I tend to agree,
Torchbugs are really annoying especially when farming with Mirri, which hates harvesting insects.
Putting stealable items on Merchants and Guild traders is next ZOS obsession.
It is causing a lot of unwanted troubles with guards and if company thinks it is improving the ompression from the game, well, it is not the case.
[snip]
[edited for bashing]
MovesLikeJaguar wrote: »Reading too much into it. ZoS recently changed targeting when interacting with interactables in game. This came with some upsides, but many major downsides like targeting the wrong interactable. Constantly. And they haven't really done anything to address it. It's not a huge deal, it's annoying, and it would probably be better if they just reverted that change, but they won't. they'll let it sit for months and months and eventually do something to fix it only for another problem to pop up, they're pretty good at making more work for themselves by fixing stuff that isn't broken.
SpiritKitten wrote: »If you are on pc, get the NoInteract addon and blacklist pesky insects and also pesky npcs including companions. It's a toggle.
Oh and trying to interact with a skyshard while there was a butterfly BEHIND me.. well, my character spun around and looted the butterfly rather than start the skyshard...
what did they do to targeting recently anyway? make bugs and critters the priority target?
AcadianPaladin wrote: »SpiritKitten wrote: »If you are on pc, get the NoInteract addon and blacklist pesky insects and also pesky npcs including companions. It's a toggle.
This. Works wonderfully for disabling the ability to interact with anything you want. And each type of thing you disable can be easily toggled on/off. Butterflies, torchbugs, stealable items near crafting/turn-in areas, even companions themselves.
After my character accidently stole something with Bastion around and he yelled at her, she permanently fired him and will only use Mirri now. Thanks to that addon, she has never molested a butterfly or torchbug.
The underlying problem is giving companions negative rapport features that rely on things you can easily, accidently do. If such features are necessary, make running afoul of them a very conscious active act that is not likely to be done accidently.