I'll explain. So, yesterday, I queue on my tank to do a normal pledge (Darkshade Caverns 1). I'm in there with 3 other random players... 1 is a Dro-mathra Destroyer, the other 2 are lower CP and clearly doing the pledge because they said as much... the endgamer - is not doing the pledge, it's a daily random for them... but they have crown.
He races through, ignoring adds, to the first stopping point (skipping one side boss) as we try to deal with the mess he left behind... We managed to catch up just in time to see him looting the first "pledge" boss...
He then races ahead to the Patriarch boss, skipping the Hive Lord (a pledge boss).. we follow him quickly to that boss, and get to loot it... state we need the Hive Lord boss for pledge, but he races ahead to final boss... and we don't wanna miss final boss loot, so we have no choice but to follow - but it's okay, we'll return to Hive Lord (as we agree) and defeat it after the final boss. so to complete our pledge...
You know what's coming... because my title header has hinted at it... we defeat final boss, and the toxic endgamer disbands group... we have no time at all to get back to defeat the Hive Lord for the pledge...
Zenimax... you need to do 1 of 2 things...
REMOVE DISBAND GROUP FROM DUNGEON FINDER....
or...
MAKE PLEDGES COMPLETE UPON DUNGEON COMPLETE LIKE NEWER DUNGEONS DO....
I don't mind which... but I see this getting even worse soon as the "joining encounter" is added to the older dungeons....