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Don't forget to try multi-threaded rendering!

  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
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    In my case (PC/Steam), the render thread option wasn't in the settings GUI when I first started the game after the patch, but then after I manually set it to 1 in UserSettings.txt and restarted the game, the option appeared in the GUI. It also didn't revert back to 0 after I restarted the game, which is good.

    I also appear to have a slight FPS increase, but it's too early to be 100% sure. GPU usage has gone from about 50% to 100%. :)
    Edited by Beilin_Balreis_Colcan on August 24, 2021 2:08AM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
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    vsrs_au wrote: »
    In my case (PC/Steam), the render thread option wasn't in the settings GUI when I first started the game after the patch, but then after I manually set it to 1 in UserSettings.txt and restarted the game, the option appeared in the GUI. It also didn't revert back to 0 after I restarted the game, which is good.

    I also appear to have a slight FPS increase, but it's too early to be 100% sure. GPU usage has gone from about 50% to 100%. :)

    Update: my FPS is definitely up, and particularly improved during combat. I do hope this beta setting is here to stay.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Foto1
    Foto1
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    my fps has increased by 25-30 in different cities. I have r5 3500x and rx580 / 4.previously the game used 2 cores, and now all 6
    Edited by Foto1 on August 24, 2021 7:41AM
    PC/EU CP 1200+
    Artaxerks stamina dk khajiit
    Wayna Qhapaq magicka dk argonian
    Rorekur stamina sorc orc
    Maria de Medici magicka sorc breton
    Cordeilla stamina warden wood elf
    Quienn Gwendolen magicka warden high elf
    Nefertari stamina necro khajiit
    Boadicea Icenian magicka templar dark elf
    Clarice de Medici healer nb breton
  • Saieden
    Saieden
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    3700x (tuned) and 3060ti, max settings with a few things turned off, sliders at 80-90%

    I turned it on and restarted as I was switching characters. This loaded in Gideon, and my frames were stuttering a bit at around 40-50 fps.. then I noticed that this character had loaded in with MasterMerchant/LibHistoire, which usually gave me about 10-20 seconds of slideshow (under 20fps) before. Once it was done, my fps shot up to 180+, after which I went to gpu settings and capped my fps at driver level (which I recommend everyone do because of load screens). I also immediately noticed that mouse movements felt significantly smoother and just better overall responsiveness. So far I haven't noticed any serious frame dips, at least, I don't remember suddenly looking to the corner of the screen to check if I'm just lagging or have fps drops.

    Tonight I'm gonna try the maxing out everything and going to Vateshran Hollows, there are a few places there, notably the last boss, that have (had?) consistent frametime spikes I want to check out.

    So far though this is an incredible performance uplift, the only pity being that it took so long to be implemented.
  • Folkb
    Folkb
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    Worked great on my i7 6700k with 1080ti @ 1440p.
  • JustACasualTemplar
    JustACasualTemplar
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    I can't say it makes any difference for me. On 1080p, Maximum settings, i was getting between 48-57 FPS in Vvardenfell at the workbenches during top hours, now i get between 50-60 FPS and my PC fans yell just as loud as they did before the update.
    Even Cyberpunk 2077 makes my fans barely purr, but ESO puts my fans in full throttle and my pc sounds like an attack chopper while playing it.
  • oterWitz
    oterWitz
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    I wasn't going to use it while still in beta (esp after it crashed people's games during pts) but with everyone so positive about it I gave it a try. The overworld seems about the same, maybe a little less smooth in terms of framerate, but it did well enough in VoM that I turned up some settings and could still get ~90 in boss fights and 100+ everywhere else (i5 7600K and 1050ti).

    It still let me down in one of the usual tough spots: the graveyard round of DSA. My fps dropped to around 60 (okay so maybe up from like 40 or so) but it was still sickenly unstable. In the future I'll probably re-lower my settings when doing anything known to be tough on frames to see if that helps, but then it'll likely stay that way because I prefer fps over better graphics.

    I'm glad some people have had good results though.
    PC NA
  • Ballermfrau
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    For me the performance is outstanding now. Can play in 4k@144fps with stable framerate in the DLC dungeons. Before my framerate dropped down to 60 in some cases. It's so fluid now!
    9700k/3090

  • Thor
    Thor
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    It works flawlessly for me (at least so far).

    I have Ryzen 3900X with MT disabled and RTX 2080S, QHD and full details, maxed visiblity. I used to have 40-60 FPS in Riften with virtually any details, CPU capped (CPU load +-20%, CPU/thread 92-98%, GPU about 40%).
    With multithreaded rendering enabled I have almost constantly FPS above 100 (some dips there, lowest to 84). Still CPU capped but CPU at 60%, CPU/thread 95-98%, GPU ~90%). It seems GPU cap is in my case at 118 FPS no matter scene complexity which is odd.

    With 12 core CPU going from 20% to 60% I'd say there more multi-threading going on than just using second core for rendering.

