Rebirthment wrote: »have used it myself post patch and honestly ill say the damage is definitely lower now than it was pre patch, you now need much more people to be in its tiny 3m radius for it to really go off, instead of only like 3 people or so.
feels better to counter it now than before. The pull is still annoying but at least now you no longer have to stand still and block for ages or be pulled outside its radius.
Araneae6537 wrote: »If not, there’s Ravenwatch! But I’ve not yet tried any PVP since the update as I intend to review my builds first. From the patch notes, to me it still sounds like like something that should be an ultimate or something an not an armor proc. We shall see…
etchedpixels wrote: »Araneae6537 wrote: »If not, there’s Ravenwatch! But I’ve not yet tried any PVP since the update as I intend to review my builds first. From the patch notes, to me it still sounds like like something that should be an ultimate or something an not an armor proc. We shall see…
Ravenwatch is so much more fun anyway - it's about skill, positioning and numbers not who has 3000 CP and ground a mythic for 3 months.
techyeshic wrote: »It got better at first but I think there is something going on with it that I've seen a lot of repeated break free animations from myself and others with other effects timed right on top of it. Don't know if people figured out how to do something, or just lag. Lag has been much worse this week