Maintenance for the week of April 22:
• PC/Mac: NA and EU megaservers for patch maintenance – April 22, 4:00AM EDT (08:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – April 24, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
Interaction Priority Changes
This needs either a toggle on/off option or some way to tab through objects in a surrounding area as there are things like containers that are no longer possible to open. Quest generated objectives also need to take a higher priority as I'm finding a lot of quest interactable objects very difficult to click or downright impossible with more static objects nearby.