    It feels like input lag went way down too which was kind of unexpected...
    Edited by Thor on August 24, 2021 9:09AM
  • method__01
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    Is it worth using this setting on a PC that's only 2 months old? My settings are all on high (with one on Ultra) anyway.

    my rig is also new-6 months and i havent noticed anything,got all settings maxed
    imo this affects older systems by initializing multicore and allows other part -like gpu and memory to breathe =improved performance

    will test for a couple of days and them revert to old setting to judge
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • Tommy_The_Gun
    Tommy_The_Gun
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    I tested it out and noticed a substantial FPS improvement. On average I get 20 - 30 more fps. I also noticed that my CPU uses 4 - 6 cores at 90 - 100%, instead of one core being used. GPU usage also went up - from 60 - 80% to 100%.

    The side effects is that fans in my PC also got louder... for now I have disabled this feature as I am getting decent fps anyway... I am just afraid that my pc may blow-up. I mean system is stable (but hotter) and I was able to play 1 - 2h with no problems... I am just afraid of pushing my 5 year old rig to its limits for longer periods of time...
  • method__01
    method__01
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    I GPU usage also went up - from 60 - 80% to 100%.

    this is what concerns me the most,higher gpu loads=higher power consumption=higher power bills
    if some1 plays for 1-2 hours daily then its ok,but for ppl like me this is a problem
    Edited by method__01 on August 24, 2021 9:39AM
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • Xen0rm
    Xen0rm
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    The first thing I tried yesterday was turning on the setting and compared to instance without mutli-threaded rendering. Performance improvement is huge, 30-40 fps in crowded crafting area in Vivec city. Played many dungeons without any crash so far.
    My CPU is a i7-2600K, all cores are over 70% utilized with this setting on.
    Edited by Xen0rm on August 24, 2021 9:33AM
  • Ballermfrau
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    method__01 wrote: »
    I GPU usage also went up - from 60 - 80% to 100%.

    this is what concerns me the most,higher gpu loads=higher power consumption=higher power bills
    if some1 plays for 1-2 hours daily then its ok,but for ppl like me this is a problem

    Just get MSI Afterburner and limit your GPU power limit, but I guess 99% are really happy that their hardware gets used now. The performance was really bad before.
  • relentless_turnip
    relentless_turnip
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    I was pretty pleased with this. My pc is only a year old, but noticed more stable frames consistently. Even in cyro it never dropped below 80 FPS. Very impressed with this so far.
  • Alamakot
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    Lol, first time I saw 150fps in Eso ;)
    Well this was only for few seconds, when I logged in to empty Cyro base, but still ;) Later fps was varying between 80 and 110+, before patch in similar circumstances 50-90
    My system: AMD Ryzen 7 5800X 3.80 GHz, 16GB RAM, GeForce RTX 3070
  • Biro123
    Biro123
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    Wow..

    Standing in Belkarth, Went from 109fps with only one core used and GPU at around 70% up to 150-160fps - all cores used, GPU at 100%.

    Put v-sync on to lock to 60fps - all cores still used but only around 20% - GPU down to around 60%, keeping powe-use and fan-noise down, but FPS steady.. nice!!

    May experiment with higher gfx settings next!
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Beilin_Balreis_Colcan
    Beilin_Balreis_Colcan
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    I'm particularly happy with this, because as I've mentioned in other threads, I'm based in Melbourne, Australia, and typically have a ping around 300-400 and the FPS was always a bit low. Now it's heaps better!
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Red_Feather
    Red_Feather
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    It is really amazing however...

    Do you guys now notice how much the game drops framerate when dismounting? It's huge! My fps goes from 60 to 30 whenever I dismount! 😯
  • Kamchuk
    Kamchuk
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    I have a 3770K and RTX 2080 TI. But I run 3 monitors in surround (5760x1080). I have all my ESO Visual settings set to MAX for the full immersive effect. The FPS never goes below the 60's in heavy Cyro combat areas. It hovers in the low 100's everywhere else. ZOS is on the right track. (Congratulations). Thank you for listening to the user base.

    ZOS still has a problem with skills not firing in heavy combat areas, but I play NA/PC Grey Host campaign. I'll need to try the No Proc campaign to see if that makes a difference.

    I just re-subscribed to ESO Plus. I'm encouraged by what I see.
  • ADarklore
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    Honestly, I never noticed a difference... perhaps it's because I have a GTX 1080 Ti. However, I was finishing an Alik'r Desert dolmen and suddenly ESO crashed. I turned multi-threading off and went back into the game to run more dolmens and never had that problem again.
    CP: 2078 ** ESO+ 2025 Content Pass ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025~~
  • NeoXanthus
    NeoXanthus
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    I have two computers that run ESO. I tested multi-threading with very different results. My second computer got as massive 90% bump in performance however, my main computer I see no change. This is not what I would expect.

