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Pro tips for PvErs going into IC

MadeInVN
MadeInVN
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1) Find a group - This should be obvious enough.
2) Stack all attribute points into HP - You'll get around 10k HP before % modifiers. HP is a lot more important than armor right now because of gankers.
3) Craft a defensive set - Fortified Brass gives 5k armor and is easy to craft. Use all max HP glyphs for even more health.
4) Slot Ironclad, Duelist Rebuff, Unassailable, Resilience for Blue CP, and Boundless Vitality, Fortified, Bracing Anchor, and Ward Master for Red CP - Basically all damage mitigation CPs for Blue CP, and more block mitigation plus a little extra HP and armor for Red CP.
5) Slot DoTs and hold block around boss - Gankers can't kill you if you hold block with 40k HP. The DoTs will wear down the boss for you.
6) Don't chase - Chances are they are kiting you into an ult bomb. Don't fall for the bait and make them come to you.
Edited by MadeInVN on September 3, 2021 1:38AM
  • Sanctum74
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    Great points, I would also like to add to always keep your buffs and hots up at all times especially when you’re turning in quests or fighting a boss.
  • zaria
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    Or be as stealthy and fast as possible. No its not very good for farming telvar, but its nice for doing the quests.
    Few are chasing an nightblade anyway.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • kargen27
    kargen27
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    No need to change attribute points. More health just means you survive one more hit before you die.

    If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.

    There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.

    Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.

    Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.

    Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.

    Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.
    and then the parrot said, "must be the water mines green too."
  • MadeInVN
    MadeInVN
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    kargen27 wrote: »
    No need to change attribute points. More health just means you survive one more hit before you die.

    If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.

    There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.

    Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.

    Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.

    Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.

    Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.

    Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.
  • kargen27
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    MadeInVN wrote: »
    kargen27 wrote: »
    No need to change attribute points. More health just means you survive one more hit before you die.

    If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.

    There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.

    Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.

    Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.

    Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.

    Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.

    Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.

    Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
    I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.
    and then the parrot said, "must be the water mines green too."
  • spartaxoxo
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    I just stealth up and play the most high stakes version of heists ever.
  • SimonThesis
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    If you dont have at least 30k HP you'll get oneshot want around 25 attribute points into health.
  • Franchise408
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    If I just dont want to deal with gankers, I go in on my Necro tank wearing a setup of either Grave Guardian / Crimson or Radiant Bastian / Harbinger

    The 1st setup stacks resistances / healing and makes me virtually unkillable in any 1 on 1 scenario

    The 2nd setup gives me good defense and let's the gankers kill themselves with damage reflect.

    Then I emote laugh and go on about my day.
  • MadeInVN
    MadeInVN
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    kargen27 wrote: »
    MadeInVN wrote: »
    kargen27 wrote: »
    No need to change attribute points. More health just means you survive one more hit before you die.

    If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.

    There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.

    Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.

    Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.

    Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.

    Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.

    Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.

    Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
    I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.

    it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.

    From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.
  • Zenzuki
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    I usually just go in on my MagNB to just quickly stealth my way to the event tix and be done.

    But if the mood hits me...

    I'll go in there with my 52k StamDK tank, and it seems the gankers avoid me like a Knahaten Flu carrier.

    Most just move to easier prey and the few that try (and fail) to burst me down usually immediately run. If I'm feeling it, I'll root them and kill them right there. But mostly I just go about my business and never see them again.

    Sneaky or High Health are the two most viable methods for a pve'r to get the event tickets without much issue. In one case, they can't kill what they CAN'T see, in the other, they can't kill what they CAN see. :wink:
    Can Open...
    Worms EVERYWHERE!
  • Veles
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    Pro tips for PvErs going into IC:

    Dont be PvEr, be PvPr.
  • Marcus_Aurelius
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    I would add: slot Flare. Slot it on your defensive bar to have Major protection as passive for 10% damage reduction. Always stay on your defensive bar when you don't need to kill someone.
    When you need to interact with something cast a couple of flare around it to expose/stun (if you morph it to blinding) potentials NBs waiting.

