Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

PC versus Console

tarhele
tarhele
Posing a question that I have been curious about for a while. I play on both PC and Xbox so I know where I stand on this topic. Do you think PC players would be as efficient at end game content (vet trials for example) if they were playing on a console without the ability to have add-ons?

[snip]
[snip]

[Edit to remove personal information.]
Edited by ZOS_GregoryV on September 1, 2021 11:35PM
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think they would learn and be fine.

    It's not like there are biological differences between the two groups. Just learned behaviour that can be relearned.
  • Franchise408
    Franchise408
    ✭✭✭✭✭
    As efficient? No.

    Successful? Yes. At least eventually
  • Sindrik8x
    Sindrik8x
    ✭✭✭✭
    Gonna agree. As a gamer, I held controllers in my hand from 3 - 4 years old until I was an adult (37 now). PC is the master race, for sure. But, I play on PS4 with my son's account from time to time, and it's not terribly difficult at all. Especially if you setup the controller right.

    I think the differences in ability of the player would be negligible if they were given a short time to adjust.
  • SkadiMZ
    SkadiMZ
    ✭✭✭
    As efficient? No.

    Successful? Yes. At least eventually

    This is the correct answer if the question is about efficiency. Add ons are more about quality of life. Going without add ons wouldn't remove a player's inherent skill.
  • ralphylauren
    ralphylauren
    ✭✭✭✭
    Add ons = 100% carry
  • Casul
    Casul
    ✭✭✭✭✭
    ✭✭
    I think they would be able to adapt but I do think better hardware creates an easier game environment to work with. That alone would be a significant influence.
    PvP needs more love.
  • Karm1cOne
    Karm1cOne
    ✭✭✭✭✭
    I think console people don't realize how limited the information from addons is. Most addons are quality of life or in some cases (minimap) should be base game features. Generally, they just show additional info on screen.

    And before anyone states this, no, addons do not play for you.
  • Ippokrates
    Ippokrates
    ✭✭✭✭✭
    Well, there are some who plays even without UI soooo... ;)
  • Amottica
    Amottica
    ✭✭✭✭✭
    ✭✭✭✭✭
    A good player will be a good player.
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Experience is experience. They won't be as efficient but they will still likely be able to do most, if not all, of the content they could before after some adjustment period.
  • HyekAr
    HyekAr
    ✭✭✭
    It depends on player's fingers abilities))) how good can those be used
  • phaneub17_ESO
    phaneub17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think its all about the raid leaders with spatial awareness. Those who can see all the DPS, tanks, and healers all at once along with all the buffs, debuffs, whether or not people are doing mechanics, moving out of bad, and directing everyone like a maestro in an orchestra. I dunno if its the same in ESO, but I've met very few good raid leaders like that in WoW; most are just clueless in what they're doing or what being lead really means.

    The best way I can explain it is with the anime Log Horizon.
  • Lumsdenml
    Lumsdenml
    ✭✭✭✭✭
    tarhele wrote: »
    Posing a question that I have been curious about for a while. I play on both PC and Xbox so I know where I stand on this topic. Do you think PC players would be as efficient at end game content (vet trials for example) if they were playing on a console without the ability to have add-ons?

    [snip]
    [snip]

    [Edit to remove personal information.]

    No because they world be forced to use a regressive user input system (controller)
    In game ID: @KnightOfTacoma
    Main: Black Knight of Tacoma - EP Lvl 50/CP 2160 Nightblade NA PC - Grand Master Crafter, adventurer and part time ganker. Rank 35 - Palatine Grade 1
    PVP Main:Knight of Tacoma - EP Lvl 50 Templar NA PC - Rank 29 - Brigadier Grade 1 - Ravenwatch veteran. Blood for the Pact!
    Guild: The Disenfranchised - ZZ!
    Obituary:
    RIP Priest of Tacoma - EP Lvl 22 Dragon Knight NA PC Kyne - Lost in the Garden of Shadows.
    RIP.Viscount of Tacoma - EP Lvl 18 Dragon Knight NA PC Kyne - Lost in the war.
    RIP. Squire of Tacoma - EP Lvl 50 Templar NA PC - Died of Knahaten Flu.
    RIP Reaper of Tacoma - EP Lvl 50 Templar NA PC - Died of Consumption.
    RIP Sovereign of Tacoma - EP Lvl 32 NightBlade NA PC Kyne - Lost at The Battle of Brindle, December 13, 2018.
    RIP Dauphin of Tacoma - EP Lvl 50 Templar NA PC Kyne - Overdosed on Skooma.
    RIP Wraith of Tacoma - EP Lvl 10 Dragon Knight NA PC - Eaten by a dragon.
    RIP Red Knight of Tacoma - EP Lvl 50 Templar NA PC - Died at the Battle of Chalmen, March 18th, 2021.
    RIP Maharajah of Tacoma - EP Lvl 50 Templar NA PC - Lost in a sandstorm.
    RIP Vampire Of Tacoma - EP Lvl 50 Sorcerer NA PC - Fell asleep in the sun. RIP
  • carlos424
    carlos424
    ✭✭✭✭✭
    Karm1cOne wrote: »
    I think console people don't realize how limited the information from addons is. Most addons are quality of life or in some cases (minimap) should be base game features. Generally, they just show additional info on screen.

