If they wanted to prepare people for veterans in normals, they would telegraph the mechanics. They abandoned mechanical telegraphs for DLC dungeons, so mechanics are just cheap shots that are not readily learnable. You run into a mechanic in DLC normals and the group just quits after 3 tries because no one makes normal dungeon guides and there's no indication of what the mechanics are. It is faster to queue for another dungeon than to dig into paragraph 23 on a vet guide and guess which mechanic exists and don't exist in normals.
All this free week of premium time did was remind me why I play without it. Random normal queues are not playable right now because 30% of the dungeons are day ruining land mines. Tanks get instant queue, so when you go into a known bad DLC dungeon, the tank instantly drops out. You cludge along without a tank for 10 mins, another comes in and instantly drops out. 45 minutes later 3rd tank comes in, you're stuck on the 3rd to last boss who does an untelegraphed instant kill cheap shot, 3rd tank instantly drops out, then both DPS leave. This exact experience happened to me three times in 3 hours last night and I just shut my computer off. I tried to find something in ZOS support that would let me remove the free premium time so I could play the game, I feel screwed right now lol
If they wanted to prepare people for veterans in normals, they would telegraph the mechanics. They abandoned mechanical telegraphs for DLC dungeons, so mechanics are just cheap shots that are not readily learnable. You run into a mechanic in DLC normals and the group just quits after 3 tries because no one makes normal dungeon guides and there's no indication of what the mechanics are. It is faster to queue for another dungeon than to dig into paragraph 23 on a vet guide and guess which mechanic exists and don't exist in normals.
All this free week of premium time did was remind me why I play without it. Random normal queues are not playable right now because 30% of the dungeons are day ruining land mines. Tanks get instant queue, so when you go into a known bad DLC dungeon, the tank instantly drops out. You cludge along without a tank for 10 mins, another comes in and instantly drops out. 45 minutes later 3rd tank comes in, you're stuck on the 3rd to last boss who does an untelegraphed instant kill cheap shot, 3rd tank instantly drops out, then both DPS leave. This exact experience happened to me three times in 3 hours last night and I just shut my computer off. I tried to find something in ZOS support that would let me remove the free premium time so I could play the game, I feel screwed right now lol