    If you go CP Zoal the Ever-Wakeful is a wondefull set in IC. Usaual move from NBs it to hit you with surprise attack stunning you. Breaking free and stunning them in the process gave me some nice laugh.


  • LadyLethalla
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    I pop a Rogue potion and somehow get spotted before it's worn off and killed anyway. Can't defend myself properly; can't win. Against anyone.
    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Gleitfrosch
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    If a district has been overrun by enemies, don't force yourself to finish the daily there. Just go to another district and do the quest there. You wont Lose the progress of half finished dailies a d you can finish them the next day, without all the enemies.
  • Jaimeh
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    If you are solo, go in the off-hours, to an empty campaign, or one where your alliance has more population, with a nightblade character preferably, or with invisible potions. Arboretum daily is pretty quick, but because it's a popular daily, there's a lot of people there usually. You can stand on the ledge and kill mobs below, but you need to drop down at some point to collect items from the mobs as well. Have the sigil of imperial retreat for a fast port to base.
  • Caupo
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    Meh, I just dont care when I got killed by enemy players. When I were PvPing (in other games, havent tried in ESO yet), it actually did not bring any satisfaction to kill other players which where not participating in it, just questing around. So usually most of PvPers left them alone. In IC however gankers kill whomever they can catch, but not sure how much satisfaction it brings them from 2-shotting PvEr who just instantly respawns without penalty and without any emotions about it whatsoever. So my pro tip is, not to change anything, just chill, and respawn and run for a quest again, and eventually you will complete it. Took me 2 days (~6h each) to complete all IC content.
    "Victorious warriors win first and then go to war, while defeated warriors go to war first and then seek to win."
  • ApoAlaia
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    I will not enter a discussion regarding OP's suggestion because I am ill equipped to discuss PvP. I haven't engaged in PvP in any meaningful way for more than 2 years and even then I only did what would qualify as the bare minimum.

    However I second the suggestions of the stealth route if all one is interested in is dailies for the ticket and perhaps merits plus the odd boss here and there.

    This is providing that you already have a stealth-oriented character in terms of gear, skills etc.

    If you don't I can't recommend having one enough. Makes most of the daily 'chores' a bliss.

    Is not foolproof, I have been caught on occasion with my pants down - so to speak - but all in all it makes navigating the foibles of IC a bliss. I have even managed to 'leech' a handful of bosses.

    I tried the group route, it was a disaster. You cannot outmatch a group of PvP-ers that is out to hunt you just by matching their numbers. Every time we engaged a boss nothing got done, we got jumped on, eventually killed and as is usually the case all the spoils went to the victors. It was an utter waste of [our] time.
  • etchedpixels
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    Alternative pro tips - as used by lots of people and why you always find a group standing around the edges of the arena base.

    1. Put all your telvar in the bank
    2. Go up the arena ladder
    3. Take the rescuing citizens quest from there
    4. Stand on the edge of the base and several daedra around respawning prisoners are in range. Go back and forth killing them when prisoners spawn until you have 12 rescues.
    5. Go back down the hole.
    6. Hand in quest, get ticket
    7. Only open one reward a day as you can only get one siege of cyrodiil merit a day

    If enemy players get within range then stand on the base and take pot shots at them. If they start firing back go back into the middle bit and the blue glow until they stop.

    Don't take pot shots at bosses when they get just in range of the platform, that doesn't end well.
    Edited by etchedpixels on September 3, 2021 11:33AM
    Too many toons not enough time
  • Obsidian3
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    Don't forgot you can mount in IC, I have escaped a lot of filthy Blueberry blobs, just mounting up and taking off!
  • kargen27
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    MadeInVN wrote: »
    kargen27 wrote: »
    MadeInVN wrote: »
    kargen27 wrote: »
    No need to change attribute points. More health just means you survive one more hit before you die.

    If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.

    There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.

    Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.

    Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.

    Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.

    Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.

    Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.

    Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
    I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.

    it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.

    From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.