    And before anyone states this, no, addons do not play for you.

    Umm, Aren’t there add-ons that telegraph game mechanics “block in 3, 2, 1” ?? Lol. Not so “limited.”
  • ShawnLaRock
    ShawnLaRock
    ✭✭✭✭✭
    Godslayer Console > Godslayer PC with Add-Ons

    S.
  • ZOS_GregoryV
    Greetings all,

    Just stopping in say that I've seen threads like this go bad, so let's remember to keep things civil and constructive, and within the guidelines of the rules. If there may be any questions in regards to the rules, please take a few moments to review them here.

    Thank you for your understanding,
    -Greg-
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • mikemacon
    mikemacon
    ✭✭✭✭✭
    Since I play on both PC and Xbox my own admittedly anecdotal experience is that there is no overall difference in skill between PC and Xbox when the PC players don't use the "helper addons" like Raid Notifier, but instead pay attention to what the game itself is communicating (just like you have to do on console).

    However, I have heard PC streamers admit that they (for instance) "can't" do new content until their addons are updated. Whether they were being facetious or not, they have very specifically refused to run new dungeons until certain addons are updated.

    Further, when a PC player says that they don't know how anyone on console can play without addons (which is another thing I've heard quite a lot) they are actually admitting without realizing it that they do, to some extent, rely very heavily on those addons.

    All that said, since PC and console are effectively different ecosystems, it really doesn't matter. PC players will continue to play on PC and should really only be evaluated based on their peer community, whereas console players will continue to play on console and should be evaluated equivalently.

    YMMV.
  • Chips_Ahoy
    Chips_Ahoy
    ✭✭✭✭✭
    I think a console trial has more merit than a PC trial with the mods they use or the macros they program on their mice and keyboard, it's cheating.
  • Path
    Path
    ✭✭✭✭✭
    No.
    I am and have always been a PC player.

    Forget addon's. They are not what makes the difference in play.

    For me, being able to keybind actions is what makes PC gaming excel.

    That and I totally suck at a controller.
    Fairy Tales Really Do Come True...Kinda.
  • npuk
    npuk
    ✭✭✭
    Playing on both xbox & pc...main on xbox, I would say that add-ons are a bit of a carry, both for new players and endgamers, not all players. Some of the QOL stuff would be good to port over to console, things like load out slots...id even be happy to pay some crowns for extra slots, bit like the outfit slots but actually useful ;)
    The Sacrificial Warriors GMXbox One EU:18x CP Chars (2300+ CP)Xbox One NA: 3x CP Chars (800+ CP)Xbox One (alt) EU:5x CP Chars (1500+ CP)Xbox One (alt 2) EU:1x CP Chars (450+ CP)PC EU: 1x CP Char (400+ CP)
  • mocap
    mocap
    ✭✭✭✭✭
    correct me if im wrong - vSS not only was worlds first on PC (probably cuz of PTS), but long enough after console players couldn't beat that trial for some reasons.
  • FlopsyPrince
    FlopsyPrince
    ✭✭✭✭✭
    ✭✭✭
    The advantage of addons on the PC is so great that I made the very painful decision to swap to the PC from the PS4 a few months back.

    Rebuilding from scratch AND losing my ingame stuff (mounts, housing, even Crowns and Crown Gems) is a very high price.

    It is not end game, but so many things are so much better now, though the loss of everything still irks me greatly.

    This would not have been as necessary if even a few key addons were integrated into the game:

    Lazy Writ Crafter
    BeamMeUp
    Harvest Map
    Tramiel Trade Center (for pricing, not location since the deals are almost all snatched up before you can get them)

    Lazy Riding Skill Trainer
    Auto Research
    Caro's Enchantment Learner
    Traitbuddy
    Personal Assistent
    Urich's Skill Point Finder


    to name a few of them. The first set is more important. Those quality of life aspects should be in the game, not limited to an addon.
    Edited by FlopsyPrince on September 2, 2021 1:18PM
    PC
    PS4/PS5
  • Franchise408
    Franchise408
    ✭✭✭✭✭
    SkadiMZ wrote: »
    As efficient? No.

    Successful? Yes. At least eventually

    This is the correct answer if the question is about efficiency. Add ons are more about quality of life. Going without add ons wouldn't remove a player's inherent skill.

    I agree that a skilled player will translate with or without add-ons, but there is a reason why so many raid leaders require add-ons for their trial groups, and it's not just "quality of life"
  • Danikat
    Danikat
    ✭✭✭✭✭
    ✭✭✭✭✭
    I agree with the people saying PC players would need to get used to the controls but would then be able to play just as well on console, and I think it's the same the other way around. Also I don't think the addons which tell you what to do during combat are nearly as popular as some people seem to assume. Maybe high-end trial groups aiming for perfect speed runs insist on them but among more casual groups I've never seen them mentioned as anything more than a possible option, if they're considered at all. The game already had indicators for when to block, dodge etc. and a while ago added options to make things even more obvious with big red and green markers.

