Initially I was very excited to see how the meta would shift based on these new sets in PVP. All of these sets were clearly created to counter certain mechanics in the game. Dark convergence counters stacking, Hrothgar was the clear answer to the high resist stacking meta, and Plaguebreak was to counter the purge spamming. The disgust I felt when stepping into PVP the first day these sets were introduced was indescribable though. After having about a week with these new sets, one thing has became clear to me. They are FAR overtuned. Base proc values on these sets seem to be much higher than most other procs in this game, making the point of having to get 6.5k weapon or spell dmg to reach the maximum value irrelevant. Heck, one of the procs requires NO scaling on your part and in fact scales based on your opponents resistances. Playing extensively during the Blackwood patch, besides the Vate two hander, and stamsorc one shot builds, procs weren't that big of thing. I feel like in the Blackwood patch, ZOS corrected many errors in the game but just basically reintroduced them this patch. The Blackwood patch needed some minor adjustments for sure. Damage was bit high but overall I believe the game felt good for the first time in a long time. No more tanks running all procs with Malacath. You had unique builds and you actually had to sacrifice things in your build for certain things. Now the meta is clear. You slap on ANY combination of the new proc sets. Hrothgar + Thundercaller, Hrothgar + Dark Covnergence, Plaguebreaker + Dark Convergence etc. The proc meta is BACK and in full force. We are getting sets that give so much free damage, it's not even worth running stats again. Sets like Dark Convergence are making it easy to wipe groups with the press of one button. For instance lets look at a harmony necro. Traditionally this combination of blastbones, graverobber and colossus/dawnbreaker is very difficult to pull off and requires quite a lot of skill, timing and patience. This set throws that out the window. Anyone can throw on this set and hit bombs easily. To me this patch feels like a good lesson to ZOS. Do not use sets to balance your game or counter broken mechanics. Maybe try actually fixing the mechanics in the first place instead of introducing a bunch of ill-advised and overtuned sets in this game that for me and many others have ruined the gameplay.