    6,000 gold is 6,000 gold. I have close to twenty million but I won't waste 146 on a transport when I can port to a friend. There is no need to spend 6k gold when all it will do it let you live two seconds longer. Experienced gankers are not hiding in Imperial City looking for PvE'rs during events. And of course 20K is easier to kill than 40k. But if you do not PvP all you are doing is prolonging your death. If you happen by within range of a ganker they are going to jump you. The good ones have an escape route planned in case they need to run. The good ones also do not need to camp a quest spot hoping for 20 telvar a pop form players unable to properly defend.

    If you are new to PvP and you are being one shot or mini combo killed more health isn't going to help. It just isn't.
    and then the parrot said, "must be the water mines green too."
  • SeaGtGruff
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    Obsidian3 wrote: »
    Don't forgot you can mount in IC, I have escaped a lot of filthy Blueberry blobs, just mounting up and taking off!

    Orange... you mean orange. ;)
    I've fought mudcrabs more fearsome than me!
  • VaranisArano
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    kargen27 wrote: »
    MadeInVN wrote: »
    kargen27 wrote: »
    MadeInVN wrote: »
    kargen27 wrote: »
    No need to change attribute points. More health just means you survive one more hit before you die.

    If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.

    There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.

    Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.

    Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.

    Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.

    Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.

    Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.

    Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
    I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.

    it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.

    From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.

    6,000 gold is 6,000 gold. I have close to twenty million but I won't waste 146 on a transport when I can port to a friend. There is no need to spend 6k gold when all it will do it let you live two seconds longer. Experienced gankers are not hiding in Imperial City looking for PvE'rs during events. And of course 20K is easier to kill than 40k. But if you do not PvP all you are doing is prolonging your death. If you happen by within range of a ganker they are going to jump you. The good ones have an escape route planned in case they need to run. The good ones also do not need to camp a quest spot hoping for 20 telvar a pop form players unable to properly defend.

    If you are new to PvP and you are being one shot or mini combo killed more health isn't going to help. It just isn't.

    That's not quite correct.

    Having lots of health will help in certain ways. It will not save you from everything - here's the thing, even being an experienced PVPer with lots of health will not save you from everything. You've got to manage your expectations.

    What high health does:
    • it gives you more margin for error in fights with bosses or minibosses. This way, even if you get hit by the boss, you aren't immediately in execute range if a ganker is watching.
    • it makes you harder to gank as a one-shot, so gankers who rely on basically one-shotting their opponent are more likely to avoid you. But by the nature of ganking, you'll never notice who decided not to attack you.
    • it marks you as "not a soft target", especially if you combine it with frequently buffing and healing yourself, detect pots/flare, and holding block whenever you are standing around near allies. Think of it like those butterflies who's patterns mimic the poisonous Monarch. You may not be a PVPer, but if you look like a PVPer and do what the PVPers do, gankers who are looking for less aware and less prepared targets are more likely to avoid you. The ganker has to weigh risk vs reward, and during events, players with high health and proactive buffs/healing are high
    • if you do get ganked, it takes a couple extra second to kill you, allowing you to at least react to what's happening. You can't learn to turn the tables on your ganker until you first learn how to survive the gank, and high health gives you more margin for error while you are learning Step 1: Survive the Gank. If you've been proactively healing and buffing yourself, you'll benefit from that too.
    • You won't be the low health person not holding block on the flag that the bomber uses to blow up your friends. Instead, if you were holding block (always, always hold block on flags), you probably survive.


    Now, as I noted, you'll never know how many gankers decided not to attack you. And if you do get ganked, you'll probably die until you learn to survive the gank. That's okay! It's part of learning to PVP. I found that when I was learning, high health let me live long enough to try different things and find out what worked.

    That being said, if you don't care that you'll die, it's also okay to go out in a low health PVE build and just roll with it. I do that during the IC event pretty often. I'll take my no-stealth mat Farmer into the Districts and run around for the dailies. I melt like a snowflake in the Deadlands when I meet an enemy player, but since I don't care that I die, it's not a problem. Rez up and go again!

