This is getting more and more frustrating, having low levels (<300cp) in vet DLC dungeons.
e.g. Im queuing today for vet dreadcellar as specific dungeon finder, and end up in group with cp 100ish tanks and dps. This is a waste of everyone's time, especially when these guys barely have their gear/skill setup to make them ready for the dungeon, and they get thrown into vet DLC dungeons when they are most likely just queueing for random vet dungeons and do not want this in the first place.
They really should just make the minimum level/cp requirements to queue for vet dungeons to 160CP(because thats when equipment caps, and monster helms would be most useful) and DLC vets to 300cp minimum if they are using dungeon finder. Or atleast provide a sane/logical progression that makes sense, like lvl 45 for base game I vet dungeon, and cp 160 for II vet dungeons, and cp 300 for vet dlc dungeons, and maybe even higher for some of the tougher newer ones),
i have no problems if low levels want to create a custom group and have people carry them, because atleast that is something factored in to the group, and they set out to get this done for the low level. this is more of a complaint for people in the random vet dungeon queue.