No need to change attribute points. More health just means you survive one more hit before you die.
If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.
There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.
Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.
Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.
Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.
Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.
No need to change attribute points. More health just means you survive one more hit before you die.
If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.
There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.
Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.
Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.
Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.
Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.
Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.
No need to change attribute points. More health just means you survive one more hit before you die.
If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.
There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.
Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.
Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.
Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.
Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.
Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.
Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.
No need to change attribute points. More health just means you survive one more hit before you die.
If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.
There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.
Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.
Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.
Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.
Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.
Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.
Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.
it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.
From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.
No need to change attribute points. More health just means you survive one more hit before you die.
If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.
There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.
Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.
Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.
Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.
Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.
Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.
Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.
it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.
From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.
6,000 gold is 6,000 gold. I have close to twenty million but I won't waste 146 on a transport when I can port to a friend. There is no need to spend 6k gold when all it will do it let you live two seconds longer. Experienced gankers are not hiding in Imperial City looking for PvE'rs during events. And of course 20K is easier to kill than 40k. But if you do not PvP all you are doing is prolonging your death. If you happen by within range of a ganker they are going to jump you. The good ones have an escape route planned in case they need to run. The good ones also do not need to camp a quest spot hoping for 20 telvar a pop form players unable to properly defend.
If you are new to PvP and you are being one shot or mini combo killed more health isn't going to help. It just isn't.
VaranisArano wrote: »No need to change attribute points. More health just means you survive one more hit before you die.
If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.
There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.
Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.
Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.
Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.
Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.
Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.
Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.
it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.
From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.
6,000 gold is 6,000 gold. I have close to twenty million but I won't waste 146 on a transport when I can port to a friend. There is no need to spend 6k gold when all it will do it let you live two seconds longer. Experienced gankers are not hiding in Imperial City looking for PvE'rs during events. And of course 20K is easier to kill than 40k. But if you do not PvP all you are doing is prolonging your death. If you happen by within range of a ganker they are going to jump you. The good ones have an escape route planned in case they need to run. The good ones also do not need to camp a quest spot hoping for 20 telvar a pop form players unable to properly defend.
If you are new to PvP and you are being one shot or mini combo killed more health isn't going to help. It just isn't.
That's not quite correct.
Having lots of health will help in certain ways. It will not save you from everything - here's the thing, even being an experienced PVPer with lots of health will not save you from everything. You've got to manage your expectations.
What high health does:
- it gives you more margin for error in fights with bosses or minibosses. This way, even if you get hit by the boss, you aren't immediately in execute range if a ganker is watching.
- it makes you harder to gank as a one-shot, so gankers who rely on basically one-shotting their opponent are more likely to avoid you. But by the nature of ganking, you'll never notice who decided not to attack you.
- it marks you as "not a soft target", especially if you combine it with frequently buffing and healing yourself, detect pots/flare, and holding block whenever you are standing around near allies. Think of it like those butterflies who's patterns mimic the poisonous Monarch. You may not be a PVPer, but if you look like a PVPer and do what the PVPers do, gankers who are looking for less aware and less prepared targets are more likely to avoid you. The ganker has to weigh risk vs reward, and during events, players with high health and proactive buffs/healing are high
- if you do get ganked, it takes a couple extra second to kill you, allowing you to at least react to what's happening. You can't learn to turn the tables on your ganker until you first learn how to survive the gank, and high health gives you more margin for error while you are learning Step 1: Survive the Gank. If you've been proactively healing and buffing yourself, you'll benefit from that too.
- You won't be the low health person not holding block on the flag that the bomber uses to blow up your friends. Instead, if you were holding block (always, always hold block on flags), you probably survive.
Now, as I noted, you'll never know how many gankers decided not to attack you. And if you do get ganked, you'll probably die until you learn to survive the gank. That's okay! It's part of learning to PVP. I found that when I was learning, high health let me live long enough to try different things and find out what worked.
That being said, if you don't care that you'll die, it's also okay to go out in a low health PVE build and just roll with it. I do that during the IC event pretty often. I'll take my no-stealth mat Farmer into the Districts and run around for the dailies. I melt like a snowflake in the Deadlands when I meet an enemy player, but since I don't care that I die, it's not a problem. Rez up and go again!