    If you do care about dying, then I think it's worth it to prepare for PVP with high health and proactive healing/buffs/detection. You'll still die, but as you try things and find out what works, you'll die less. And keep in mind that all PVPers die, and die a lot. It's not like we reach some pinnacle where we are untouchable gods striding through the war-torn city laughing off both gankers and large groups alike. We all die, rez up, and go again. And if we look like untouchable gods in some carefully edited YouTube clips, well, that's the power of editing more than it is reality.
  • CompM4s
    CompM4s
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    My tips for pver’s to do well in IC event are:

    1. Run in a large group, 12.
    2. Run high damage, slot some single target ranged spamable like crushing shock.
    3. Aoes like blockade and orbs make it difficult for bombers to jump in. Considering that your group is a zerg, its alot of damage.
    4. Dont chase.
    5. Have 1-2 healers
    6. Dont stack and be vd bait for your group. Think of it as soft stack

    Most pvp groups in IC are fairly small, so they wont be able to deal with a literal zerg.

    If its a pvp ball group, then youll likely die, but thats rare to see that in IC.

    If you are a large zerg running bosses, and not chasing, you should be fine. The only real risk is getting caught in a bomb.
  • kargen27
    kargen27
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    kargen27 wrote: »
    MadeInVN wrote: »
    kargen27 wrote: »
    MadeInVN wrote: »
    kargen27 wrote: »
    No need to change attribute points. More health just means you survive one more hit before you die.

    If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.

    There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.

    Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.

    Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.

    Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.

    Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.

    Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.

    Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
    I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.

    it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.

    From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.

    6,000 gold is 6,000 gold. I have close to twenty million but I won't waste 146 on a transport when I can port to a friend. There is no need to spend 6k gold when all it will do it let you live two seconds longer. Experienced gankers are not hiding in Imperial City looking for PvE'rs during events. And of course 20K is easier to kill than 40k. But if you do not PvP all you are doing is prolonging your death. If you happen by within range of a ganker they are going to jump you. The good ones have an escape route planned in case they need to run. The good ones also do not need to camp a quest spot hoping for 20 telvar a pop form players unable to properly defend.

    If you are new to PvP and you are being one shot or mini combo killed more health isn't going to help. It just isn't.

    That's not quite correct.

    Having lots of health will help in certain ways. It will not save you from everything - here's the thing, even being an experienced PVPer with lots of health will not save you from everything. You've got to manage your expectations.

    What high health does:
    • it gives you more margin for error in fights with bosses or minibosses. This way, even if you get hit by the boss, you aren't immediately in execute range if a ganker is watching.
    • it makes you harder to gank as a one-shot, so gankers who rely on basically one-shotting their opponent are more likely to avoid you. But by the nature of ganking, you'll never notice who decided not to attack you.
    • it marks you as "not a soft target", especially if you combine it with frequently buffing and healing yourself, detect pots/flare, and holding block whenever you are standing around near allies. Think of it like those butterflies who's patterns mimic the poisonous Monarch. You may not be a PVPer, but if you look like a PVPer and do what the PVPers do, gankers who are looking for less aware and less prepared targets are more likely to avoid you. The ganker has to weigh risk vs reward, and during events, players with high health and proactive buffs/healing are high
    • if you do get ganked, it takes a couple extra second to kill you, allowing you to at least react to what's happening. You can't learn to turn the tables on your ganker until you first learn how to survive the gank, and high health gives you more margin for error while you are learning Step 1: Survive the Gank. If you've been proactively healing and buffing yourself, you'll benefit from that too.
    • You won't be the low health person not holding block on the flag that the bomber uses to blow up your friends. Instead, if you were holding block (always, always hold block on flags), you probably survive.


    Now, as I noted, you'll never know how many gankers decided not to attack you. And if you do get ganked, you'll probably die until you learn to survive the gank. That's okay! It's part of learning to PVP. I found that when I was learning, high health let me live long enough to try different things and find out what worked.

