UntilValhalla13 wrote: »I honestly don't see it happening in the foreseeable future. It gets brought up almost on a weekly basis. Any time they add or change something drastic, it breaks 30 other things. If they added a new weapon, they'd have to go back and add it to every loot pool. They really just need to fix the things that have been broken and steam rolled over with new content over the years.
Elendir2am wrote: »The implementation of a new weapon skills line would probably be combined with an extensive nerf of existing weapons to make room for a new weapon
Elendir2am wrote: »The implementation of a new weapon skills line would probably be combined with an extensive nerf of existing weapons to make room for a new weapon
Why would they need to nerf everything they already have in the game in order to do that??
Elendir2am wrote: »The implementation of a new weapon skills line would probably be combined with an extensive nerf of existing weapons to make room for a new weapon
Why would they need to nerf everything they already have in the game in order to do that??
Elendir2am wrote: »The implementation of a new weapon skills line would probably be combined with an extensive nerf of existing weapons to make room for a new weapon
Why would they need to nerf everything they already have in the game in order to do that??
I agree with you, but they do have a point considering they nerfed Ice heart to make Mother Cainnite look good. They didn't even hide that's why they nerfed it, and it's the same company that's currently removing Mistform for PvE instead of like.... nerfing it.
I'm still unsure of what a new skill line could add. Again, I see these posts every other day here but nobody's come up with an actual gameplay idea that isn't either already in the game or likely to break it entirely. Like, 1H + Rune, great. Cool concept. But what's it do? What's the basic attack even look like? Do you use the sword or the rune? What skills go in that line that aren't already in Destruction or 1H + Shield? Same with spears that get brought up all the time. You want a jabbing skill? Templar. Spear throwing? Templar. Look at how many skills already exist that are either super niche or just ignored completely. Then look at how many skills overlap effects, particularly with class skills that for some reason need to give the same effects as another class.
Try as I might, I just can't see the value in taking the time to add a new skill line unless they're really going to try and mix things up and do something new, and not just provide another source of Major Sorcery and Minor Maim.
Its about Time to add a New Magicka based Weaponline.
We have currently 4 Stamina based and only 2 Magicka based Weaponlines and 1 of those is for Healing only.
It would be cool to add something like Wand with Orb in backhand or maybe Scepters.
Let me here what u all think about it.
rexagamemnon wrote: »Would like to see weapon skills with magika morphs, kinda like with some class abilities that can convert to stamina