    Computer 1 (main) no notable change in performance with multi-threading on:

    5k monitor
    SLI dual 3090’s
    TRX40 AORUS XTREME Threadripper 3990x (64c/128t)
    256GB of DDR4 3200mhz quad channel


    Computer 2 (computer built with mainly left-over server parts) massive 90% increase in FPS with multi-threading on:

    1k monitor
    SLI dual Titan XP’s
    X9DAE dual e5-2687w-v2 (16c/32t)
    64GB of RDDR3 1866mhz quad channel
  • danno8
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    NeoXanthus wrote: »
    I have two computers that run ESO. I tested multi-threading with very different results. My second computer got as massive 90% bump in performance however, my main computer I see no change. This is not what I would expect.

    Computer 1 (main) no notable change in performance with multi-threading on:

    5k monitor
    SLI dual 3090’s
    TRX40 AORUS XTREME Threadripper 3990x (64c/128t)
    256GB of DDR4 3200mhz quad channel


    Computer 2 (computer built with mainly left-over server parts) massive 90% increase in FPS with multi-threading on:

    1k monitor
    SLI dual Titan XP’s
    X9DAE dual e5-2687w-v2 (16c/32t)
    64GB of RDDR3 1866mhz quad channel

    The developers said that you would see results mainly if your CPU struggles to handle the load, then your GPU can pick up the slack. So in the case of your threadripper I guess it has lots of processing power to spare.

    Even with my 5600x and GTX 1060 I don't see much of a difference since my CPU was not the limiting factor.
  • N3CR01
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    I reinstalled today and it still doesn't appear to be running right.
    I have better fps in cities but less in the wild than I had before.
    While sitting in my house, I used to get 144fps (which I have the game capped at) now its 125fps... which makes no sense.

    I'm getting huge fps drops when nothing at all is happening... from 100 - 25 for seemingly no reason.

    CPU and GPU temps are no different.

    Was running just fine before this update.

    EDIT : Still not saving any setting I change neither. No the file isn't 'read only'
    Edited by N3CR01 on August 24, 2021 3:43PM
  • Tommy_The_Gun
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    Biro123 wrote: »
    Wow..

    Standing in Belkarth, Went from 109fps with only one core used and GPU at around 70% up to 150-160fps - all cores used, GPU at 100%.

    Put v-sync on to lock to 60fps - all cores still used but only around 20% - GPU down to around 60%, keeping powe-use and fan-noise down, but FPS steady.. nice!!

    May experiment with higher gfx settings next!
    I did exactly that. Enabled V-sync & Multicore rendering.

    Now I have a constant 60 FPS (have not seen it drop yet, even in Cyro lol) and CPU & GPU runs cooler ! I have 60 hz screen anyway, so it actually works better now ! Previously I had V-sync off, as it boosted FPS, so there were less FPS drops, but with multicore rendering ? I have constant 60 frames !

    It is amazing. Probably one of the best improvement this year, if not ever ! Thank you ZOS ! :D:grin:
  • Malkiv
    Malkiv
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    R7 3800X @ 4.5GHz
    RTX 3080 Ti FTW3 Ultra @ 2GHz
    32Gb DDR4 Trident Z @ 16-14-14-36, 3800
    Asus Prime X570-Pro
    400Gb Intel PCI 3.0 NVMe, ESO Dedicated
    Settings: Everything maxed - except AA - @ 4K native

    Before MTR, I was getting a reliable 60-80 FPS in Wayrest EDT prime time, but dropping as low as 35 FPS regularly in combat in vCR as kite healer. My GPU utilization was barely ~36%, and CPU (across all cores) was ~24%.

    After patch and enabling MTR, I am getting 100 FPS at all times with the same settings while in Wayrest. In nCR (all could do to test the same), as a top healer, I was getting no less than 80 FPS at any moment. My GPU utilization went up to ~76%, and CPU at ~55%.

    This is a vast improvement in performance and overall playability.
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • Tandor
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    Out of interest, does anyone have anything to report on the effect (if any) of this in Cyrodiil?
  • FreeMaN_A
    FreeMaN_A
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    I cant turn on it. It is off again after restarting the game.
    Vhozek wrote: »
    You might have to turn on the option in the game files if it turns back off when you restart. Go to documents > The Elder Scrolls Online and click UserSettings and look for RENDER_THREAD, change the 0 next to it to 1. Exit out and save when it asks you to save. Retry and see if that works. If it doesn't, do it again and this time at the end right click UserSettings and go down and check the box that says Read Only. You might have to uncheck it before being able to edit it like I said.

    I have no "RENDER_THREAD" there:(
  • Elvenheart
    Elvenheart
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    Saieden wrote: »
    Once it was done, my fps shot up to 180+, after which I went to gpu settings and capped my fps at driver level (which I recommend everyone do because of load screens)...

    How do you do this, and why? 🙂
  • Haroeris
    Haroeris
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    Went to Alikr dolmen farm (PC/NA) with max graphics settings and lots of addons at 1440p. Smooth as butter with MTR, averaging 112 fps whereas previously it’d been ~50. Truly amazing!! My CPU (5900x) and GPU (3080) still aren’t even maxed while playing, so it seems there’s still room for even greater improvements with more multi-threading, but I’m still thoroughly impressed. It’s a huge improvement in my game playing experience and I’m really excited to dive into more content.
    PC-NA since 2015, cp1800+
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