    That being said, if you don't care that you'll die, it's also okay to go out in a low health PVE build and just roll with it. I do that during the IC event pretty often. I'll take my no-stealth mat Farmer into the Districts and run around for the dailies. I melt like a snowflake in the Deadlands when I meet an enemy player, but since I don't care that I die, it's not a problem. Rez up and go again!

    If you do care about dying, then I think it's worth it to prepare for PVP with high health and proactive healing/buffs/detection. You'll still die, but as you try things and find out what works, you'll die less. And keep in mind that all PVPers die, and die a lot. It's not like we reach some pinnacle where we are untouchable gods striding through the war-torn city laughing off both gankers and large groups alike. We all die, rez up, and go again. And if we look like untouchable gods in some carefully edited YouTube clips, well, that's the power of editing more than it is reality.

    I would agree with most of what you stated most of the time. I was talking specifically from the point of view of a player that only wants the daily ticket and will be done with Imperial City until the next event.
    and then the parrot said, "must be the water mines green too."
  • VaranisArano
    VaranisArano
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    kargen27 wrote: »
    kargen27 wrote: »
    MadeInVN wrote: »
    kargen27 wrote: »
    MadeInVN wrote: »
    kargen27 wrote: »
    No need to change attribute points. More health just means you survive one more hit before you die.

    If all you are wanting is the daily instead of health go for stealth. Anything that will help you stay hidden. If you have a quest where you need to kill NPCs try to get them to chase you into a building or some other cover before you pop them. Out in the open isn't good for dealing with NPCs whether you are good at PvP or not.

    There are two basic strategies if you have zero interest in PvP and only want the ticket. Take your time and sneak or just run everywhere not caring if you die or not. I tend to use the run until I die method. If your faction owns the zone respawns are quick so not much of a hassle. If your faction doesn't own the zone then that ladder glitch is going to cause more grief than the dying so sneaking might be better.

    Either way go in with no telvar and don't worry if you lose any you gain while there. They are just a distraction from your goal. Any you manage to keep are just a little bonus. Like when you harvest a Columbine but also get a worm.

    Basically hide from enemy players or ignore enemy players. You can run if you want. On my 2nd account (no PvP set-up yet) if the enemy sees me I go about my way until they attack and as soon as they attack I just stand there not doing anything.

    Just antidotal but I've had better luck being left alone in zones where large fights are happening. If I go to a near deserted zone I tend to stumble across a ganker. If I am on my 2nd account I die. If I am on my main I can fight back. I find during these events most the gankers really are not all that good at PvP. Might be why the hide in empty zones hoping to jump somebody.

    Don't let it frustrate you. If you have plenty of time and keep getting jumped try something else for a while then go back.

    Gankers generally find the lowest HP target for an easy kill. Having high HP is the first deterrent for gankers. These tips are for people who don't want to go into stealth and want to kill bosses with a group.

    Costs gold to switch out attributes. Over several days that can add up to a decent amount of gold. Also has them create a set they may never use again.
    I also disagree with the gankers find the lowest HP idea. They will jump anybody. If they fail getting the kill right away they run. Running from a real fight is what gankers do.

    it's 6k gold total... If 6k gold a day is a lot then Idk what to say lol.

    From my PvP perspective someone with 20k HP is an easier target to kill than someone with 40k HP. If a ganker goes for the 40k HP first then chances are that ganker isn't really experienced.

    6,000 gold is 6,000 gold. I have close to twenty million but I won't waste 146 on a transport when I can port to a friend. There is no need to spend 6k gold when all it will do it let you live two seconds longer. Experienced gankers are not hiding in Imperial City looking for PvE'rs during events. And of course 20K is easier to kill than 40k. But if you do not PvP all you are doing is prolonging your death. If you happen by within range of a ganker they are going to jump you. The good ones have an escape route planned in case they need to run. The good ones also do not need to camp a quest spot hoping for 20 telvar a pop form players unable to properly defend.

    If you are new to PvP and you are being one shot or mini combo killed more health isn't going to help. It just isn't.

    That's not quite correct.

