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Decent non-trial mag body set?

Sleeping_OwI
Sleeping_OwI
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This is for a Magplar solo PvE.

Mother's Sorrow is my only gold jewelry mag set, so I'm running MS on weapon/jewelry on my Magplar (not the most optimal setup, I know), and Diamond Victory on body for now, but that's going to be useless next patch and I need a decent replacement for the body set. Burning Spellweave or Julianos or perhaps Warmaiden? Any other suggestions?
  • colossalvoids
    colossalvoids
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    I'd better keep ms on body if paired with bsw, can surely run warmaiden also as a magplar. But if you're strictly solo I'd be looking at sets like spinner's also.
  • Larcomar
    Larcomar
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    Any of those probably OK. Not meta but.... it depends content you're doing. I run war maiden at the mo by my temp tends to just tootle around doing RNDs, WBs etc. It's great for boosting jabs but obv doesn't boost your wall / LAs. She does good at what she does though.

    BSW a fine set but Id have thought you're really want to run it as a FB set up; that's it's real forte. But then ofc you have a problem triggering it; jabs obv won't, and your wall is BB, so you'd need to either use force pulse or put soemthing like sun fire on your FB? Tbh I love it on my Dk but wd prob just go for Julianos on the temp. Just easier.
  • Zabagad
    Zabagad
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    Solo PvE is so easy that I don't care much about - so this is pretty sure not the best option, but my former healer Magplar still wear (one bar) "Spell Power Cure". (On body it's even easier to get it.)
    I play it on my jabs bar and use the ring of the Pale Order when I solo DLC WB or DLC dungeons.
    If I really sometimes group up, I can give the buff to the group too.


    Edited by Zabagad on August 16, 2021 10:03AM
    PC EU (noCP AD) Grey/Grau AD
    Please raise the population caps.
    @ZOS - Convert the heal on "Hardened Ward" into a HoT pls.
  • Noldornir
    Noldornir
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    This is for a Magplar solo PvE.

    Mother's Sorrow is my only gold jewelry mag set, so I'm running MS on weapon/jewelry on my Magplar (not the most optimal setup, I know), and Diamond Victory on body for now, but that's going to be useless next patch and I need a decent replacement for the body set. Burning Spellweave or Julianos or perhaps Warmaiden? Any other suggestions?

    Medusa+MS is rather strong in PVE (shadow mundus) but you would prefer to have Medusa on jewels at least (it's an heavy armor set).

    Else you could try Spell Strategist too, less splash damage but still serious on single targets (and the proc condition+CD gives it 100% uptime)
  • YandereGirlfriend
    YandereGirlfriend
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    Scathing Mage is fantastic on a magPlar since you get four chances to proc it during each cast of Jabs.

    And it gives you two lines of Critical Chance, which is always appreciated in PvE.
  • WrathOfInnos
    WrathOfInnos
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    Scathing Mage is fantastic on a magPlar since you get four chances to proc it during each cast of Jabs.

    And it gives you two lines of Critical Chance, which is always appreciated in PvE.

    The problem is that Scathing uptime drops to near zero once you stop jabbing and start beaming. DV is a similar story, easy to use with jabs, but no way to proc it once you start beaming.

    I agree that Medusa or BSW would be good options as a front bar set, and move Sorrow to armor. I have been seeing some using War Maiden with good results, but I don’t know if it’s better than anything above.
  • fred4
    fred4
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    Templars share a crit damage passive with magblades. This is what I've been told to run on magblade in a trial for optimum damage, when you don't have trial sets yet:

    5x Medusa, fire staff and jewelry. I'm guessing lightning staff is better for templar (Sweeps). Sharpened. Fire enchant.
    5x Mother's Sorrow.
    1x Harpooner's Wading Kilt. However for solo, better just wear another crit piece, such as Zaan.
    1x Slimecraw
    1x Maelstrom fire staff back bar, Infused, weapon / spell damage enchant

    In other words: Crit, crit, crit. Of course for solo play you can do whatever you want. It's not necessary you optimize totally for damage. I've run Pale Order, Lich back bar, 1x Trainee, 1x front bar set, such as Sorrow, and various monster sets in the past. Don't sweat over whether War Maiden or Scathing or BS or Sorrow or Overwhelming Surge or Julianos is the best. They're all in the ballpark. I would not use Spell Strategist nor Draugrkin's Grip, because those are single-target sets. I would also not use sets that buff only damage and not healing, although War Maiden is probably alright on the front bar only.

