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New patch and no news about these bugged PvP sets

divnyi
divnyi
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New PvP sets are bugged. I see no sign of fixes in recent patchnote, and Hrothgar still does 11k+ AoEs after the patch.

Do you have plans to fix the bugs related to this sets in the upcoming patches?

I want you to acknowledge that you know about the Hrothgar and Dark Convergence bugs.
@ZOS_GinaBruno @ZOS_JessicaFolsom
  • Sluggy
    Sluggy
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    I've been wondering about Hrothgarth's: Has anyone actually done the math to confirm that it is in fact ignoring battle spirit in some cases? Only reason I ask is because I was thinking that perhaps something else is going on - like maybe the effect is procing itself, thus bouncing back and forth between targets until it kills one of them? Just a thought, no real evidence other than the usual odd-looking death recaps.
    Edited by Sluggy on September 8, 2021 12:07AM
  • Vizirith
    Vizirith
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    Why are you surprised? They ignored the feed back on the pts, are you surprised they continued ignoring it here?
  • divnyi
    divnyi
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    Sluggy wrote: »
    I've been wondering about Hrothgarth's: Has anyone actually done the math to confirm that it is in fact ignoring battle spirit in some cases? Only reason I ask is because I was thinking that perhaps something else is going on - like maybe the effect is procing itself, thus bouncing back and forth between targets until it kills one of them? Just a thought, no real evidence other than the usual odd-looking death recaps.

    https://docs.google.com/spreadsheets/d/1dlT6myEhHmGuj4Ptz_92bb_1jALHy4adGSh9QffYzQg/edit?usp=sharing

    Here is the math. It is clearly visible that to obtain even 12k damage it must be bugged.

    It's not jumping back and forth, it is one AoE area around the first person hit with stun/immobilize (this area also ignores obstacles, vertical ones too).

    I actually wonder if Plaguebreak isn't bugged in a same way too - my guildmates were hit by 35k AoE in BG with a single hit. That's bg, there are no ball groups. Math doesn't check out too.
    Vizirith wrote: »
    Why are you surprised? They ignored the feed back on the pts, are you surprised they continued ignoring it here?

    I have a choice between making a new video and leading some raids and straight out uninstalling.

    I can understand that there are many things they need to do, and that PvP is traditionally not the highest priority in the list (because the amount of players in PvP doesn't compare to the rest of the playerbase).

    I can also understand that the fix might take time.

    I want acknowledgment that they are aware of the issue, and thus are planning to fix it.

    The current state is unacceptable.
  • Alienoutlaw
    Alienoutlaw
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    damage is a percentage of your TOTAL combined resistances not just spell OR physical but BOTH
  • divnyi
    divnyi
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    damage is a percentage of your TOTAL combined resistances not just spell OR physical but BOTH

    =A2*2*0.26
  • jasonleitch1_ESO
    jasonleitch1_ESO
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    Last night I was hit with bombard by one player followed by 2 Hrothgar's from 2 other different players. From what I can tell after looking at recount is that Hrothgar's Chill procs from ANY stun or immobilize on the player, not by a stun or immobilize from the player actually using Hrothgar. Not sure if this is intended but it seems to be how the set is currently performing.
    PC/NA: Pentar Stonedrake (mag sorc) - Undefined (technically my main)
    PC/NA: Pentora Stonedrake (stam sorc) - Death Huntress (NB hunter / speed build)
  • Fhritz
    Fhritz
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    Last night I was hit with bombard by one player followed by 2 Hrothgar's from 2 other different players. From what I can tell after looking at recount is that Hrothgar's Chill procs from ANY stun or immobilize on the player, not by a stun or immobilize from the player actually using Hrothgar. Not sure if this is intended but it seems to be how the set is currently performing.

    It also proc when you DAMAGE someone stunned rather than proc with the stun itself
    I'm a single character man.
    Stamblade. Khajiit. Mostly pvp.
    And...that's it.
  • Wing
    Wing
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    divnyi wrote: »
    damage is a percentage of your TOTAL combined resistances not just spell OR physical but BOTH

    =A2*2*0.26

    math is hard it seems.
    ESO player since beta.
    previously full time subscriber, beta-2024, game got too disappointing.
    PC NA
    ( ^_^ )

    You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods You shall be as gods -Xenogears
    DK one trick
  • Sassyuke
    Sassyuke
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    With the ongoing deteriorating state of Cyrodiil, I'm not sure how long I can hold out for these sets to be addressed. It is clear they need to be fixed and re-tuned and if Cyrodiil worked how it is supposed to, I would have no issue waiting a reasonable period for adjustments. Alas, I have signed up for open beta in another game. It is saddening and frustrating that such an enjoyable part of the game does not get the resources it deserves. When Cyrodiil pvp works well (can anyone give a timeline of when that last happened?) there is NOTHING like it out there but alas, it is not a priority because it is not as profitable as other facets of the game. I know I am not really saying anything groundbreaking and new but will say it nonetheless in the hopes of some kind of response or acknowledgement. Have some pride in your creation or continue to lose player base to other games that do.
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