    Having lots of health will help in certain ways. It will not save you from everything - here's the thing, even being an experienced PVPer with lots of health will not save you from everything. You've got to manage your expectations.

    What high health does:
    • it gives you more margin for error in fights with bosses or minibosses. This way, even if you get hit by the boss, you aren't immediately in execute range if a ganker is watching.
    • it makes you harder to gank as a one-shot, so gankers who rely on basically one-shotting their opponent are more likely to avoid you. But by the nature of ganking, you'll never notice who decided not to attack you.
    • it marks you as "not a soft target", especially if you combine it with frequently buffing and healing yourself, detect pots/flare, and holding block whenever you are standing around near allies. Think of it like those butterflies who's patterns mimic the poisonous Monarch. You may not be a PVPer, but if you look like a PVPer and do what the PVPers do, gankers who are looking for less aware and less prepared targets are more likely to avoid you. The ganker has to weigh risk vs reward, and during events, players with high health and proactive buffs/healing are high
    • if you do get ganked, it takes a couple extra second to kill you, allowing you to at least react to what's happening. You can't learn to turn the tables on your ganker until you first learn how to survive the gank, and high health gives you more margin for error while you are learning Step 1: Survive the Gank. If you've been proactively healing and buffing yourself, you'll benefit from that too.
    • You won't be the low health person not holding block on the flag that the bomber uses to blow up your friends. Instead, if you were holding block (always, always hold block on flags), you probably survive.


    Now, as I noted, you'll never know how many gankers decided not to attack you. And if you do get ganked, you'll probably die until you learn to survive the gank. That's okay! It's part of learning to PVP. I found that when I was learning, high health let me live long enough to try different things and find out what worked.

    That being said, if you don't care that you'll die, it's also okay to go out in a low health PVE build and just roll with it. I do that during the IC event pretty often. I'll take my no-stealth mat Farmer into the Districts and run around for the dailies. I melt like a snowflake in the Deadlands when I meet an enemy player, but since I don't care that I die, it's not a problem. Rez up and go again!

    If you do care about dying, then I think it's worth it to prepare for PVP with high health and proactive healing/buffs/detection. You'll still die, but as you try things and find out what works, you'll die less. And keep in mind that all PVPers die, and die a lot. It's not like we reach some pinnacle where we are untouchable gods striding through the war-torn city laughing off both gankers and large groups alike. We all die, rez up, and go again. And if we look like untouchable gods in some carefully edited YouTube clips, well, that's the power of editing more than it is reality.

    I would agree with most of what you stated most of the time. I was talking specifically from the point of view of a player that only wants the daily ticket and will be done with Imperial City until the next event.

    Sure, and so was I. :)

    There are definitely times when I think it's ideal to not bother with high health or trying too hard to stay alive. I do it! I'd recommend it for any casual ticket-seeking player who finds it less frustrating to die, rez, and go again than to try and die anyway. Often stealth or speed builds make it easier to get tickets, and those don't usually have high health.

    For the players who want to try or who want the non-ticket event rewards, on the other hand, or who get frustrated when they die without any chance to fight back, then I'd recommend trying to learn to survive, starting with high health. The learning process may be frustrating, but it's really the only thing that's going to help - its not like gankers are going to stop ganking, because that's allowed and intended gameplay. And I dunno, but it seems really frustrating for the players who want gankers to stop ganking.
  • kargen27
    kargen27
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    Imperial City is what actually got me interested in PvP and made me realize I like it. Was before flags in zones and there was almost always a good three faction fight in I think the Memorial District. If you died you just spawned and was back in the fight a few seconds later. That is where I learned that dying wasn't really all that big a deal. Cyrodiil when I went there was brutal at first because dying meant a long ride back to the fight.
    Those fights were fun because it was quick to re-engage if you died and with the large number of players all in one area you didn't feel like such a target. I fully support players changing up some gear and specs to give PvP a chance during these events. I know quite a few players that tried and decided to stay past the events. That is good for the game.

    and then the parrot said, "must be the water mines green too."
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