    If you have some of the usual suspects, then use what you have. You want to make things easier, use Pale Order or perhaps something like Gaze of Sithis (on a templar). You want more damage, try Thrassian Stranglers. They're pretty nerfed, but you could try them for a laugh. I've used them in the past for vMA.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • fred4
    fred4
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    To be honest, if you have False God's Devotion you should probably try that for soloing. Actually don't underestimate the usefulness of speed in the solo arenas. Wild Hunt makes content easier as do False God and Vicious Ophidian. Vengeance Leech is an old 3 piece that acts in a similar fashion for sustain. These sets are somewhat "add" dependent, e.g. you need a flood of easy targets for them to work well, but that's mostly the case.
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • itscompton
    itscompton
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    Stuhn's Favor might work well. Good 2-4 offensive bonuses and as a Magplar you can just gap close a different enemy every ten seconds to keep 100% uptime on the 5th bonus. Being craftable also allows a bit more room to play with wearing different combos of light/med, something that will become more interesting with the incoming armor changes.
    Edited by itscompton on August 22, 2021 10:10AM
  • fred4
    fred4
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    itscompton wrote: »
    Stuhn's Favor might work well. Good 2-4 offensive bonuses and as a Magplar you can just gap close a different enemy every ten seconds to keep 100% uptime on the 5th bonus. Being craftable also allows a bit more room to play with wearing different combos of light/med, something that will become more interesting with the incoming armor changes.
    It's a PvP set. AFAIK PvE mobs have zero resistances. Could work for bosses and in solo arenas resistances are a bit all over the place. It's not completely useless in PvE, but there have to be better sets. It's quite easy to sit at 10K pen on a light armor build without even trying, e.g. light armor passive, Sharpened and CP. Add Elemental Drain and you're sitting at 15K self-buffed. The max any boss will have is 18200. This makes Stuhn a very questionable choice for PvE. You will not need it's bonus against anything but bosses and, even then, you won't need it's full bonus. You could go with a Nirn weapon and Stuhn, but ... meh. Really?

    EDIT: The thing about the light / medium is true. I don't know how the meta will shake out next patch, but I have a feeling that players are overlooking the cost reduction from light armor. I still think light armor will rule for magicka characters, because of that, and because crit will probably still trump everything in PvE. The loss of crit on medium armor, even for stam builds, is actually a major strike against it.

    The gap between mag and stam has been so large in PvP, there isn't any one thing that will fix it, not even the sweeping changes next patch, I fear. PvE may be different, but in PvP you largely need to self-sustain as you do in solo PvE, come to think of it. Sustain and damage are intimately related. That's why everyone went for the Rejuvenation CP and it's getting nerfed. That's why Breton can mostly compete with the races that give damage bonuses. I believe magicka skills are still more expensive than stamina ones. I think this will still drive magicka characters to light armor. Stamina characters will probably suffer in PvE for the loss of crit, while in PvP there will be an increased uptake on either Malacath or Mechanical Acuity. My 2 cents.
    Edited by fred4 on August 22, 2021 2:39PM
    PC EU: Magblade (PvP main), DK (PvE Tank), Sorc (PvP and PvE), Magden (PvE Healer), Magplar (PvP and PvE DD), Arcanist (PvE DD)
    PC NA: Magblade (PvP and PvE every role)
  • danno8
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    I'll have to see about DV next patch. I mean BSW is only up 66% at best (8 seconds, 12 second CD) and considering the use of Shards, Backlash, elemental drain and Degeneration while running solo and the timing of these (10, 6, 23 and 20 seconds) it seems like you may get that proc up quite often still. You only need around 75% uptime to be equivalent Spell damage to BSW.

    Also, for solo, a front barred Mechanical Acuity can be very nice for trash mobs and still quite good for overall DPS. If you front bar it and use say Maelstrom backbar it can delay the proc for a second or two until you are on the front bar for your harder hitting spammables/Ulitmates.

    I get around 42k on the 3 million dummy with this setup (self sustained of course). I think the 3 million dummy is a better test for solo play than the trial atronach.
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