I_killed_Vivec wrote: »if Sorcs have DK's fire abilities, and Warden's have DK's stonefist, then you're stealing from DK class skills - and what are you giving DKs back?
(And remember, DKs were already plundered for wardens - shimmering shield stole from wings)
it's the type of change that would upset many players who are quite content with their skills.small, insignificant change to many
I disagree with your entire post. It isn't simply ait's the type of change that would upset many players who are quite content with their skills.small, insignificant change to many
A better discussion would be to buff the elemental identities of wardens and dragonknights so that they too could also dedicate their playstyle to a single element while still being effective in a variety of content. I'm not up to date with the buffs given to these classes so I'm not sure if they're at that point yet.
I guess I was thinking about destruction spells overall and my preferences specifically, but I like that description! It definitely gives more depth to a character than I had previously considered. Where is that description from?In TES, what you're describing is destruction expert and in some contexts, a battlemage. Sorcerers have previously been described as follows:
"Though spellcasters by vocation, sorcerers rely most on summonings and enchantments. They are greedy for magic scrolls, rings, armor and weapons, and commanding undead and Daedric servants gratifies their egos."
I'd say that daedra summoning is the most iconic "sorcerer's" skill.
What I wrote was poorly worded, sorry.. I meant specifically that the change of skill line name from "Dark Magic" to "Arcane" might be considered an insignificant change. Although with what kaushad posted above, Dark Magic does fit with that description of Sorcerer. And I do like your idea of fleshing out the elemental identities of wardens and dragonknights.I disagree with your entire post. It isn't simply ait's the type of change that would upset many players who are quite content with their skills.small, insignificant change to many
A better discussion would be to buff the elemental identities of wardens and dragonknights so that they too could also dedicate their playstyle to a single element while still being effective in a variety of content. I'm not up to date with the buffs given to these classes so I'm not sure if they're at that point yet.
Personally I like class fantasies as they are. The only thing I'd like to see are more variety for pets, skins would do nicely.GoldenGirl wrote: »To me, the Sorcerer is the quintessential elemental spellslinger... hurling fire, ice or lightning at enemies. Lightning? Check! Fire and ice... well, only if you have a staff of that type. But Dark Magic and Daedric summoning seem to be slanted more toward a darker type spellcaster and I'm a GOOD sorcerer! (Besides, I really, really want an ice mage - tall, pale, with long white hair and ice blue eyes, elegant and aloof...)
I know DK's have fire but IIRC it's dragon breath or lava spells so Sorcerer could still have straight fireball/fireblast/scorch type spells? Or just change Dark Magic to "Arcane" spells instead. I know.. small, insignificant change to many but this is an RPG and alignment is a big part of roleplay, right?
As for Warden, I can see where ice would work but I would like to see ice moved to the sorcerer skills (again, ice mage!) and wardens to have an earth- or air-based skill instead.. something like DK's Stonefist (but without the molten aspect) or Wind Shear for direct damage, Mire/Quicksand or North Winds for slowing and maybe a DOT, Earth Vortex or Cyclone for an AOE, Petrify or Blast for a stun, and Stoneskin or Wind Ward for a shield.
Anyone else have any little nagging things, specifically regarding class or spells/skills that you would love to see addressed?
GoldenGirl wrote: »I guess I was thinking about destruction spells overall and my preferences specifically, but I like that description! It definitely gives more depth to a character than I had previously considered. Where is that description from?
GoldenGirl wrote: »To me, the Sorcerer is the quintessential elemental spellslinger... hurling fire, ice or lightning at enemies.