    Some people might struggle with the controls, but I think many would be surprised at how quickly they can adjust. I actually have more trouble going between different types of controller than going between a controller and keyboard & mouse. (For example I keep cancelling things on the Switch by hitting B because it's where the Xbox's A button and the Playstation's X button is.) Or maybe it just seems that way to me because I've been going between keyboard/mouse (or originally just keyboard) and controllers since I was a kid so I'm used to both.
    mikemacon wrote: »
    Since I play on both PC and Xbox my own admittedly anecdotal experience is that there is no overall difference in skill between PC and Xbox when the PC players don't use the "helper addons" like Raid Notifier, but instead pay attention to what the game itself is communicating (just like you have to do on console).

    However, I have heard PC streamers admit that they (for instance) "can't" do new content until their addons are updated. Whether they were being facetious or not, they have very specifically refused to run new dungeons until certain addons are updated.

    Further, when a PC player says that they don't know how anyone on console can play without addons (which is another thing I've heard quite a lot) they are actually admitting without realizing it that they do, to some extent, rely very heavily on those addons.

    All that said, since PC and console are effectively different ecosystems, it really doesn't matter. PC players will continue to play on PC and should really only be evaluated based on their peer community, whereas console players will continue to play on console and should be evaluated equivalently.

    YMMV.

    I don't use combat addons except S'rendarr (buff tracking, it's actually in the game now but with less customisation) but I do have some addons I "can't" play without and in my case it's definitely that I could but I don't want to.

    For example when Advanced Filters (another addon whose functionality is now part of the game) stopped working I put off properly sorting my character's inventories and the bank until it was updated. I certainly could have done it without the addon but it wasn't worth the hassle compared to waiting and doing it later.

    It's the same with the mini map (my other 'must have' addon). I can and have played without a minimap, but I spend a lot more time stopping to check my map to make sure I'm going in the right direction, because my sense of direction is terrible so I'd probably choose to wait until it was working than play without it.
    Chips_Ahoy wrote: »
    I think a console trial has more merit than a PC trial with the mods they use or the macros they program on their mice and keyboard, it's cheating.

    I thought using macros was against the TOS and would get you banned?
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Hallothiel
    Hallothiel
    ✭✭✭✭✭
    ✭✭
    This is my personal opinion only, and not meant to be inflammatory, but I think some of the add-ons listed above by @FlopsyPrince are problematic.

    LazyWritCrafter seems to be particularly so - on console, you have to consciously make time in your gaming to do daily writs, in order to reap the considerable benefits. Not the case on pc. (And I am sure this feeds into inflation, which is an issue on pc).

    Also ones such as Harvest Node maps. It just seems to make things too easy & slightly against the ‘exploration’ part of the game.

    I know some pc players will disagree vehemently, but I would remove such add-ons from the game.


    But to consider the original op, I think good pc players would have no difficulty adapting. Ones that rely on the ‘help’? Not so much.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Path wrote: »
    No.
    I am and have always been a PC player.

    Forget addon's. They are not what makes the difference in play.

    For me, being able to keybind actions is what makes PC gaming excel.

    That and I totally suck at a controller.
    Same, never owned an console, think this is more of an European thing.
    Easier to get your parents to buy an C64 or spectrum as it was educational. And it was in how to pirate bad games :)
    Afterward I dropped out of gaming but needed an pc for university bout am 286 but swapped it out for an 386sx next year, first job and an 486.
    Rest is history, played a bit with consoles at friends. But has an 12 core AMD processor, 64GB ram an 3GB/s 2TB SSD
    and 12 TB something on drives.
    Awesome part, it was free, company home office deal because of covid.
    Weak part is an 980ti, but doubling performance cost an grand,
    No I'm not paying an grand for something who is 60% better. For the same reason I don't gold most jewelry even if I can.
    The render guy at office want an buff and I lobby him for one of the 2080ti cards :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    As efficient? No.

    Successful? Yes. At least eventually

    I agree with this assessment. They would definitely be successful, but not as efficient, not just because of the extra info communicated by addons, but also because of gear swapping.
  • inDeviation
    inDeviation
    ✭✭
    [snip] I have played on both, people act like PC players are biologically made differently.

    If you are a good player you will be good rather it is console or PC.

    [edited for baiting]
    Edited by ZOS_Icy on September 3, 2021 1:14PM
  • Franchise408
    Franchise408
    ✭✭✭✭✭
    [snip] I have played on both, people act like PC players are biologically made differently.

    If you are a good player you will be good rather it is console or PC.

    It has nothing to do with "biological" and everything to do with the resources that PC players have that console doesn't.

    [edited to remove quote]
    Edited by ZOS_Icy on September 3, 2021 1:14PM
Sign In or Register to comment.