If you do care about dying, then I think it's worth it to prepare for PVP with high health and proactive healing/buffs/detection. You'll still die, but as you try things and find out what works, you'll die less. And keep in mind that all PVPers die, and die a lot. It's not like we reach some pinnacle where we are untouchable gods striding through the war-torn city laughing off both gankers and large groups alike. We all die, rez up, and go again. And if we look like untouchable gods in some carefully edited YouTube clips, well, that's the power of editing more than it is reality.
VaranisArano wrote: »No need to change attribute points. More health just means you survive one more hit before you die.
If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.
There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.
Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.
Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.
Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.
Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.
Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.
Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.
it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.
From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.
6,000 gold is 6,000 gold. I have close to twenty million but I won't waste 146 on a transport when I can port to a friend. There is no need to spend 6k gold when all it will do it let you live two seconds longer. Experienced gankers are not hiding in Imperial City looking for PvE'rs during events. And of course 20K is easier to kill than 40k. But if you do not PvP all you are doing is prolonging your death. If you happen by within range of a ganker they are going to jump you. The good ones have an escape route planned in case they need to run. The good ones also do not need to camp a quest spot hoping for 20 telvar a pop form players unable to properly defend.
If you are new to PvP and you are being one shot or mini combo killed more health isn't going to help. It just isn't.
That's not quite correct.
Having lots of health will help in certain ways. It will not save you from everything - here's the thing, even being an experienced PVPer with lots of health will not save you from everything. You've got to manage your expectations.
What high health does:
- it gives you more margin for error in fights with bosses or minibosses. This way, even if you get hit by the boss, you aren't immediately in execute range if a ganker is watching.
- it makes you harder to gank as a one-shot, so gankers who rely on basically one-shotting their opponent are more likely to avoid you. But by the nature of ganking, you'll never notice who decided not to attack you.
- it marks you as "not a soft target", especially if you combine it with frequently buffing and healing yourself, detect pots/flare, and holding block whenever you are standing around near allies. Think of it like those butterflies who's patterns mimic the poisonous Monarch. You may not be a PVPer, but if you look like a PVPer and do what the PVPers do, gankers who are looking for less aware and less prepared targets are more likely to avoid you. The ganker has to weigh risk vs reward, and during events, players with high health and proactive buffs/healing are high
- if you do get ganked, it takes a couple extra second to kill you, allowing you to at least react to what's happening. You can't learn to turn the tables on your ganker until you first learn how to survive the gank, and high health gives you more margin for error while you are learning Step 1: Survive the Gank. If you've been proactively healing and buffing yourself, you'll benefit from that too.
- You won't be the low health person not holding block on the flag that the bomber uses to blow up your friends. Instead, if you were holding block (always, always hold block on flags), you probably survive.
Now, as I noted, you'll never know how many gankers decided not to attack you. And if you do get ganked, you'll probably die until you learn to survive the gank. That's okay! It's part of learning to PVP. I found that when I was learning, high health let me live long enough to try different things and find out what worked.
That being said, if you don't care that you'll die, it's also okay to go out in a low health PVE build and just roll with it. I do that during the IC event pretty often. I'll take my no-stealth mat Farmer into the Districts and run around for the dailies. I melt like a snowflake in the Deadlands when I meet an enemy player, but since I don't care that I die, it's not a problem. Rez up and go again!
If you do care about dying, then I think it's worth it to prepare for PVP with high health and proactive healing/buffs/detection. You'll still die, but as you try things and find out what works, you'll die less. And keep in mind that all PVPers die, and die a lot. It's not like we reach some pinnacle where we are untouchable gods striding through the war-torn city laughing off both gankers and large groups alike. We all die, rez up, and go again. And if we look like untouchable gods in some carefully edited YouTube clips, well, that's the power of editing more than it is reality.
I would agree with most of what you stated most of the time. I was talking specifically from the point of view of a player that only wants the daily ticket and will be done with Imperial City until the next event.