills. DR handles that type of switching just fine. At the same time DR cannot possibly help me to switch between magicka and stamina setup, or PvP and PvE builds. This is where the Armory functionality comes in.

    ...Is what I would say if not for the amount of free slots available and pricing to increase them! While being character specific to boot!

    I wanted at least on my main char to have stam spec, mag spec, tank spec and PvP setup but the thought of paying 3000 crowns for the privilege is just hurting my soul.
    Also, the bug reports about this new feature are off-putting. I'll just wait until it's working properly. Might come to terms with the parting with the 3k crowns meanwhile...

  • AJones43865
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    WildLight wrote: »
    I'm not sure why people keep bringing add-on functionality as alternative into this when the Armory and the add-ons are fundamentally doing different things.

    Mind you, my experience of add-on usage lies only with Dressing Room so it might not be the case for another similar add-on but DR lets you switch gear and skills on the fly. While the Armory lets you tinker with the build basics - attributes, skill morphs, vampirism/werewolf. So I'd say they don't replace each other. I certainly wouldn't use an Armory slot to save my solo setup and my dungeon setup since they don't have different attribute allocation or CP, just gear and skills. DR handles that type of switching just fine. At the same time DR cannot possibly help me to switch between magicka and stamina setup, or PvP and PvE builds. This is where the Armory functionality comes in.

    ...Is what I would say if not for the amount of free slots available and pricing to increase them! While being character specific to boot!

    I wanted at least on my main char to have stam spec, mag spec, tank spec and PvP setup but the thought of paying 3000 crowns for the privilege is just hurting my soul.
    Also, the bug reports about this new feature are off-putting. I'll just wait until it's working properly. Might come to terms with the parting with the 3k crowns meanwhile...

    The add-on I'm using appears to do everything the armory system does except change CP's. They did disable the quick link functionality for it a couple months ago, but everything else still works. In my view it looks like ZOS is selling something that we can already get for free.
  • Danikat
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    This does some things addons can't do. For example they can't change skill morphs or attribute points because you have to go to a shrine (and pay gold) to do that and while I think there's at least 1 which would change champion points you had to pay the 3k respec cost to do it, whereas the armoury will do it for free.

    Whether that's worth the price of the additional slots or not is debatable, and I suspect for a lot of people it won't be.

    I'm happy with the armoury as a way to switch CP on and off without having to apply all the points each time. That's something I've wanted for a while because I mainly play in overworld maps and choose not to use CP there because I think it makes it too easy, but then it's annoying to join groups where I know CP will be expected because I have to go through and set all the points. This way I just have to port to my house to switch builds.

    But that means I don't need more than 2 slots, and I only really need those on the characters I play in groups. For several of my characters I doubt I'll use the armoury at all and I definitely won't be buying additional slots at those prices.

    (I'm not surprised by the prices though, or that it's only for 1 character, after outfit slots I expected this.)
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • VaranisArano
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    Just like the outfit slots, at least some of their sales will be from players who don't read the fine print.

    But this is also a company who sells a cure for Vampirism for 800 crowns in the Crown Store, knowing full well that there's an in-game NPC who cures it for like 600 gold.
    Edited by VaranisArano on November 2, 2021 2:37PM
  • Muttsmutt
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    just add it on the pile of alt-unfriendliness.
    i'm not surprised. i wasn't expecting better.

    though it would be nice, very nice.
    PC-EU // UNDEAD
  • Giraffon
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    So don't you really need two slots to begin with if you intend to play more than one role? It seems to me like a single slot is only good for backing up your existing build before you try making changes to it.
    Giraffon - Beta Lizard - For the Pact!
  • dk_dunkirk
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    I can see having several slots on my main, but I can't imagine using more than 2 on an alt. To the people complaining about the system being alt-unfriendly: How many slots would you need, and on how many alts? How many of your alts would really need more than the base 2 slots? Serious question.
  • Giraffon
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    dk_dunkirk wrote: »
    I can see having several slots on my main, but I can't imagine using more than 2 on an alt. To the people complaining about the system being alt-unfriendly: How many slots would you need, and on how many alts? How many of your alts would really need more than the base 2 slots? Serious question.

    My alts tend to be specialized already having been created in a time when this feature was not available. Honestly, if I was starting brand new today, I would probably have 1 character for each class and then buy multiple armor slots for each one. But I'm too invested in what I already have so only my main is going to get any extras.
    Giraffon - Beta Lizard - For the Pact!
  • MEBengalsFan2001
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    WiseSky wrote: »
    1500 Crowns :(

    But to be honest I probably will get it on my main :hushed:

    That cost is similar to how other games price additional builds slots, a bit more expensive but not all that much more.
  • IronWooshu
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    150,000 gold for an armor slot if you doing crown trading... seems an alright cost to me then again I only have one character I do everything on who has 350+ skill points, 20+ titles and still adding to them.
  • Casul
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    IronWooshu wrote: »
    150,000 gold for an armor slot if you doing crown trading... seems an alright cost to me then again I only have one character I do everything on who has 350+ skill points, 20+ titles and still adding to them.

    Greetings console player! I came from ps4 so I too know the wonderful 100:1 rate. PC NA is 700-1000:1 so such wonders are distant fond memories at this point.
    PvP needs more love.
  • Nanfoodle
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    I was a little upset at first at the price but last night I bought the Assistant and 2 more slots for my main and I plan on buying 2 more slots for my main as well. Cycrodill healer spec, PvE healer spec, Tank, Crafting/Gather spec, DPS Cyrodiil and PvE spec. I am really happy with the system. I just wish the add on for load outs would detect what armory load out you were using.
  • Celephantsylvius_Bornasfinmo
    Celephantsylvius_Bornasfinmo
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    Per character? Damn that's harsh.
    Nope, not buying into that, thank you sir!
  • Kalik_Gold
    Kalik_Gold
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    2 per character is all I'm gonna use.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Danikat
    Danikat
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    Giraffon wrote: »
    So don't you really need two slots to begin with if you intend to play more than one role? It seems to me like a single slot is only good for backing up your existing build before you try making changes to it.

    You do get 2 slots for free.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
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